AHCI RESEARCH GROUP
Publications
Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH
Scientific Publications
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2016
Scianna, Andrea; Guardia, Marcello La; Scaduto, Maria Laura
Sharing on Web 3D Models of Ancient Theatres. A Methodological Workflow Proceedings Article
In: K., Cheng T. Shi W. Tong X. Liu Y. Pettit C. Safar V. Li S. Madden M. Brovelli M. A. Coltekin A. Anton F. Stein A. Li Q. -Q. Sester M. Kawashima H. Tomkova M. Rapant P. HaeKyong K. Halounova L. Mostafavi M. A. Brazdil (Ed.): International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives, pp. 483–490, International Society for Photogrammetry and Remote Sensing, 2016.
Abstract | Links | BibTeX | Tags: 3D Modelling, Cultural heritage, Virtual Reality, WebGL
@inproceedings{sciannaSharingWeb3D2016a,
title = {Sharing on Web 3D Models of Ancient Theatres. A Methodological Workflow},
author = { Andrea Scianna and Marcello La Guardia and Maria Laura Scaduto},
editor = { Cheng T. Shi W. Tong X. Liu Y. Pettit C. Safar V. Li S. Madden M. Brovelli M.A. Coltekin A. Anton F. Stein A. Li Q.-Q. Sester M. Kawashima H. Tomkova M. Rapant P. HaeKyong K. Halounova L. Mostafavi M.A. Brazdil K.},
doi = {10.5194/isprsarchives-XLI-B2-483-2016},
year = {2016},
date = {2016-01-01},
booktitle = {International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives},
volume = {41},
pages = {483--490},
publisher = {International Society for Photogrammetry and Remote Sensing},
abstract = {In the last few years, the need to share on the Web the knowledge of Cultural Heritage (CH) through navigable 3D models has increased. This need requires the availability of Web-based virtual reality systems and 3D WEBGIS. In order to make the information available to all stakeholders, these instruments should be powerful and at the same time very user-friendly. However, research and experiments carried out so far show that a standardized methodology doesn't exist. All this is due both to complexity and dimensions of geometric models to be published, on the one hand, and to excessive costs of hardware and software tools, on the other. In light of this background, the paper describes a methodological approach for creating 3D models of CH, freely exportable on the Web, based on HTML5 and free and open source software. HTML5, supporting the WebGL standard, allows the exploration of 3D spatial models using most used Web browsers like Chrome, Firefox, Safari, Internet Explorer. The methodological workflow here described has been tested for the construction of a multimedia geo-spatial platform developed for three-dimensional exploration and documentation of the ancient theatres of Segesta and of Carthage, and the surrounding landscapes. The experimental application has allowed us to explore the potential and limitations of sharing on the Web of 3D CH models based on WebGL standard. Sharing capabilities could be extended defining suitable geospatial Web-services based on capabilities of HTML5 and WebGL technology.},
keywords = {3D Modelling, Cultural heritage, Virtual Reality, WebGL},
pubstate = {published},
tppubtype = {inproceedings}
}
2015
Brancati, Nadia; Caggianese, Giuseppe; Pietro, Giuseppe De; Frucci, Maria; Gallo, Luigi; Neroni, Pietro
Usability Evaluation of a Wearable Augmented Reality System for the Enjoyment of the Cultural Heritage Proceedings Article
In: 2015 The 11th International Conference on Signal-Image Technology and Internet-Based Systems (SITIS), pp. 768–774, IEEE, Bangkok, Thailand, 2015, ISBN: 978-1-4673-9721-6.
Abstract | Links | BibTeX | Tags: Augmented Reality, Cultural heritage, Touchless interaction, User study
@inproceedings{brancatiUsabilityEvaluationWearable2015,
title = {Usability Evaluation of a Wearable Augmented Reality System for the Enjoyment of the Cultural Heritage},
author = { Nadia Brancati and Giuseppe Caggianese and Giuseppe De Pietro and Maria Frucci and Luigi Gallo and Pietro Neroni},
doi = {10.1109/SITIS.2015.98},
isbn = {978-1-4673-9721-6},
year = {2015},
date = {2015-11-01},
urldate = {2016-12-06},
booktitle = {2015 The 11th International Conference on Signal-Image Technology and Internet-Based Systems (SITIS)},
pages = {768--774},
publisher = {IEEE},
address = {Bangkok, Thailand},
abstract = {The recent availability of low cost wearable augmented reality (WAR) technologies is leveraging the design of applications in the cultural heritage domain in order to support users in their emotional journey among the cultural artefacts and monuments of a city. In this paper, we describe a user study evaluating the usability of a wearable augmented reality touchless interface for the enjoyment of the cultural heritage in outdoor environments. The usability evaluation has been carried out in out-of-lab settings with inexperienced users, during a three day exhibition in the city of Naples. The presented results are related to the ease of use and learning of the system, and to the user's satisfaction in the enjoyment of the system.},
keywords = {Augmented Reality, Cultural heritage, Touchless interaction, User study},
pubstate = {published},
tppubtype = {inproceedings}
}
Caggianese, Giuseppe; Gallo, Luigi; Neroni, Pietro
User-Driven View Management for Wearable Augmented Reality Systems in the Cultural Heritage Domain Proceedings Article
In: 2015 10th International Conference on P2P, Parallel, Grid, Cloud and Internet Computing (3PGCIC), pp. 545–550, 2015.
Abstract | Links | BibTeX | Tags: Augmented Reality, Context awareness, Cultural heritage, Ego-Vision, Visualization
@inproceedings{caggianeseUserDrivenViewManagement2015,
title = {User-Driven View Management for Wearable Augmented Reality Systems in the Cultural Heritage Domain},
author = { Giuseppe Caggianese and Luigi Gallo and Pietro Neroni},
doi = {10.1109/3PGCIC.2015.90},
year = {2015},
date = {2015-11-01},
booktitle = {2015 10th International Conference on P2P, Parallel, Grid, Cloud and Internet Computing (3PGCIC)},
pages = {545--550},
abstract = {The recent availability of low cost wearable augmented reality (WAR) technologies, is leveraging the design of applications in many different domains in order to support users in their daily activities. For most of these domains, the large amount of information displayable on top of the reality, directly in the user's field of view, represents an important challenge for designers. In this paper we present a view management technique for placing touristic/cultural information, in the form of points of interest (POIs), in an AR system that works in the absence of a priori knowledge of the real environment. The user-driven view management technique, designed as a remote service, improves representation and displacement of the digital information each time the user manifests an interest in a particular area of the real space. The proposed approach includes a layout algorithm, which exploits the user's local position and her/his point of view direction, to correctly set the POI height in the user's view avoiding overlapping and cluttering, together with an adaptive rendering method, using information about the brightness of the area, that computes the visual appearance parameters of each virtual POI in order to improve its readability over the background.},
keywords = {Augmented Reality, Context awareness, Cultural heritage, Ego-Vision, Visualization},
pubstate = {published},
tppubtype = {inproceedings}
}
2014
Caggianese, Giuseppe; Gallo, Luigi; Pietro, Giuseppe De
Design and Preliminary Evaluation of a Touchless Interface for Manipulating Virtual Heritage Artefacts Proceedings Article
In: Signal-Image Technology and Internet-Based Systems (SITIS), 2014 Tenth International Conference On, pp. 493–500, IEEE, 2014, ISBN: 978-1-4799-7978-3.
Abstract | Links | BibTeX | Tags: 3D interaction, Cultural heritage, system usability evaluation, Touchless interaction
@inproceedings{caggianeseDesignPreliminaryEvaluation2014,
title = {Design and Preliminary Evaluation of a Touchless Interface for Manipulating Virtual Heritage Artefacts},
author = { Giuseppe Caggianese and Luigi Gallo and Giuseppe De Pietro},
doi = {10.1109/SITIS.2014.44},
isbn = {978-1-4799-7978-3},
year = {2014},
date = {2014-11-01},
urldate = {2016-12-06},
booktitle = {Signal-Image Technology and Internet-Based Systems (SITIS), 2014 Tenth International Conference On},
pages = {493--500},
publisher = {IEEE},
abstract = {In this paper, an interactive virtual reality (VR) system, realized with the aim of improving the dissemination and presentation of cultural artefacts, is presented. By using off-the-shelf devices, the system provides the users with an interface where a computer generated representation of a cultural artefact can be manipulated in a touch less way. The proposed system could be a useful instrument complementary to a visit to an actual exhibition without requiring any structural intervention, and allowing the user to become an active actor, able to enjoy different prospectives and all the details of the artefact. The paper describes the hardware and software system components, and details the interface specifically designed to obtain a simple and immediate exploration of a cultural heritage artefact. Furthermore, the paper provides the results of a preliminary evaluation of the usability of the interface which revealed up a significant difference between younger and older adult users.},
keywords = {3D interaction, Cultural heritage, system usability evaluation, Touchless interaction},
pubstate = {published},
tppubtype = {inproceedings}
}
Caggianese, Giuseppe; Neroni, Pietro; Gallo, Luigi
Natural Interaction and Wearable Augmented Reality for the Enjoyment of the Cultural Heritage in Outdoor Conditions Proceedings Article
In: International Conference on Augmented and Virtual Reality (AVR 2014), pp. 267–282, Springer International Publishing Switzerland, Lecce, Italy, 2014.
Abstract | Links | BibTeX | Tags: Augmented Reality, Cultural heritage, Natural User Interfaces
@inproceedings{caggianeseNaturalInteractionWearable2014,
title = {Natural Interaction and Wearable Augmented Reality for the Enjoyment of the Cultural Heritage in Outdoor Conditions},
author = { Giuseppe Caggianese and Pietro Neroni and Luigi Gallo},
doi = {10.1007/978-3-319-13969-2_20},
year = {2014},
date = {2014-09-01},
urldate = {2016-12-06},
booktitle = {International Conference on Augmented and Virtual Reality (AVR 2014)},
volume = {8853},
pages = {267--282},
publisher = {Springer International Publishing Switzerland},
address = {Lecce, Italy},
series = {Lecture Notes in Computer Science (LNCS)},
abstract = {In this paper, a first prototype of a wearable, interactive augmented reality (AR) system for the enjoyment of the cultural heritage in outdoor environments, is presented. By using a binocular see-through display and a time-of-flight (ToF) depth sensor, the system provides the users with a visual augmentation of their surroundings and with touchless interaction techniques to interact with synthetic elements overlapping with the real world. The papers describes the hardware and software system components, and details the interface specifically designed for a socially acceptable cultural heritage exploration. Furthermore, the paper discusses the lesson learned from the first public presentation of the prototype we have carried out in Naples, Italy.},
keywords = {Augmented Reality, Cultural heritage, Natural User Interfaces},
pubstate = {published},
tppubtype = {inproceedings}
}
2009
Gentile, Antonio; Santangelo, Antonella; Sorce, Salvatore; Augello, Agnese; Pilato, Giovanni; Genco, Alessandro; Gaglio, Salvatore
IGI Global, 2009, ISBN: 978-1-60566-978-6.
Abstract | Links | BibTeX | Tags: Cultural heritage, Multimodal Interaction
@book{gentileExploitingMultimodalityIntelligent2009,
title = {Exploiting Multimodality for Intelligent Mobile Access to Pervasive Services in Cultural Heritage Sites},
author = { Antonio Gentile and Antonella Santangelo and Salvatore Sorce and Agnese Augello and Giovanni Pilato and Alessandro Genco and Salvatore Gaglio},
doi = {10.4018/978-1-60566-978-6.ch009},
isbn = {978-1-60566-978-6},
year = {2009},
date = {2009-01-01},
publisher = {IGI Global},
abstract = {In this chapter the role of multimodality in intelligent, mobile guides for cultural heritage environments is discussed. Multimodal access to information contents enables the creation of systems with a higher degree of accessibility and usability. A multimodal interaction may involve several human interaction modes, such as sight, touch and voice to navigate contents, or gestures to activate controls. We first start our discussion by presenting a timeline of cultural heritage system evolution, spanning from 2001 to 2008, which highlights design issues such as intelligence and context-awareness in providing information. Then, multimodal access to contents is discussed, along with problems and corresponding solutions; an evaluation of several reviewed systems is also presented. Lastly, a case study multimodal framework termed MAGA is described, which combines intelligent conversational agents with speech recognition/synthesis technology in a framework employing RFID based location and Wi-Fi based data exchange. textcopyright 2010, IGI Global.},
keywords = {Cultural heritage, Multimodal Interaction},
pubstate = {published},
tppubtype = {book}
}
2007
Augello, Agnese; Santangelo, Antonella; Sorce, Salvatore; Pilato, Giovanni; Gentile, Antonio; Genco, Alessandro; Gaglio, Salvatore
A Multimodal Interaction Guide for Pervasive Services Access Proceedings Article
In: 2007 IEEE International Conference on Pervasive Services, ICPS, pp. 250–256, 2007, ISBN: 1-4244-1326-5 978-1-4244-1326-3.
Abstract | Links | BibTeX | Tags: Common Sense Reasoning, Conversational Agents, Cultural heritage, IVA, Multimodal Interaction, Pervasive Systems
@inproceedings{augelloMultimodalInteractionGuide2007,
title = {A Multimodal Interaction Guide for Pervasive Services Access},
author = { Agnese Augello and Antonella Santangelo and Salvatore Sorce and Giovanni Pilato and Antonio Gentile and Alessandro Genco and Salvatore Gaglio},
doi = {10.1109/PERSER.2007.4283923},
isbn = {1-4244-1326-5 978-1-4244-1326-3},
year = {2007},
date = {2007-01-01},
booktitle = {2007 IEEE International Conference on Pervasive Services, ICPS},
pages = {250--256},
abstract = {A pervasive, multimodal virtual guide for a cultural heritage site tour is illustrated. The guide is based on the integration of different technologies such as conversational agents, commonsense reasoning knowledge bases, multimodal interfaces and self-location detection systems. The aim of the work is to offer a more natural, context sensitive access to information with respect to traditional audio/visual pre-recorded guides. A prototype has been developed and implemented on a Qtek 9090 with Windows Mobile 2003 in order to deal with the "Museo Archeologico Regionale di Agrigento" domain. textcopyright 2007 IEEE.},
keywords = {Common Sense Reasoning, Conversational Agents, Cultural heritage, IVA, Multimodal Interaction, Pervasive Systems},
pubstate = {published},
tppubtype = {inproceedings}
}
2006
Augello, Agnese; Santangelo, Antonella; Gentile, Antonio; Gaglio, Salvatore; Pilato, Giovanni
A Multimodal Chat-Bot Based Information Technology System Proceedings Article
In: 4th International Industrial Simulation Conference 2006, ISC 2006, pp. 86–90, EUROSIS, 2006.
Abstract | BibTeX | Tags: Cultural heritage, Human computer interaction, IVA, Multimodal Interaction
@inproceedings{augelloMultimodalChatbotBased2006,
title = {A Multimodal Chat-Bot Based Information Technology System},
author = { Agnese Augello and Antonella Santangelo and Antonio Gentile and Salvatore Gaglio and Giovanni Pilato},
year = {2006},
date = {2006-01-01},
booktitle = {4th International Industrial Simulation Conference 2006, ISC 2006},
pages = {86--90},
publisher = {EUROSIS},
abstract = {The proposed system integrates chat-bot and speech recognition technologies in order to build a versatile, user-friendly, virtual assistant guide with information retrieval capabilities. The system is adaptable to the user needs of mobility being also usable on different devices (i.e. PDAs, Smartphone). The system has been implemented on a Qtek 9090 with Windows Mobile 2003 and a simulation for the cultural heritage domain is here presented.},
keywords = {Cultural heritage, Human computer interaction, IVA, Multimodal Interaction},
pubstate = {published},
tppubtype = {inproceedings}
}