AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

How to
Here you can find the complete list of our publications.
You can use the tag cloud to select only the papers dealing with specific research topics.
You can expand the Abstract, Links and BibTex record for each paper.

Show all

2010

Gallo, Luigi; Ciampi, Mario; Minutolo, Aniello

Smoothed Pointing: A User-Friendly Technique for Precision Enhanced Remote Pointing Proceedings Article

In: 2010 International Conference on Complex, Intelligent and Software Intensive Systems (CISIS), pp. 712–717, IEEE Computer Society, Krakow, Poland, 2010, ISBN: 978-1-4244-5917-9.

Abstract | Links | BibTeX | Tags: C-D ratio, Pointing, Smoothing, Wiimote

Gallo, Luigi; Minutolo, Aniello; Pietro, Giuseppe De

A User Interface for VR-ready 3D Medical Imaging by off-the-Shelf Input Devices Journal Article

In: Computers in Biology and Medicine, vol. 40, no. 3, pp. 350–358, 2010, ISSN: 0010-4825.

Abstract | Links | BibTeX | Tags: Healthcare, Interaction techniques, Medical Imaging, Mouse, Natural User Interfaces, Pointing, Rotation, User study, Virtual Reality, Wiimote

2008

Gallo, Luigi; Minutolo, Aniello

A Natural Pointing Technique for Semi-Immersive Virtual Environments Proceedings Article

In: Mobiquitous '08 Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, Networking, and Services, pp. 1–4, ICST, Dublin, Ireland, 2008, ISBN: 978-963-9799-27-1.

Abstract | Links | BibTeX | Tags: Healthcare, Interaction techniques, Mouse, Pointing, Virtual Reality, Wiimote

Gallo, Luigi; Pietro, Giuseppe De; Marra, Ivana

3D Interaction with Volumetric Medical Data: Experiencing the Wiimote Proceedings Article

In: 2008 1st International Conference on Ambient Media and Systems (Ambi-Sys), pp. 1–6, ICST, Quebec City, Quebec, Canada, 2008, ISBN: 978-963-9799-16-5.

Abstract | Links | BibTeX | Tags: 3D interaction, Healthcare, Manipulation, Pointing, Usability, Virtual Reality, Wireless