AHCI RESEARCH GROUP
Publications
Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH
Scientific Publications
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You can expand the Abstract, Links and BibTex record for each paper.
2018
Augello, Agnese; Citt`a, Giuseppe; Gentile, Manuel; Infantino, Ignazio; Guardia, Dario La; Manfré, Adriano; Maniscalco, Umberto; Ottaviano, Simona; Pilato, Giovanni; Vella, Filippo; Allegra, Mario
Improving Spatial Reasoning by Interacting with a Humanoid Robot Journal Article
In: Smart Innovation, Systems and Technologies, vol. 76, pp. 151–160, 2018, ISSN: 21903018.
Abstract | Links | BibTeX | Tags: Anthropomorphic Robots, Cognitive Architectures, Cognitive Systems, Embodied Cognition, Learning Environments, Mental Rotation, Robotics, Spatial Reasoning, STEM
@article{augelloImprovingSpatialReasoning2018,
title = {Improving Spatial Reasoning by Interacting with a Humanoid Robot},
author = { Agnese Augello and Giuseppe Citt{`a} and Manuel Gentile and Ignazio Infantino and Dario La Guardia and Adriano Manfré and Umberto Maniscalco and Simona Ottaviano and Giovanni Pilato and Filippo Vella and Mario Allegra},
editor = { Giuseppe De Pietro and Luigi Gallo and Robert J. Howlett and Lakhmi C. Jain},
doi = {10.1007/978-3-319-59480-4_16},
issn = {21903018},
year = {2018},
date = {2018-01-01},
journal = {Smart Innovation, Systems and Technologies},
volume = {76},
pages = {151--160},
abstract = {This paper analyzes the connection between spatial reasoning and STEM education from the point of view of embodied theories of cognition. A new learning model based on the use of a humanoid robot is presented with the aim of teaching and learning basic STEM concepts in a fruitful and engaging fashion. textcopyright Springer International Publishing AG 2018.},
keywords = {Anthropomorphic Robots, Cognitive Architectures, Cognitive Systems, Embodied Cognition, Learning Environments, Mental Rotation, Robotics, Spatial Reasoning, STEM},
pubstate = {published},
tppubtype = {article}
}
Citt`a, Giuseppe; Arnab, Sylvester; Augello, Agnese; Gentile, Manuel; Zielonka, Sebastian Idelsohn; Ifenthaler, Dirk; Infantino, Ignazio; Guardia, Dario La; Manfr`e, Adriano; Allegra, Mario
Move Your Mind: Creative Dancing Humanoids as Support to STEAM Activities Journal Article
In: Smart Innovation, Systems and Technologies, vol. 76, pp. 190–199, 2018, ISSN: 21903018.
Abstract | Links | BibTeX | Tags: Anthropomorphic Robots, Cognitive Architectures, Cognitive Systems, Computational Creativity, Education, Embodied Cognition, Enactivism, Human computer interaction, STEAM
@article{cittaMoveYourMind2018,
title = {Move Your Mind: Creative Dancing Humanoids as Support to STEAM Activities},
author = { Giuseppe Citt{`a} and Sylvester Arnab and Agnese Augello and Manuel Gentile and Sebastian Idelsohn Zielonka and Dirk Ifenthaler and Ignazio Infantino and Dario La Guardia and Adriano Manfr{`e} and Mario Allegra},
editor = { Robert J. Howlett and Luigi Gallo and Giuseppe De Pietro and Lakhmi C. Jain},
doi = {10.1007/978-3-319-59480-4_20},
issn = {21903018},
year = {2018},
date = {2018-01-01},
journal = {Smart Innovation, Systems and Technologies},
volume = {76},
pages = {190--199},
abstract = {Educational activities based on dance can support interest in comprehension of concepts from maths, geometry, physics, bio-mechanics and computational thinking. In this work, we discuss a possible use of a dancing humanoid robot as an innovative technology to support and enhance STEAM learning activities. textcopyright Springer International Publishing AG 2018.},
keywords = {Anthropomorphic Robots, Cognitive Architectures, Cognitive Systems, Computational Creativity, Education, Embodied Cognition, Enactivism, Human computer interaction, STEAM},
pubstate = {published},
tppubtype = {article}
}
Augello, Agnese; Città, Giuseppe; Gentile, Manuel; Infantino, Ignazio; Guardia, Dario La; Manfré, Adriano; Maniscalco, Umberto; Ottaviano, Simona; Pilato, Giovanni; Vella, Filippo; Allegra, Mario
Improving spatial reasoning by interacting with a humanoid robot Journal Article
In: Smart Innovation, Systems and Technologies, vol. 76, pp. 151–160, 2018, ISSN: 21903018.
Abstract | Links | BibTeX | Tags: Anthropomorphic Robots, Cognitive Architectures, Cognitive Systems, Embodied Cognition, Learning Environments, Mental Rotation, Robotics, Spatial Reasoning, STEM
@article{augello_improving_2018,
title = {Improving spatial reasoning by interacting with a humanoid robot},
author = {Agnese Augello and Giuseppe Città and Manuel Gentile and Ignazio Infantino and Dario La Guardia and Adriano Manfré and Umberto Maniscalco and Simona Ottaviano and Giovanni Pilato and Filippo Vella and Mario Allegra},
editor = {Giuseppe De Pietro and Luigi Gallo and Robert J. Howlett and Lakhmi C. Jain},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85020433155&doi=10.1007%2f978-3-319-59480-4_16&partnerID=40&md5=3829c4d87a47b0fddbbfc3e8f487edf1},
doi = {10.1007/978-3-319-59480-4_16},
issn = {21903018},
year = {2018},
date = {2018-01-01},
journal = {Smart Innovation, Systems and Technologies},
volume = {76},
pages = {151–160},
abstract = {This paper analyzes the connection between spatial reasoning and STEM education from the point of view of embodied theories of cognition. A new learning model based on the use of a humanoid robot is presented with the aim of teaching and learning basic STEM concepts in a fruitful and engaging fashion. © Springer International Publishing AG 2018.},
keywords = {Anthropomorphic Robots, Cognitive Architectures, Cognitive Systems, Embodied Cognition, Learning Environments, Mental Rotation, Robotics, Spatial Reasoning, STEM},
pubstate = {published},
tppubtype = {article}
}
Città, Giuseppe; Arnab, Sylvester; Augello, Agnese; Gentile, Manuel; Zielonka, Sebastian Idelsohn; Ifenthaler, Dirk; Infantino, Ignazio; Guardia, Dario La; Manfrè, Adriano; Allegra, Mario
Move your mind: Creative dancing humanoids as support to STEAM activities Journal Article
In: Smart Innovation, Systems and Technologies, vol. 76, pp. 190–199, 2018, ISSN: 21903018.
Abstract | Links | BibTeX | Tags: Anthropomorphic Robots, Cognitive Architectures, Cognitive Systems, Computational Creativity, Education, Embodied Cognition, Enactivism, Human computer interaction, STEAM
@article{citta_move_2018,
title = {Move your mind: Creative dancing humanoids as support to STEAM activities},
author = {Giuseppe Città and Sylvester Arnab and Agnese Augello and Manuel Gentile and Sebastian Idelsohn Zielonka and Dirk Ifenthaler and Ignazio Infantino and Dario La Guardia and Adriano Manfrè and Mario Allegra},
editor = {Robert J. Howlett and Luigi Gallo and Giuseppe De Pietro and Lakhmi C. Jain},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85020412823&doi=10.1007%2f978-3-319-59480-4_20&partnerID=40&md5=0dd3a32d07a98214b8c275b30f2ca49f},
doi = {10.1007/978-3-319-59480-4_20},
issn = {21903018},
year = {2018},
date = {2018-01-01},
journal = {Smart Innovation, Systems and Technologies},
volume = {76},
pages = {190–199},
abstract = {Educational activities based on dance can support interest in comprehension of concepts from maths, geometry, physics, bio-mechanics and computational thinking. In this work, we discuss a possible use of a dancing humanoid robot as an innovative technology to support and enhance STEAM learning activities. © Springer International Publishing AG 2018.},
keywords = {Anthropomorphic Robots, Cognitive Architectures, Cognitive Systems, Computational Creativity, Education, Embodied Cognition, Enactivism, Human computer interaction, STEAM},
pubstate = {published},
tppubtype = {article}
}
2016
Augello, Agnese; Infantino, Ignazio; Manfre, Adriano; Pilato, Giovanni; Vella, Filippo; Gentile, Manuel; Citta, Giuseppe; Crifaci, Giulia; Raso, Rossella; Allegra, Mario
A Personal Intelligent Coach for Smart Embodied Learning Environments Proceedings Article
In: Pietro, Giuseppe De; Gallo, Luigi; Howlett, Robert J.; Jain, Lakhmi C. (Ed.): Intelligent Interactive Multimedia Systems and Services 2016, pp. 629–636, SPRINGER INTERNATIONAL PUBLISHING AG, GEWERBESTRASSE 11, CHAM, CH-6330, SWITZERLAND, 2016, ISBN: 978-3-319-39345-2 978-3-319-39344-5.
Abstract | Links | BibTeX | Tags: Cognitive Architectures, Education, Embodied Cognition, Humanoid Robots, Learning Environments, Social Robots
@inproceedings{augelloPersonalIntelligentCoach2016,
title = {A Personal Intelligent Coach for Smart Embodied Learning Environments},
author = { Agnese Augello and Ignazio Infantino and Adriano Manfre and Giovanni Pilato and Filippo Vella and Manuel Gentile and Giuseppe Citta and Giulia Crifaci and Rossella Raso and Mario Allegra},
editor = { Giuseppe De Pietro and Luigi Gallo and Robert J. Howlett and Lakhmi C. Jain},
doi = {10.1007/978-3-319-39345-2_56},
isbn = {978-3-319-39345-2 978-3-319-39344-5},
year = {2016},
date = {2016-01-01},
booktitle = {Intelligent Interactive Multimedia Systems and Services 2016},
volume = {55},
pages = {629--636},
publisher = {SPRINGER INTERNATIONAL PUBLISHING AG},
address = {GEWERBESTRASSE 11, CHAM, CH-6330, SWITZERLAND},
series = {Smart Innovation, Systems and Technologies},
abstract = {Within a Smart Learning Environment (SLE) learners are involved in a new learning process tailored to create a continuum of education by extending the current educational formal settings to real-life informal learning context. The goal of this paper is to describe the Cognitive Architecture (CA) of a Personal Intelligent Coach able tomanage learning tasks and interactions within a complex Smart Learning Environment (SLE). PICo has two possible embodiments: humanoid robot, and an avatar on mobile device. We argue that the proposed intelligent coach can adapt to the contents, to the students needs and can evolve its strategies according the learning process.},
keywords = {Cognitive Architectures, Education, Embodied Cognition, Humanoid Robots, Learning Environments, Social Robots},
pubstate = {published},
tppubtype = {inproceedings}
}
Augello, Agnese; Infantino, Ignazio; Manfre, Adriano; Pilato, Giovanni; Vella, Filippo; Gentile, Manuel; Citta, Giuseppe; Crifaci, Giulia; Raso, Rossella; Allegra, Mario
A Personal Intelligent Coach for Smart Embodied Learning Environments Proceedings Article
In: Pietro, Giuseppe De; Gallo, Luigi; Howlett, Robert J.; Jain, Lakhmi C. (Ed.): Intelligent Interactive Multimedia Systems and Services 2016, pp. 629–636, SPRINGER INTERNATIONAL PUBLISHING AG, GEWERBESTRASSE 11, CHAM, CH-6330, SWITZERLAND, 2016, ISBN: 978-3-319-39345-2 978-3-319-39344-5.
Abstract | Links | BibTeX | Tags: Cognitive Architectures, Education, Embodied Cognition, Humanoid Robots, Learning Environments, Social Robots
@inproceedings{augello_personal_2016,
title = {A Personal Intelligent Coach for Smart Embodied Learning Environments},
author = {Agnese Augello and Ignazio Infantino and Adriano Manfre and Giovanni Pilato and Filippo Vella and Manuel Gentile and Giuseppe Citta and Giulia Crifaci and Rossella Raso and Mario Allegra},
editor = {Giuseppe De Pietro and Luigi Gallo and Robert J. Howlett and Lakhmi C. Jain},
doi = {10.1007/978-3-319-39345-2_56},
isbn = {978-3-319-39345-2 978-3-319-39344-5},
year = {2016},
date = {2016-01-01},
booktitle = {Intelligent Interactive Multimedia Systems and Services 2016},
volume = {55},
pages = {629–636},
publisher = {SPRINGER INTERNATIONAL PUBLISHING AG},
address = {GEWERBESTRASSE 11, CHAM, CH-6330, SWITZERLAND},
series = {Smart Innovation, Systems and Technologies},
abstract = {Within a Smart Learning Environment (SLE) learners are involved in a new learning process tailored to create a continuum of education by extending the current educational formal settings to real-life informal learning context. The goal of this paper is to describe the Cognitive Architecture (CA) of a Personal Intelligent Coach able tomanage learning tasks and interactions within a complex Smart Learning Environment (SLE). PICo has two possible embodiments: humanoid robot, and an avatar on mobile device. We argue that the proposed intelligent coach can adapt to the contents, to the students needs and can evolve its strategies according the learning process.},
keywords = {Cognitive Architectures, Education, Embodied Cognition, Humanoid Robots, Learning Environments, Social Robots},
pubstate = {published},
tppubtype = {inproceedings}
}