AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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32 entries « 1 of 2 »

2024

Salloum, A.; Alfaisal, R.; Salloum, S. A.

Revolutionizing Medical Education: Empowering Learning with ChatGPT Book Section

In: Studies in Big Data, vol. 144, pp. 79–90, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 21976503 (ISSN).

Abstract | Links | BibTeX | Tags: Abstracting, AI integration, ChatGPT, Education, Human like, Interactivity, Language Model, Learning platform, Learning platforms, Medical education, Metaverse, Metaverses, Paradigm shifts, Personalizations, Technological advancement

Pester, A.; Tammaa, A.; Gütl, C.; Steinmaurer, A.; El-Seoud, S. A.

Conversational Agents, Virtual Worlds, and Beyond: A Review of Large Language Models Enabling Immersive Learning Proceedings Article

In: IEEE Global Eng. Edu. Conf., EDUCON, IEEE Computer Society, 2024, ISBN: 21659559 (ISSN); 979-835039402-3 (ISBN).

Abstract | Links | BibTeX | Tags: Computational Linguistics, Computer aided instruction, Conversational Agents, Education, Immersive learning, Language Model, Large language model, Learning systems, Literature reviews, LLM, Metaverse, Metaverses, Natural language processing systems, Pedagogy, Survey literature review, Virtual Reality, Virtual worlds

Haramina, E.; Paladin, M.; Petričušić, Z.; Posarić, F.; Drobnjak, A.; Botički, I.

Learning Algorithms Concepts in a Virtual Reality Escape Room Proceedings Article

In: S., Babic; Z., Car; M., Cicin-Sain; D., Cisic; P., Ergovic; T.G., Grbac; V., Gradisnik; S., Gros; A., Jokic; A., Jovic; D., Jurekovic; T., Katulic; M., Koricic; V., Mornar; J., Petrovic; K., Skala; D., Skvorc; V., Sruk; M., Svaco; E., Tijan; N., Vrcek; B., Vrdoljak (Ed.): ICT Electron. Conv., MIPRO - Proc., pp. 2057–2062, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835038249-5 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Computational complexity, Computer generated three dimensional environment, E-Learning, Education, Escape room, Extended reality, generative artificial intelligence, Learn+, Learning, Learning algorithms, Learning systems, Puzzle, puzzles, user experience, User study, User testing, Users' experiences, Virtual Reality

Krauss, C.; Bassbouss, L.; Upravitelev, M.; An, T. -S.; Altun, D.; Reray, L.; Balitzki, E.; Tamimi, T. El; Karagülle, M.

Opportunities and Challenges in Developing Educational AI-Assistants for the Metaverse Proceedings Article

In: R.A., Sottilare; J., Schwarz (Ed.): Lect. Notes Comput. Sci., pp. 219–238, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 03029743 (ISSN); 978-303160608-3 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, AI-assistant, AI-Assistants, Computational Linguistics, Computer aided instruction, Concept-based, E-Learning, Education, Interoperability, Language Model, Large language model, large language models, Learning Environments, Learning systems, Learning Technologies, Learning technology, LLM, Metaverse, Metaverses, Natural language processing systems, Proof of concept, User interfaces, Virtual assistants, Virtual Reality

Velev, D.; Steshina, L.; Petukhov, I.; Zlateva, P.

Challenges of Merging Generative AI with Metaverse for Next-Gen Education Proceedings Article

In: A.J., Tallon-Ballesteros (Ed.): Front. Artif. Intell. Appl., pp. 606–616, IOS Press BV, 2024, ISBN: 09226389 (ISSN); 978-164368569-4 (ISBN).

Abstract | Links | BibTeX | Tags: Adversarial machine learning, Augmented Reality, Contrastive Learning, Data privacy and securities, Digital literacies, Education, Federated learning, Generative adversarial networks, Generative AI, High speed internet, Instructional designs, Learning Environments, Metaverse, Metaverses, Personalized learning, Realtime processing, Teaching methods, Virtual environments, Virtual Reality

Tan, B. S.; Ong, S. H.; Andrew, K. H. T.; Wong, T. L.; Bai, P. S.; Rao, A. P.

Usability Study of GenAI for English Learning in VR Journal Article

In: Pakistan Journal of Life and Social Sciences, vol. 22, no. 2, pp. 7367–7382, 2024, ISSN: 17274915 (ISSN).

Abstract | Links | BibTeX | Tags: Education, Educational Technology, English Language, generative artificial intelligence, Virtual Reality

Scott, A. J. S.; McCuaig, F.; Lim, V.; Watkins, W.; Wang, J.; Strachan, G.

Revolutionizing Nurse Practitioner Training: Integrating Virtual Reality and Large Language Models for Enhanced Clinical Education Proceedings Article

In: G., Strudwick; N.R., Hardiker; G., Rees; R., Cook; R., Cook; Y.J., Lee (Ed.): Stud. Health Technol. Informatics, pp. 671–672, IOS Press BV, 2024, ISBN: 09269630 (ISSN); 978-164368527-4 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, 3D models, 3d-modeling, adult, anamnesis, clinical decision making, clinical education, Clinical Simulation, Computational Linguistics, computer interface, Computer-Assisted Instruction, conference paper, Curriculum, Decision making, E-Learning, Education, Health care education, Healthcare Education, human, Humans, Language Model, Large language model, large language models, Mesh generation, Model animations, Modeling languages, nurse practitioner, Nurse Practitioners, Nursing, nursing education, nursing student, OSCE preparation, procedures, simulation, Teaching, therapy, Training, Training program, User-Computer Interface, Virtual Reality, Virtual reality training

2023

Vincent, B.; Ayyar, K.

Roblox Generative AI in action Proceedings Article

In: S.N., Spencer (Ed.): Proc. - SIGGRAPH Real-Time Live!, Association for Computing Machinery, Inc, 2023, ISBN: 979-840070158-0 (ISBN).

Abstract | Links | BibTeX | Tags: AI techniques, Complex model, Creation process, Education, Game, Games, Interactive computer graphics, Interactive objects, Lighting, Metaverse, Metaverses, Modeling, Modeling languages, Natural languages, Object and scenes, Pipeline, Real-Time Rendering, Rendering (computer graphics)

2021

Augello, Agnese; Gentile, Manuel; Picone, Marco

Mind Games Proceedings Article

In: pp. 84–93, 2021.

Abstract | BibTeX | Tags: Education, Mental Maps, Natural Language Processing, Serious game

Augello, Agnese; Gentile, Manuel; Picone, Marco

Mind Games Proceedings Article

In: pp. 84–93, 2021.

Abstract | BibTeX | Tags: Education, Mental Maps, Natural Language Processing, Serious game

2020

Augello, Agnese; Daniela, Linda; Gentile, Manuel; Ifenthaler, Dirk; Pilato, Giovanni

Editorial: Robot-Assisted Learning and Education Journal Article

In: Frontiers in Robotics and AI, vol. 7, 2020, ISSN: 22969144.

Links | BibTeX | Tags: Education, Robotics

Bono, Adriana; Augello, Agnese; Pilato, Giovanni; Vella, Filippo; Gaglio, Salvatore

An ACT-R Based Humanoid Social Robot to Manage Storytelling Activities Journal Article

In: Robotics, vol. 9, no. 2, 2020, ISSN: 22186581.

Abstract | Links | BibTeX | Tags: ACT-R, Cognitive Architectures, Education, Humanoid Robots, Introspective Dialogs, Social Practices, Social Robots, Storytelling Robots

Bono, Adriana; Augello, Agnese; Pilato, Giovanni; Gaglio, Salvatore

Exploiting Cognitive Architectures to Design Storytelling Activities for NarRob Proceedings Article

In: Proceedings - 4th IEEE International Conference on Robotic Computing, IRC 2020, pp. 428–429, Institute of Electrical and Electronics Engineers Inc., 2020, ISBN: 978-1-72815-237-0.

Abstract | Links | BibTeX | Tags: Cognitive Architectures, Cognitive Process, Education, Interactive Storytelling, Social Robots, Storytelling Robots

Bono, Adriana; Augello, Agnese; Gentile, Manuel; Gaglio, Salvatore

Social Practices Based Characters in a Robotic Storytelling System Proceedings Article

In: 29th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN 2020, pp. 90–95, Institute of Electrical and Electronics Engineers Inc., 2020, ISBN: 978-1-72816-075-7.

Abstract | Links | BibTeX | Tags: ACT-R, Cognitive Architectures, Cognitive Systems, Education, Reasoning, Robotics, Social Practices

Bono, Adriana; Augello, Agnese; Pilato, Giovanni; Vella, Filippo; Gaglio, Salvatore

An ACT-R based humanoid social robot to manage storytelling activities Journal Article

In: Robotics, vol. 9, no. 2, 2020, ISSN: 22186581.

Abstract | Links | BibTeX | Tags: ACT-R, Cognitive Architectures, Education, Humanoid Robots, Introspective Dialogs, Social Practices, Social Robots, Storytelling Robots

Bono, Adriana; Augello, Agnese; Pilato, Giovanni; Gaglio, Salvatore

Exploiting Cognitive Architectures to Design Storytelling Activities for NarRob Proceedings Article

In: Proceedings - 4th IEEE International Conference on Robotic Computing, IRC 2020, pp. 428–429, Institute of Electrical and Electronics Engineers Inc., 2020, ISBN: 978-1-72815-237-0.

Abstract | Links | BibTeX | Tags: Cognitive Architectures, Cognitive Process, Education, Interactive Storytelling, Social Robots, Storytelling Robots

Augello, Agnese; Daniela, Linda; Gentile, Manuel; Ifenthaler, Dirk; Pilato, Giovanni

Editorial: Robot-Assisted Learning and Education Journal Article

In: Frontiers in Robotics and AI, vol. 7, 2020, ISSN: 22969144.

Links | BibTeX | Tags: Education, Robotics

Bono, Adriana; Augello, Agnese; Gentile, Manuel; Gaglio, Salvatore

Social Practices based characters in a Robotic Storytelling System Proceedings Article

In: 29th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN 2020, pp. 90–95, Institute of Electrical and Electronics Engineers Inc., 2020, ISBN: 978-1-72816-075-7.

Abstract | Links | BibTeX | Tags: ACT-R, Cognitive Architectures, Cognitive Systems, Education, Reasoning, Robotics, Social Practices

2019

Augello, Agnese; Infantino, Ignazio; Maniscalco, Umberto; Pilato, Giovanni; Vella, Filippo

Introducing NarRob, a Robotic Storyteller Proceedings Article

In: Gentile, M; Allegra, M; Sobke, H (Ed.): GAMES AND LEARNING ALLIANCE, GALA 2018, pp. 387–396, SPRINGER INTERNATIONAL PUBLISHING AG, GEWERBESTRASSE 11, CHAM, CH-6330, SWITZERLAND, 2019, ISBN: 978-3-030-11548-7 978-3-030-11547-0.

Abstract | Links | BibTeX | Tags: Bullying, Chatbots, Conversational Agents, Education, Robotics, Social Practices, Storytelling Robots

Augello, Agnese; Infantino, Ignazio; Maniscalco, Umberto; Pilato, Giovanni; Vella, Filippo

NarRob: A Humanoid Social Storyteller with Emotional Expression Capabilities Proceedings Article

In: relax AV Samsonovich, (Ed.): BIOLOGICALLY INSPIRED COGNITIVE ARCHITECTURES 2018, pp. 9–15, SPRINGER INTERNATIONAL PUBLISHING AG, GEWERBESTRASSE 11, CHAM, CH-6330, SWITZERLAND, 2019, ISBN: 978-3-319-99316-4 978-3-319-99315-7.

Abstract | Links | BibTeX | Tags: Education, Emotion Recognition, Gestural user interfaces, Robotics, Storytelling Robots

Augello, Agnese; Infantino, Ignazio; Maniscalco, Umberto; Pilato, Giovanni; Vella, Filippo

NarRob: A Humanoid Social Storyteller with Emotional Expression Capabilities Proceedings Article

In: Samsonovich, AV (Ed.): BIOLOGICALLY INSPIRED COGNITIVE ARCHITECTURES 2018, pp. 9–15, SPRINGER INTERNATIONAL PUBLISHING AG, GEWERBESTRASSE 11, CHAM, CH-6330, SWITZERLAND, 2019, ISBN: 978-3-319-99316-4 978-3-319-99315-7.

Abstract | Links | BibTeX | Tags: Education, Emotion Recognition, Gestural user interfaces, Robotics, Storytelling Robots

Augello, Agnese; Infantino, Ignazio; Maniscalco, Umberto; Pilato, Giovanni; Vella, Filippo

Introducing NarRob, a Robotic Storyteller Proceedings Article

In: Gentile, M; Allegra, M; Sobke, H (Ed.): GAMES AND LEARNING ALLIANCE, GALA 2018, pp. 387–396, SPRINGER INTERNATIONAL PUBLISHING AG, GEWERBESTRASSE 11, CHAM, CH-6330, SWITZERLAND, 2019, ISBN: 978-3-030-11548-7 978-3-030-11547-0.

Abstract | Links | BibTeX | Tags: Bullying, Chatbots, Conversational Agents, Education, Robotics, Social Practices, Storytelling Robots

2018

Citt`a, Giuseppe; Arnab, Sylvester; Augello, Agnese; Gentile, Manuel; Zielonka, Sebastian Idelsohn; Ifenthaler, Dirk; Infantino, Ignazio; Guardia, Dario La; Manfr`e, Adriano; Allegra, Mario

Move Your Mind: Creative Dancing Humanoids as Support to STEAM Activities Journal Article

In: Smart Innovation, Systems and Technologies, vol. 76, pp. 190–199, 2018, ISSN: 21903018.

Abstract | Links | BibTeX | Tags: Anthropomorphic Robots, Cognitive Architectures, Cognitive Systems, Computational Creativity, Education, Embodied Cognition, Enactivism, Human computer interaction, STEAM

Città, Giuseppe; Arnab, Sylvester; Augello, Agnese; Gentile, Manuel; Zielonka, Sebastian Idelsohn; Ifenthaler, Dirk; Infantino, Ignazio; Guardia, Dario La; Manfrè, Adriano; Allegra, Mario

Move your mind: Creative dancing humanoids as support to STEAM activities Journal Article

In: Smart Innovation, Systems and Technologies, vol. 76, pp. 190–199, 2018, ISSN: 21903018.

Abstract | Links | BibTeX | Tags: Anthropomorphic Robots, Cognitive Architectures, Cognitive Systems, Computational Creativity, Education, Embodied Cognition, Enactivism, Human computer interaction, STEAM

2016

Bovier, Fabrizia; Caggianese, Giuseppe; Pietro, Giuseppe De; Gallo, Luigi; Neroni, Pietro

An Interactive 3D Holographic Pyramid for Museum Exhibition Proceedings Article

In: 2016 12th International Conference on Signal-Image Technology Internet-Based Systems (SITIS), pp. 428–434, 2016.

Abstract | Links | BibTeX | Tags: Cultural heritage, Education, Holograms, Prototypes, Three-dimensional displays, Touchless interaction, User interface, Virtual heritage, Virtual Reality, Visualization

32 entries « 1 of 2 »