AHCI RESEARCH GROUP
Publications
Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH
Scientific Publications
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2020
Scianna, Andrea; Guardia, Marcello La
Processing of 3D Models for Networking of CH in Geomatics Journal Article
In: Communications in Computer and Information Science, vol. 1246, pp. 267–281, 2020.
Abstract | Links | BibTeX | Tags: 3D Environments, Cultural heritage, Geo-Spatial Informations, Geomatics, Virtual Reality
@article{sciannaProcessing3DModels2020a,
title = {Processing of 3D Models for Networking of CH in Geomatics},
author = { Andrea Scianna and Marcello La Guardia},
editor = { Troisi S. Vettore A. Parente C.},
doi = {10.1007/978-3-030-62800-0_21},
year = {2020},
date = {2020-01-01},
journal = {Communications in Computer and Information Science},
volume = {1246},
pages = {267--281},
publisher = {Springer Science and Business Media Deutschland GmbH},
abstract = {In recent times the possibility of reconstruction of complex 3D Cultural Heritage (CH) environments has opened new scenarios for touristic and scientific aims. The different needs for networking or conservation purposes of CH lead to study proper structuring of 3D models. In light of this, a scientific approach has been developed in order to test the networking capabilities, comparing different loading configurations of 3D environments with multiple combinations of 3D models inside them, considering different solutions. This experimentation has been based on WebGL-HTML5 technologies and allowed to discover the true balance between performances of proposed system, the quality of visualization, and the quality of information (geometric and semantic ones) characterizing the 3D visualization of the virtual environment. The present work analyzes all of these parameters in order to find the best combination for the implementation of these models into a virtual 3D Geographic Information System (GIS) environment, based on WebGL technologies and accessible via web. This study could be considered a basic step for the development of interactive geospatial information platforms for the virtual fruition of CH. textcopyright 2020, Springer Nature Switzerland AG.},
keywords = {3D Environments, Cultural heritage, Geo-Spatial Informations, Geomatics, Virtual Reality},
pubstate = {published},
tppubtype = {article}
}
Scianna, Andrea; Guardia, Marcello La
Processing of 3D Models for Networking of CH in Geomatics Journal Article
In: Communications in Computer and Information Science, vol. 1246, pp. 267–281, 2020, (Publisher: Springer Science and Business Media Deutschland GmbH).
Abstract | Links | BibTeX | Tags: 3-D environments, 3D Environments, 3D Visualization, Cultural heritage, Cultural heritages, Geo-Spatial Informations, Geomatics, Loading configuration, Quality of information, Semantics, Surveying, Three dimensional computer graphics, Virtual fruitions, Virtual Reality, Visualization
@article{scianna_processing_2020,
title = {Processing of 3D Models for Networking of CH in Geomatics},
author = {Andrea Scianna and Marcello La Guardia},
editor = {Vettore A. Troisi S. Parente C.},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85097414626&doi=10.1007%2f978-3-030-62800-0_21&partnerID=40&md5=4f0cbed228d7f218580ab8042953049d},
doi = {10.1007/978-3-030-62800-0_21},
year = {2020},
date = {2020-01-01},
journal = {Communications in Computer and Information Science},
volume = {1246},
pages = {267–281},
abstract = {In recent times the possibility of reconstruction of complex 3D Cultural Heritage (CH) environments has opened new scenarios for touristic and scientific aims. The different needs for networking or conservation purposes of CH lead to study proper structuring of 3D models. In light of this, a scientific approach has been developed in order to test the networking capabilities, comparing different loading configurations of 3D environments with multiple combinations of 3D models inside them, considering different solutions. This experimentation has been based on WebGL-HTML5 technologies and allowed to discover the true balance between performances of proposed system, the quality of visualization, and the quality of information (geometric and semantic ones) characterizing the 3D visualization of the virtual environment. The present work analyzes all of these parameters in order to find the best combination for the implementation of these models into a virtual 3D Geographic Information System (GIS) environment, based on WebGL technologies and accessible via web. This study could be considered a basic step for the development of interactive geospatial information platforms for the virtual fruition of CH. © 2020, Springer Nature Switzerland AG.},
note = {Publisher: Springer Science and Business Media Deutschland GmbH},
keywords = {3-D environments, 3D Environments, 3D Visualization, Cultural heritage, Cultural heritages, Geo-Spatial Informations, Geomatics, Loading configuration, Quality of information, Semantics, Surveying, Three dimensional computer graphics, Virtual fruitions, Virtual Reality, Visualization},
pubstate = {published},
tppubtype = {article}
}