AHCI RESEARCH GROUP
Publications
Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH
Scientific Publications
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2020
Scianna, Andrea; Guardia, Marcello La
Processing of 3D Models for Networking of CH in Geomatics Journal Article
In: Communications in Computer and Information Science, vol. 1246, pp. 267–281, 2020.
Abstract | Links | BibTeX | Tags: 3D Environments, Cultural heritage, Geo-Spatial Informations, Geomatics, Virtual Reality
@article{sciannaProcessing3DModels2020a,
title = {Processing of 3D Models for Networking of CH in Geomatics},
author = { Andrea Scianna and Marcello La Guardia},
editor = { Troisi S. Vettore A. Parente C.},
doi = {10.1007/978-3-030-62800-0_21},
year = {2020},
date = {2020-01-01},
journal = {Communications in Computer and Information Science},
volume = {1246},
pages = {267--281},
publisher = {Springer Science and Business Media Deutschland GmbH},
abstract = {In recent times the possibility of reconstruction of complex 3D Cultural Heritage (CH) environments has opened new scenarios for touristic and scientific aims. The different needs for networking or conservation purposes of CH lead to study proper structuring of 3D models. In light of this, a scientific approach has been developed in order to test the networking capabilities, comparing different loading configurations of 3D environments with multiple combinations of 3D models inside them, considering different solutions. This experimentation has been based on WebGL-HTML5 technologies and allowed to discover the true balance between performances of proposed system, the quality of visualization, and the quality of information (geometric and semantic ones) characterizing the 3D visualization of the virtual environment. The present work analyzes all of these parameters in order to find the best combination for the implementation of these models into a virtual 3D Geographic Information System (GIS) environment, based on WebGL technologies and accessible via web. This study could be considered a basic step for the development of interactive geospatial information platforms for the virtual fruition of CH. textcopyright 2020, Springer Nature Switzerland AG.},
keywords = {3D Environments, Cultural heritage, Geo-Spatial Informations, Geomatics, Virtual Reality},
pubstate = {published},
tppubtype = {article}
}
Scianna, Andrea; Guardia, Marcello La
Processing of 3D Models for Networking of CH in Geomatics Journal Article
In: Communications in Computer and Information Science, vol. 1246, pp. 267–281, 2020, (Publisher: Springer Science and Business Media Deutschland GmbH).
Abstract | Links | BibTeX | Tags: 3-D environments, 3D Environments, 3D Visualization, Cultural heritage, Cultural heritages, Geo-Spatial Informations, Geomatics, Loading configuration, Quality of information, Semantics, Surveying, Three dimensional computer graphics, Virtual fruitions, Virtual Reality, Visualization
@article{scianna_processing_2020,
title = {Processing of 3D Models for Networking of CH in Geomatics},
author = {Andrea Scianna and Marcello La Guardia},
editor = {Vettore A. Troisi S. Parente C.},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85097414626&doi=10.1007%2f978-3-030-62800-0_21&partnerID=40&md5=4f0cbed228d7f218580ab8042953049d},
doi = {10.1007/978-3-030-62800-0_21},
year = {2020},
date = {2020-01-01},
journal = {Communications in Computer and Information Science},
volume = {1246},
pages = {267–281},
abstract = {In recent times the possibility of reconstruction of complex 3D Cultural Heritage (CH) environments has opened new scenarios for touristic and scientific aims. The different needs for networking or conservation purposes of CH lead to study proper structuring of 3D models. In light of this, a scientific approach has been developed in order to test the networking capabilities, comparing different loading configurations of 3D environments with multiple combinations of 3D models inside them, considering different solutions. This experimentation has been based on WebGL-HTML5 technologies and allowed to discover the true balance between performances of proposed system, the quality of visualization, and the quality of information (geometric and semantic ones) characterizing the 3D visualization of the virtual environment. The present work analyzes all of these parameters in order to find the best combination for the implementation of these models into a virtual 3D Geographic Information System (GIS) environment, based on WebGL technologies and accessible via web. This study could be considered a basic step for the development of interactive geospatial information platforms for the virtual fruition of CH. © 2020, Springer Nature Switzerland AG.},
note = {Publisher: Springer Science and Business Media Deutschland GmbH},
keywords = {3-D environments, 3D Environments, 3D Visualization, Cultural heritage, Cultural heritages, Geo-Spatial Informations, Geomatics, Loading configuration, Quality of information, Semantics, Surveying, Three dimensional computer graphics, Virtual fruitions, Virtual Reality, Visualization},
pubstate = {published},
tppubtype = {article}
}
2018
Scianna, Andrea; Guardia, Marcello La
Globe Based 3D GIS Solutions for Virtual Heritage Proceedings Article
In: G., Stoter J. Labetski A. Koeva M. Arroyo Ohori K. Agugiaro (Ed.): International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives, pp. 171–177, International Society for Photogrammetry and Remote Sensing, 2018.
Abstract | Links | BibTeX | Tags: Cultural heritage, Geo-Spatial Informations, Interactive Environments, Virtual Reality, WebGL
@inproceedings{sciannaGlobeBased3D2018a,
title = {Globe Based 3D GIS Solutions for Virtual Heritage},
author = { Andrea Scianna and Marcello La Guardia},
editor = { Stoter J. Labetski A. Koeva M. Arroyo Ohori K. Agugiaro G.},
doi = {10.5194/isprs-archives-XLII-4-W10-171-2018},
year = {2018},
date = {2018-01-01},
booktitle = {International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives},
volume = {42},
pages = {171--177},
publisher = {International Society for Photogrammetry and Remote Sensing},
abstract = {During the last years, many solutions have been proposed for 3D Virtual Heritage representations. Recently, also new technologies for online gaming evolved, based on javascript libraries (WebGL), used to create and publish virtual interactive environments. They are based on recent Web browser's functionalities, surpassing some limitations of VRML technologies. On the side of geospatial information, technology has evolved from desktop GIS to 2D WebGIS and globe applications. The use of globe applications is, today, very diffused due to its immediate and at the same time impressive representation of the earth surface and territories. These technologies have been, also, applied to Virtual Heritage 3D reconstructions, to improve the fruition of Cultural Heritage (CH), with the achievement of interesting results. The topic of this paper is the experimentation on the fusion between globe based and gaming technologies (in our case WebGL) that allow achieving a more user-centric and powerful solution useful for publishing 3D geospatial information of CH on Web. This choice allows obtaining GIS oriented 3D models, typical of globe applications, and, at the same time, a more immersive exploration of CH and its surrounding environment. In particular, it also gives complementary text and multimedia information on the history, architectural features of each cultural good, based on querying of semantic information. The test field of the research is the construction of the 3D GIS virtual globe model of the Manfredonic Castle of Mussomeli (Sicily-Italy), developed for PON-NEPTIS EU Project, to compare open-source technologies and commercial proprietary applications. textcopyright Authors 2018. CC BY 4.0 License.},
keywords = {Cultural heritage, Geo-Spatial Informations, Interactive Environments, Virtual Reality, WebGL},
pubstate = {published},
tppubtype = {inproceedings}
}
Scianna, Andrea; Guardia, Marcello La
Globe Based 3D GIS solutions for Virtual Heritage Proceedings Article
In: G., Labetski A. Stoter J. Agugiaro (Ed.): International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives, pp. 171–177, International Society for Photogrammetry and Remote Sensing, 2018, (Issue: 4/W10).
Abstract | Links | BibTeX | Tags: Cultural heritage, Cultural heritages, Digital libraries, Geo-Spatial Informations, History, Interactive Environments, Multimedia information, Semantics, Surrounding environment, Three dimensional computer graphics, Virtual heritage, Virtual Reality, Web-GIS, WebGL
@inproceedings{scianna_globe_2018,
title = {Globe Based 3D GIS solutions for Virtual Heritage},
author = {Andrea Scianna and Marcello La Guardia},
editor = {Labetski A. Stoter J. Agugiaro G.},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85056179414&doi=10.5194%2fisprs-archives-XLII-4-W10-171-2018&partnerID=40&md5=14439e37d85e8ca3c5b53ef4ba9f6491},
doi = {10.5194/isprs-archives-XLII-4-W10-171-2018},
year = {2018},
date = {2018-01-01},
booktitle = {International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives},
volume = {42},
pages = {171–177},
publisher = {International Society for Photogrammetry and Remote Sensing},
abstract = {During the last years, many solutions have been proposed for 3D Virtual Heritage representations. Recently, also new technologies for online gaming evolved, based on javascript libraries (WebGL), used to create and publish virtual interactive environments. They are based on recent Web browser's functionalities, surpassing some limitations of VRML technologies. On the side of geospatial information, technology has evolved from desktop GIS to 2D WebGIS and globe applications. The use of globe applications is, today, very diffused due to its immediate and at the same time impressive representation of the earth surface and territories. These technologies have been, also, applied to Virtual Heritage 3D reconstructions, to improve the fruition of Cultural Heritage (CH), with the achievement of interesting results. The topic of this paper is the experimentation on the fusion between globe based and gaming technologies (in our case WebGL) that allow achieving a more user-centric and powerful solution useful for publishing 3D geospatial information of CH on Web. This choice allows obtaining GIS oriented 3D models, typical of globe applications, and, at the same time, a more immersive exploration of CH and its surrounding environment. In particular, it also gives complementary text and multimedia information on the history, architectural features of each cultural good, based on querying of semantic information. The test field of the research is the construction of the 3D GIS virtual globe model of the Manfredonic Castle of Mussomeli (Sicily-Italy), developed for PON-NEPTIS EU Project, to compare open-source technologies and commercial proprietary applications. © Authors 2018. CC BY 4.0 License.},
note = {Issue: 4/W10},
keywords = {Cultural heritage, Cultural heritages, Digital libraries, Geo-Spatial Informations, History, Interactive Environments, Multimedia information, Semantics, Surrounding environment, Three dimensional computer graphics, Virtual heritage, Virtual Reality, Web-GIS, WebGL},
pubstate = {published},
tppubtype = {inproceedings}
}
2010
Scianna, Andrea
Experimental Studies for the Definition of 3D Geospatial Web Services Proceedings Article
In: S., Veenendaal B. Dragicevic S. Brovelli M. A. Li (Ed.): International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives, International Society for Photogrammetry and Remote Sensing, 2010.
Abstract | BibTeX | Tags: Cooperative Management, Geo-Spatial Informations, Geographical Information Systems
@inproceedings{sciannaExperimentalStudiesDefinition2010a,
title = {Experimental Studies for the Definition of 3D Geospatial Web Services},
author = { Andrea Scianna},
editor = { Veenendaal B. Dragicevic S. Brovelli M.A. Li S.},
year = {2010},
date = {2010-01-01},
booktitle = {International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives},
volume = {38},
publisher = {International Society for Photogrammetry and Remote Sensing},
abstract = {The importance of geospatial information delivery, across Internet, is increasing more and more. But if in the last years was satisfying to get 2D geographic information, from Internet browsers, extracted by http servers supported by map servers, today users would acquire 3D information especially in some case or sectors as that of building cadastral applications or civil protection. In this case availability of 3D information could be very valuable. But behind this need there exist many important aspects that today are only partially resolved as the definition of 3D geospatial web services that are connected and are dependent on some other aspects (i.e. the standardization of 3D geographic data models). The experimentation carried out deals with these issues, trying to define a 3D web service in order to visualize and query by Internt Browser 3D model of the built environment. Actually there are few 3D data models (such as CityGML) whose standard definition process is not complete. Besides these models are built with main requirement of 3D visualization even if at different level of detail. But some sectors require a better use of geographic 3D information such as querying at different level of detail (such as at a level regarding the different building parts defined through their attributes) and 3D processing. Based on a project named "Interoperability and cooperative management of geographic, dynamic, multidimensional and distributed data with Free and Open Source GIS: Management and use of distributed 3D data by open source Web-GIS software" funded by Italian Ministry of Instruction, University and Research as Program of Relevant National Interest (PRIN 2007), it is here illustrated a part of a process, that start from the construction of a Java plugin that initially consist in reading information directly from a relational database management server with spatial extension, and ends with the construction of an application server which is based the extraction of GML 3D data, all based on the existence of a 3D geospatial web service whose definition is one the last and main goal of the research. textcopyright 2010 ISPRS Archives.},
keywords = {Cooperative Management, Geo-Spatial Informations, Geographical Information Systems},
pubstate = {published},
tppubtype = {inproceedings}
}
Scianna, Andrea
Experimental studies for the definition of 3D geospatial web services Proceedings Article
In: S., Dragicevic S. Veenendaal B. Li (Ed.): International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives, International Society for Photogrammetry and Remote Sensing, 2010, (Issue: 4W13).
Abstract | Links | BibTeX | Tags: Application programs, Computer software, Cooperative Management, Distributed database systems, Geo-spatial, Geo-Spatial Informations, Geographic data model, Geographic information, Geographic information systems, Geographical Information Systems, Geospatial web services, HTTP, Internet, Interoperability, Java programming language, Open source software, Open systems, Project management, Query processing, Social networking (online), Standard definitions, Three dimensional computer graphics, Web, Web services, Websites, World Wide Web
@inproceedings{scianna_experimental_2010,
title = {Experimental studies for the definition of 3D geospatial web services},
author = {Andrea Scianna},
editor = {Dragicevic S. Veenendaal B. Li S.},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-84923930269&partnerID=40&md5=eb36183ca2f0842ee0fd1a0164dc4cb0},
year = {2010},
date = {2010-01-01},
booktitle = {International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives},
volume = {38},
publisher = {International Society for Photogrammetry and Remote Sensing},
abstract = {The importance of geospatial information delivery, across Internet, is increasing more and more. But if in the last years was satisfying to get 2D geographic information, from Internet browsers, extracted by http servers supported by map servers, today users would acquire 3D information especially in some case or sectors as that of building cadastral applications or civil protection. In this case availability of 3D information could be very valuable. But behind this need there exist many important aspects that today are only partially resolved as the definition of 3D geospatial web services that are connected and are dependent on some other aspects (i.e. the standardization of 3D geographic data models). The experimentation carried out deals with these issues, trying to define a 3D web service in order to visualize and query by Internt Browser 3D model of the built environment. Actually there are few 3D data models (such as CityGML) whose standard definition process is not complete. Besides these models are built with main requirement of 3D visualization even if at different level of detail. But some sectors require a better use of geographic 3D information such as querying at different level of detail (such as at a level regarding the different building parts defined through their attributes) and 3D processing. Based on a project named "Interoperability and cooperative management of geographic, dynamic, multidimensional and distributed data with Free and Open Source GIS: Management and use of distributed 3D data by open source Web-GIS software" funded by Italian Ministry of Instruction, University and Research as Program of Relevant National Interest (PRIN 2007), it is here illustrated a part of a process, that start from the construction of a Java plugin that initially consist in reading information directly from a relational database management server with spatial extension, and ends with the construction of an application server which is based the extraction of GML 3D data, all based on the existence of a 3D geospatial web service whose definition is one the last and main goal of the research. © 2010 ISPRS Archives.},
note = {Issue: 4W13},
keywords = {Application programs, Computer software, Cooperative Management, Distributed database systems, Geo-spatial, Geo-Spatial Informations, Geographic data model, Geographic information, Geographic information systems, Geographical Information Systems, Geospatial web services, HTTP, Internet, Interoperability, Java programming language, Open source software, Open systems, Project management, Query processing, Social networking (online), Standard definitions, Three dimensional computer graphics, Web, Web services, Websites, World Wide Web},
pubstate = {published},
tppubtype = {inproceedings}
}