AHCI RESEARCH GROUP
Publications
Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH
Scientific Publications
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You can expand the Abstract, Links and BibTex record for each paper.
2025
Tracy, K.; Spantidi, O.
Impact of GPT-Driven Teaching Assistants in VR Learning Environments Journal Article
In: IEEE Transactions on Learning Technologies, vol. 18, pp. 192–205, 2025, ISSN: 19391382 (ISSN).
Abstract | Links | BibTeX | Tags: Adversarial machine learning, Cognitive loads, Computer interaction, Contrastive Learning, Control groups, Experimental groups, Federated learning, Generative AI, Generative artificial intelligence (GenAI), human–computer interaction, Interactive learning environment, interactive learning environments, Learning efficacy, Learning outcome, learning outcomes, Student engagement, Teaching assistants, Virtual environments, Virtual Reality (VR)
@article{tracy_impact_2025,
title = {Impact of GPT-Driven Teaching Assistants in VR Learning Environments},
author = {K. Tracy and O. Spantidi},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-105001083336&doi=10.1109%2fTLT.2025.3539179&partnerID=40&md5=34fea4ea8517a061fe83b8294e1a9a87},
doi = {10.1109/TLT.2025.3539179},
issn = {19391382 (ISSN)},
year = {2025},
date = {2025-01-01},
journal = {IEEE Transactions on Learning Technologies},
volume = {18},
pages = {192–205},
abstract = {Virtual reality (VR) has emerged as a transformative educational tool, enabling immersive learning environments that promote student engagement and understanding of complex concepts. However, despite the growing adoption of VR in education, there remains a significant gap in research exploring how generative artificial intelligence (AI), such as generative pretrained transformer can further enhance these experiences by reducing cognitive load and improving learning outcomes. This study examines the impact of an AI-driven instructor assistant in VR classrooms on student engagement, cognitive load, knowledge retention, and performance. A total of 52 participants were divided into two groups experiencing a VR lesson on the bubble sort algorithm, one with only a prescripted virtual instructor (control group), and the other with the addition of an AI instructor assistant (experimental group). Statistical analysis of postlesson quizzes and cognitive load assessments was conducted using independent t-tests and analysis of variance (ANOVA), with the cognitive load being measured through a postexperiment questionnaire. The study results indicate that the experimental group reported significantly higher engagement compared to the control group. While the AI assistant did not significantly improve postlesson assessment scores, it enhanced conceptual knowledge transfer. The experimental group also demonstrated lower intrinsic cognitive load, suggesting the assistant reduced the perceived complexity of the material. Higher germane and general cognitive loads indicated that students were more invested in meaningful learning without feeling overwhelmed. © 2008-2011 IEEE.},
keywords = {Adversarial machine learning, Cognitive loads, Computer interaction, Contrastive Learning, Control groups, Experimental groups, Federated learning, Generative AI, Generative artificial intelligence (GenAI), human–computer interaction, Interactive learning environment, interactive learning environments, Learning efficacy, Learning outcome, learning outcomes, Student engagement, Teaching assistants, Virtual environments, Virtual Reality (VR)},
pubstate = {published},
tppubtype = {article}
}
Yadav, R.; Huzooree, G.; Yadav, M.; Gangodawilage, D. S. K.
Generative AI for personalized learning content creation Book Section
In: Transformative AI Practices for Personalized Learning Strategies, pp. 107–130, IGI Global, 2025, ISBN: 979-836938746-7 (ISBN); 979-836938744-3 (ISBN).
Abstract | Links | BibTeX | Tags: Adaptive feedback, Advanced Analytics, AI systems, Contrastive Learning, Educational contents, Educational experiences, Enhanced learning, Ethical technology, Federated learning, Immersive, Learning content creation, Personalized learning, Student engagement, Students, Supervised learning, Tools and applications, Virtual Reality
@incollection{yadav_generative_2025,
title = {Generative AI for personalized learning content creation},
author = {R. Yadav and G. Huzooree and M. Yadav and D. S. K. Gangodawilage},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-105005387236&doi=10.4018%2f979-8-3693-8744-3.ch005&partnerID=40&md5=904e58b9c6de83dcd431c1706dda02b3},
doi = {10.4018/979-8-3693-8744-3.ch005},
isbn = {979-836938746-7 (ISBN); 979-836938744-3 (ISBN)},
year = {2025},
date = {2025-01-01},
booktitle = {Transformative AI Practices for Personalized Learning Strategies},
pages = {107–130},
publisher = {IGI Global},
abstract = {Generative AI has emerged as a transformative force in personalized learning, offering unprecedented opportunities to tailor educational content to individual needs. By leveraging advanced algorithms and data analysis, AI systems can dynamically generate customized materials, provide adaptive feedback, and foster student engagement. This chapter explores the intersection of generative AI and personalized learning, discussing its techniques, tools, and applications in creating immersive and adaptive educational experiences. Key benefits include enhanced learning outcomes, efficiency, and scalability. However, challenges such as data privacy, algorithmic bias, and equitable access must be addressed to ensure responsible implementation. Future trends, including the integration of immersive technologies like Virtual Reality (VR) and predictive analytics, highlight AI's potential to revolutionize education. By navigating ethical considerations and fostering transparency, generative AI can become a powerful ally in creating inclusive, engaging, and student- centered learning environments. © 2025, IGI Global Scientific Publishing. All rights reserved.},
keywords = {Adaptive feedback, Advanced Analytics, AI systems, Contrastive Learning, Educational contents, Educational experiences, Enhanced learning, Ethical technology, Federated learning, Immersive, Learning content creation, Personalized learning, Student engagement, Students, Supervised learning, Tools and applications, Virtual Reality},
pubstate = {published},
tppubtype = {incollection}
}