AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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105 entries « 1 of 5 »

2025

Banafa, A.

Artificial intelligence in action: Real-world applications and innovations Book

River Publishers, 2025, ISBN: 978-877004619-0 (ISBN); 978-877004620-6 (ISBN).

Abstract | Links | BibTeX | Tags: 5G, Affective Computing, AGI, AI, AI alignments, AI Ethics, AI hallucinations, AI hype, AI models, Alexa, ANI, ASI, Augmented Reality, Autoencoders, Autonomic computing, Autonomous Cars, Autoregressive models, Big Data, Big Data Analytics, Bitcoin, Blockchain, C3PO, Casual AI, Causal reasoning, ChatGPT, Cloud computing, Collective AI, Compression engines, Computer vision, Conditional Automation, Convolutional neural networks (CNNs), Cryptocurrency, Cybersecurity, Deceptive AI, Deep learning, Digital transformation, Driver Assistance, Driverless Cars, Drones, Elon Musk, Entanglement, Environment and sustainability, Ethereum, Explainable AI, Facebook, Facial Recognition, Feedforward. Neural Networks, Fog Computing, Full Automation, Future of AI, General AI, Generative Adversarial Networks (GANs), Generative AI, Google, Green AI, High Automation, Hybrid Blockchain, IEEE, Industrial Internet of Things (IIoT), Internet of things (IoT), Jarvis, Java, JavaScript, Long Short-Term Memory Networks, LTE, machine learning, Microsoft, MultiModal AI, Narrow AI, Natural disasters, Natural Language Generation (NLG), Natural Language Processing (NLP), NetFlix, Network Security, Neural Networks, Nuclear, Nuclear AI, NYTimes, Objective-driven AI, Open Source, Partial Automation, PayPal, Perfect AI, Private Blockchain, Private Cloud Computing, Programming languages, Python, Quantum Communications, Quantum Computing, Quantum Cryptography, Quantum internet, Quantum Machine Learning (QML), R2D2, Reactive machines. limited memory, Recurrent Neural Networks, Responsible AI, Robots, Sci-Fi movies, Self-Aware, Semiconductorâ??s, Sensate AI, Siri, Small Data, Smart Contracts. Hybrid Cloud Computing, Smart Devices, Sovereign AI, Super AI, Superposition, TensorFlow, Theory of Mind, Thick Data, Twitter, Variational Autoencoders (VAEs), Virtual Reality, Voice user interface (VUI), Wearable computing devices (WCD), Wearable Technology, Wi-Fi, XAI, Zero-Trust Model

Behravan, M.; Matković, K.; Grǎcanin, D.

Generative AI for Context-Aware 3D Object Creation Using Vision-Language Models in Augmented Reality Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 73–81, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331521578 (ISBN).

Abstract | Links | BibTeX | Tags: 3D object, 3D Object Generation, Artificial intelligence systems, Augmented Reality, Capture images, Context-Aware, Generative adversarial networks, Generative AI, generative artificial intelligence, Generative model, Language Model, Object creation, Vision language model, vision language models, Visual languages

Liu, G.; Du, H.; Wang, J.; Niyato, D.; Kim, D. I.

Contract-Inspired Contest Theory for Controllable Image Generation in Mobile Edge Metaverse Journal Article

In: IEEE Transactions on Mobile Computing, vol. 24, no. 8, pp. 7389–7405, 2025, ISSN: 15361233 (ISSN), (Publisher: Institute of Electrical and Electronics Engineers Inc.).

Abstract | Links | BibTeX | Tags: Contest Theory, Deep learning, Deep reinforcement learning, Diffusion Model, Generative adversarial networks, Generative AI, High quality, Image generation, Image generations, Immersive technologies, Metaverses, Mobile edge computing, Reinforcement Learning, Reinforcement learnings, Resource allocation, Resources allocation, Semantic data, Virtual addresses, Virtual environments, Virtual Reality

Gatti, E.; Giunchi, D.; Numan, N.; Steed, A.

Around the Virtual Campfire: Early UX Insights into AI-Generated Stories in VR Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 136–141, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331521578 (ISBN).

Abstract | Links | BibTeX | Tags: Generative AI, Images synthesis, Immersive, Interactive Environments, Language Model, Large language model, Storytelling, User input, User study, Users' experiences, Virtual environments, VR

Tracy, K.; Spantidi, O.

Impact of GPT-Driven Teaching Assistants in VR Learning Environments Journal Article

In: IEEE Transactions on Learning Technologies, vol. 18, pp. 192–205, 2025, ISSN: 19391382 (ISSN), (Publisher: Institute of Electrical and Electronics Engineers Inc.).

Abstract | Links | BibTeX | Tags: Adversarial machine learning, Cognitive loads, Computer interaction, Contrastive Learning, Control groups, Experimental groups, Federated learning, Generative AI, Generative artificial intelligence (GenAI), human–computer interaction, Interactive learning environment, interactive learning environments, Learning efficacy, Learning outcome, learning outcomes, Student engagement, Teaching assistants, Virtual environments, Virtual Reality (VR)

Angelopoulos, J.; Manettas, C.; Alexopoulos, K.

Industrial Maintenance Optimization Based on the Integration of Large Language Models (LLM) and Augmented Reality (AR) Proceedings Article

In: K., Alexopoulos; S., Makris; P., Stavropoulos (Ed.): Lect. Notes Mech. Eng., pp. 197–205, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 21954356 (ISSN); 978-303186488-9 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Competition, Cost reduction, Critical path analysis, Crushed stone plants, Generative AI, generative artificial intelligence, Human expertise, Industrial equipment, Industrial maintenance, Language Model, Large language model, Maintenance, Maintenance optimization, Maintenance procedures, Manufacturing data processing, Potential errors, Problem oriented languages, Scheduled maintenance, Shopfloors, Solar power plants

Paduraru, C.; Bouruc, P. -L.; Stefanescu, A.

Generative AI for Human 3D Body Emotions: A Dataset and Baseline Methods Proceedings Article

In: A.P., Rocha; L., Steels; H.J., Herik (Ed.): Int. Conf. Agent. Artif. Intell., pp. 646–653, Science and Technology Publications, Lda, 2025, ISBN: 21843589 (ISSN).

Abstract | Links | BibTeX | Tags: Animations, Body Emotions, Generative AI, Parametric Models

Li, Y.; Pang, E. C. H.; Ng, C. S. Y.; Azim, M.; Leung, H.

Enhancing Linear Algebra Education with AI-Generated Content in the CityU Metaverse: A Comparative Study Proceedings Article

In: T., Hao; J.G., Wu; X., Luo; Y., Sun; Y., Mu; S., Ge; W., Xie (Ed.): Lect. Notes Comput. Sci., pp. 3–16, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-981964406-3 (ISBN).

Abstract | Links | BibTeX | Tags: Comparatives studies, Digital age, Digital interactions, digital twin, Educational metaverse, Engineering education, Generative AI, Immersive, Matrix algebra, Metaverse, Metaverses, Personnel training, Students, Teaching, University campus, Virtual environments, virtual learning environment, Virtual learning environments, Virtual Reality, Virtualization

Stacchio, L.; Balloni, E.; Frontoni, E.; Paolanti, M.; Zingaretti, P.; Pierdicca, R.

MineVRA: Exploring the Role of Generative AI-Driven Content Development in XR Environments through a Context-Aware Approach Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 3602–3612, 2025, ISSN: 10772626 (ISSN), (Publisher: IEEE Computer Society).

Abstract | Links | BibTeX | Tags: adult, Article, Artificial intelligence, Computer graphics, Computer vision, Content Development, Contents development, Context-Aware, Context-aware approaches, Extended reality, female, Generative adversarial networks, Generative AI, generative artificial intelligence, human, Human-in-the-loop, Immersive, Immersive environment, male, Multi-modal, User need, Virtual environments, Virtual Reality

Li, Z.; Zhang, H.; Peng, C.; Peiris, R.

Exploring Large Language Model-Driven Agents for Environment-Aware Spatial Interactions and Conversations in Virtual Reality Role-Play Scenarios Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces, VR, pp. 1–11, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331536459 (ISBN).

Abstract | Links | BibTeX | Tags: Chatbots, Computer simulation languages, Context- awareness, context-awareness, Digital elevation model, Generative AI, Human-AI Interaction, Language Model, Large language model, large language models, Model agents, Role-play simulation, role-play simulations, Role-plays, Spatial interaction, Virtual environments, Virtual Reality, Virtual-reality environment

Scofano, L.; Sampieri, A.; Matteis, E.; Spinelli, I.; Galasso, F.

Social EgoMesh Estimation Proceedings Article

In: Proc. - IEEE Winter Conf. Appl. Comput. Vis., WACV, pp. 5948–5958, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331510831 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented reality applications, Ego-motion, Egocentric view, Generative AI, Human behaviors, Human mesh recovery, Limited visibility, Recent researches, Three dimensional computer graphics, Video sequences, Virtual and augmented reality

Nguyen, A.; Gul, F.; Dang, B.; Huynh, L.; Tuunanen, T.

Designing embodied generative artificial intelligence in mixed reality for active learning in higher education Journal Article

In: Innovations in Education and Teaching International, vol. 62, no. 5, pp. 1632–1647, 2025, ISSN: 14703297 (ISSN); 14703300 (ISSN), (Publisher: Routledge).

Abstract | Links | BibTeX | Tags: Active learning, Generative AI, higher education, Mixed reality, Self-regulated learning

Sousa, R. T.; Oliveira, E. A. M.; Cintra, L. M. F.; Filho, A. R. G. Galvão

Transformative Technologies for Rehabilitation: Leveraging Immersive and AI-Driven Solutions to Reduce Recidivism and Promote Decent Work Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 168–171, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: AI- Driven Rehabilitation, Artificial intelligence- driven rehabilitation, Emotional intelligence, Engineering education, Generative AI, generative artificial intelligence, Immersive, Immersive technologies, Immersive Technology, Language Model, Large language model, large language models, Skills development, Social Reintegration, Social skills, Sociology, Vocational training

Lopes, M. K. S.; Falk, T. H.

Generative AI for Personalized Multisensory Immersive Experiences: Challenges and Opportunities for Stress Reduction Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 143–146, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence tools, Environment personalization, Forest bathing, Generative AI, Immersive, Multi-Sensory, Multi-sensory virtual reality, Multisensory, Personalizations, Relaxation, Virtual Reality, Virtualization

Behravan, M.; Grǎcanin, D.

From Voices to Worlds: Developing an AI-Powered Framework for 3D Object Generation in Augmented Reality Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 150–155, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, 3D object, 3D Object Generation, 3D reconstruction, Augmented Reality, Cutting edges, Generative AI, Interactive computer systems, Language Model, Large language model, large language models, matrix, Multilingual speech interaction, Real- time, Speech enhancement, Speech interaction, Volume Rendering

Kurai, R.; Hiraki, T.; Hiroi, Y.; Hirao, Y.; Perusquía-Hernández, M.; Uchiyama, H.; Kiyokawa, K.

An implementation of MagicCraft: Generating Interactive 3D Objects and Their Behaviors from Text for Commercial Metaverse Platforms Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 1284–1285, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, 3D models, 3D object, 3D Object Generation, 3d-modeling, AI-Assisted Design, Generative AI, Immersive, Metaverse, Metaverses, Model skill, Object oriented programming, Programming skills

Behravan, M.; Haghani, M.; Gračanin, D.

Transcending Dimensions Using Generative AI: Real-Time 3D Model Generation in Augmented Reality Proceedings Article

In: J.Y.C., Chen; G., Fragomeni (Ed.): Lect. Notes Comput. Sci., pp. 13–32, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303193699-9 (ISBN).

Abstract | Links | BibTeX | Tags: 3D Model Generation, 3D modeling, 3D models, 3d-modeling, Augmented Reality, Generative AI, Image-to-3D conversion, Model generation, Object Detection, Object recognition, Objects detection, Real- time, Specialized software, Technical expertise, Three dimensional computer graphics, Usability engineering

Otsuka, T.; Li, D.; Siriaraya, P.; Nakajima, S.

Development of A Relaxation Support System Utilizing Stereophonic AR Proceedings Article

In: Int. Conf. Comput., Netw. Commun., ICNC, pp. 463–467, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331520960 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Environmental sounds, Generative AI, Immersive, Mental Well-being, Soundscapes, Spatial Audio, Stereo image processing, Support method, Support systems, Well being

Nygren, T.; Samuelsson, M.; Hansson, P. -O.; Efimova, E.; Bachelder, S.

AI Versus Human Feedback in Mixed Reality Simulations: Comparing LLM and Expert Mentoring in Preservice Teacher Education on Controversial Issues Journal Article

In: International Journal of Artificial Intelligence in Education, 2025, ISSN: 15604306 (ISSN); 15604292 (ISSN), (Publisher: Springer).

Abstract | Links | BibTeX | Tags: AI-generated feedback, Controversial issue in social study education, Controversial issues in social studies education, Curricula, Domain knowledge, Economic and social effects, Expert systems, Generative AI, Human engineering, Knowledge engineering, Language Model, Large language model, large language models (LLMs), Mixed reality, Mixed reality simulation, Mixed reality simulation (MRS), Pedagogical content knowledge, Pedagogical content knowledge (PCK), Personnel training, Preservice teachers, Social studies education, Teacher training, Teacher training simulation, Teacher training simulations, Teaching, Training simulation

Chang, K. -Y.; Lee, C. -F.

Enhancing Virtual Restorative Environment with Generative AI: Personalized Immersive Stress-Relief Experiences Proceedings Article

In: V.G., Duffy (Ed.): Lect. Notes Comput. Sci., pp. 132–144, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303193501-5 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence generated content, Artificial Intelligence Generated Content (AIGC), Electroencephalography, Electroencephalography (EEG), Generative AI, Immersive, Immersive environment, Mental health, Physical limitations, Restorative environment, Stress relief, Virtual reality exposure therapies, Virtual reality exposure therapy, Virtual Reality Exposure Therapy (VRET), Virtualization

Yokoyama, N.; Kimura, R.; Nakajima, T.

ViGen: Defamiliarizing Everyday Perception for Discovering Unexpected Insights Proceedings Article

In: H., Degen; S., Ntoa (Ed.): Lect. Notes Comput. Sci., pp. 397–417, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303193417-9 (ISBN).

Abstract | Links | BibTeX | Tags: Artful Expression, Artistic technique, Augmented Reality, Daily lives, Defamiliarization, Dynamic environments, Engineering education, Enhanced vision systems, Generative AI, generative artificial intelligence, Human augmentation, Human engineering, Human-AI Interaction, Human-artificial intelligence interaction, Semi-transparent

Tortora, A.; Amaro, I.; Greca, A. Della; Barra, P.

Exploring the Role of Generative Artificial Intelligence in Virtual Reality: Opportunities and Future Perspectives Proceedings Article

In: J.Y.C., Chen; G., Fragomeni (Ed.): Lect. Notes Comput. Sci., pp. 125–142, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303193699-9 (ISBN).

Abstract | Links | BibTeX | Tags: Ethical technology, Future perspectives, Generative AI, Image modeling, Immersive, immersive experience, Immersive Experiences, Information Management, Language Model, Personnel training, Professional training, Real- time, Sensitive data, Training design, Users' experiences, Virtual Reality

Monjoree, U.; Yan, W.

Assessing AI Models' Spatial Visualization in PSVT:R and Augmented Reality: Towards Enhancing AI's Spatial Intelligence Proceedings Article

In: pp. 727–734, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331524005 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, Architecture engineering, Artificial intelligence, Augmented Reality, Construction science, Engineering education, Engineering science, Generative AI, generative artificial intelligence, Image processing, Intelligence models, Linear transformations, Medicine, Rotation, Rotation process, Spatial Intelligence, Spatial rotation, Spatial visualization, Three dimensional computer graphics, Three dimensional space, Visualization

Kurai, R.; Hiraki, T.; Hiroi, Y.; Hirao, Y.; Perusquía-Hernández, M.; Uchiyama, H.; Kiyokawa, K.

MagicCraft: Natural Language-Driven Generation of Dynamic and Interactive 3D Objects for Commercial Metaverse Platforms Journal Article

In: IEEE Access, vol. 13, pp. 132459–132474, 2025, ISSN: 21693536 (ISSN), (Publisher: Institute of Electrical and Electronics Engineers Inc.).

Abstract | Links | BibTeX | Tags: 3D models, 3D object, 3D Object Generation, 3d-modeling, AI-Assisted Design, Artificial intelligence, Behavioral Research, Content creation, Generative AI, Immersive, Metaverse, Metaverses, Natural language processing systems, Natural languages, Object oriented programming, Three dimensional computer graphics, user experience, User interfaces

Basouli, M.; Sheikhooni, S.

Application of Generative Artificial Intelligence in Simulating Virtual Tourism Experiences: Examining the Impact on Post-COVID Tourist Behavior Proceedings Article

In: pp. 593–596, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 28378296 (ISSN); 28378288 (ISSN), (Issue: 2025).

Abstract | Links | BibTeX | Tags: Advanced technology, Artificial intelligence, Behavioral Research, Commerce, Covid-19, Destination Marketing, Generative AI, Leisure industry, Literature reviews, Post-COVID, Tourism, Tourism industry, Tourist behavior, Tourist destinations, Virtual environments, Virtual Reality, Virtual Tourism, WebXR

105 entries « 1 of 5 »