AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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2025

Tracy, K.; Spantidi, O.

Impact of GPT-Driven Teaching Assistants in VR Learning Environments Journal Article

In: IEEE Transactions on Learning Technologies, vol. 18, pp. 192–205, 2025, ISSN: 19391382 (ISSN).

Abstract | Links | BibTeX | Tags: Adversarial machine learning, Cognitive loads, Computer interaction, Contrastive Learning, Control groups, Experimental groups, Federated learning, Generative AI, Generative artificial intelligence (GenAI), human–computer interaction, Interactive learning environment, interactive learning environments, Learning efficacy, Learning outcome, learning outcomes, Student engagement, Teaching assistants, Virtual environments, Virtual Reality (VR)

Tsai, Y. -J.; Liu, S. -T.; Hsu, S. -C.

The Development of an Interactive IoT Cross-Media Survey System and Real-Time Re-presentation of Mass Learning Proceedings Article

In: J., Wei; G., Margetis (Ed.): Lect. Notes Comput. Sci., pp. 145–157, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303193060-7 (ISBN).

Abstract | Links | BibTeX | Tags: Cross-media, Data Re-presentation, Internet of Things, IoT Cross-Media System, IoT cross-medium system, Learning outcome, Learning systems, Mass Learning, Media systems, Smart phones, Smartphone, Smartphones, STEM with A, Survey System, Survey systems, Surveying, Tangible User Interface, Tangible user interfaces, User interfaces, Virtual Reality

Lau, K. H. C.; Bozkir, E.; Gao, H.; Kasneci, E.

Evaluating Usability and Engagement of Large Language Models in Virtual Reality for Traditional Scottish Curling Proceedings Article

In: A., Del Bue; C., Canton; J., Pont-Tuset; T., Tommasi (Ed.): Lect. Notes Comput. Sci., pp. 177–195, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303191571-0 (ISBN).

Abstract | Links | BibTeX | Tags: Chatbots, Cultural heritages, Digital Cultural Heritage, Digital cultural heritages, Educational robots, Engineering education, Heritage education, Historic Preservation, Language Model, Large language model, large language models, Learning outcome, Model-based OPC, Usability engineering, User Engagement, Virtual Reality, Virtual-reality environment, Virtualization

2024

Gao, H.; Huai, H.; Yildiz-Degirmenci, S.; Bannert, M.; Kasneci, E.

DataliVR: Transformation of Data Literacy Education through Virtual Reality with ChatGPT-Powered Enhancements Proceedings Article

In: U., Eck; M., Sra; J., Stefanucci; M., Sugimoto; M., Tatzgern; I., Williams (Ed.): Proc. - IEEE Int. Symp. Mixed Augment. Real., ISMAR, pp. 120–129, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-833151647-5 (ISBN).

Abstract | Links | BibTeX | Tags: Adversarial machine learning, Chatbots, ChatGPT, Contrastive Learning, Data driven, Data literacy, Digital transformation, Federated learning, Immersive learning, Language Model, Large language model, Learning experiences, Learning outcome, LLMs, Virtual environments, Virtual Reality