AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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2025

Yadav, R.; Huzooree, G.; Yadav, M.; Gangodawilage, D. S. K.

Generative AI for personalized learning content creation Book Section

In: Transformative AI Practices for Personalized Learning Strategies, pp. 107–130, IGI Global, 2025, ISBN: 979-836938746-7 (ISBN); 979-836938744-3 (ISBN).

Abstract | Links | BibTeX | Tags: Adaptive feedback, Advanced Analytics, AI systems, Contrastive Learning, Educational contents, Educational experiences, Enhanced learning, Ethical technology, Federated learning, Immersive, Learning content creation, Personalized learning, Student engagement, Students, Supervised learning, Tools and applications, Virtual Reality

Gatti, E.; Giunchi, D.; Numan, N.; Steed, A.

Around the Virtual Campfire: Early UX Insights into AI-Generated Stories in VR Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 136–141, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331521578 (ISBN).

Abstract | Links | BibTeX | Tags: Generative AI, Images synthesis, Immersive, Interactive Environments, Language Model, Large language model, Storytelling, User input, User study, Users' experiences, Virtual environments, VR

Casas, L.; Hannah, S.; Mitchell, K.

HoloJig: Interactive Spoken Prompt Specified Generative AI Environments Journal Article

In: IEEE Computer Graphics and Applications, vol. 45, no. 2, pp. 69–77, 2025, ISSN: 02721716 (ISSN); 15581756 (ISSN), (Publisher: IEEE Computer Society).

Abstract | Links | BibTeX | Tags: 3-D rendering, Article, Collaborative workspace, customer experience, Economic and social effects, generative artificial intelligence, human, Immersive, Immersive environment, parallax, Real- time, simulation, Simulation training, speech, Time based, Virtual environments, Virtual Reality, Virtual reality experiences, Virtual spaces, VR systems

Li, Y.; Pang, E. C. H.; Ng, C. S. Y.; Azim, M.; Leung, H.

Enhancing Linear Algebra Education with AI-Generated Content in the CityU Metaverse: A Comparative Study Proceedings Article

In: T., Hao; J.G., Wu; X., Luo; Y., Sun; Y., Mu; S., Ge; W., Xie (Ed.): Lect. Notes Comput. Sci., pp. 3–16, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-981964406-3 (ISBN).

Abstract | Links | BibTeX | Tags: Comparatives studies, Digital age, Digital interactions, digital twin, Educational metaverse, Engineering education, Generative AI, Immersive, Matrix algebra, Metaverse, Metaverses, Personnel training, Students, Teaching, University campus, Virtual environments, virtual learning environment, Virtual learning environments, Virtual Reality, Virtualization

Stacchio, L.; Balloni, E.; Frontoni, E.; Paolanti, M.; Zingaretti, P.; Pierdicca, R.

MineVRA: Exploring the Role of Generative AI-Driven Content Development in XR Environments through a Context-Aware Approach Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 3602–3612, 2025, ISSN: 10772626 (ISSN), (Publisher: IEEE Computer Society).

Abstract | Links | BibTeX | Tags: adult, Article, Artificial intelligence, Computer graphics, Computer vision, Content Development, Contents development, Context-Aware, Context-aware approaches, Extended reality, female, Generative adversarial networks, Generative AI, generative artificial intelligence, human, Human-in-the-loop, Immersive, Immersive environment, male, Multi-modal, User need, Virtual environments, Virtual Reality

Chen, J.; Wu, X.; Lan, T.; Li, B.

LLMER: Crafting Interactive Extended Reality Worlds with JSON Data Generated by Large Language Models Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 2715–2724, 2025, ISSN: 10772626 (ISSN), (Publisher: IEEE Computer Society).

Abstract | Links | BibTeX | Tags: % reductions, 3D modeling, algorithm, Algorithms, Augmented Reality, Coding errors, Computer graphics, Computer interaction, computer interface, Computer simulation languages, Extended reality, generative artificial intelligence, human, Human users, human-computer interaction, Humans, Imaging, Immersive, Language, Language Model, Large language model, large language models, Metadata, Natural Language Processing, Natural language processing systems, Natural languages, procedures, Script generation, Spatio-temporal data, Three dimensional computer graphics, Three-Dimensional, three-dimensional imaging, User-Computer Interface, Virtual Reality

Shen, Y.; Li, B.; Huang, J.; Wang, Z.

GaussianShopVR: Facilitating Immersive 3D Authoring Using Gaussian Splatting in VR Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 1292–1293, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: 3D authoring, 3D modeling, Digital replicas, Gaussian distribution, Gaussian Splatting editing, Gaussians, Graphical user interfaces, High quality, Immersive, Immersive environment, Interactive computer graphics, Rendering (computer graphics), Rendering pipelines, Splatting, Three dimensional computer graphics, User profile, Virtual Reality, Virtual reality user interface, Virtualization, VR user interface

Sousa, R. T.; Oliveira, E. A. M.; Cintra, L. M. F.; Filho, A. R. G. Galvão

Transformative Technologies for Rehabilitation: Leveraging Immersive and AI-Driven Solutions to Reduce Recidivism and Promote Decent Work Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 168–171, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: AI- Driven Rehabilitation, Artificial intelligence- driven rehabilitation, Emotional intelligence, Engineering education, Generative AI, generative artificial intelligence, Immersive, Immersive technologies, Immersive Technology, Language Model, Large language model, large language models, Skills development, Social Reintegration, Social skills, Sociology, Vocational training

Grubert, J.; Schmalstieg, D.; Dickhaut, K.

Towards Supporting Literary Studies Using Virtual Reality and Generative Artificial Intelligence Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 147–149, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: Cultural-historical, generative artificial intelligence, Immersive, literary studies, Literary study, Literary texts, Literature analysis, Textual-analysis, Virtual Reality, Visual elements

Lopes, M. K. S.; Falk, T. H.

Generative AI for Personalized Multisensory Immersive Experiences: Challenges and Opportunities for Stress Reduction Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 143–146, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence tools, Environment personalization, Forest bathing, Generative AI, Immersive, Multi-Sensory, Multi-sensory virtual reality, Multisensory, Personalizations, Relaxation, Virtual Reality, Virtualization

Kurai, R.; Hiraki, T.; Hiroi, Y.; Hirao, Y.; Perusquía-Hernández, M.; Uchiyama, H.; Kiyokawa, K.

An implementation of MagicCraft: Generating Interactive 3D Objects and Their Behaviors from Text for Commercial Metaverse Platforms Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 1284–1285, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, 3D models, 3D object, 3D Object Generation, 3d-modeling, AI-Assisted Design, Generative AI, Immersive, Metaverse, Metaverses, Model skill, Object oriented programming, Programming skills

Bosser, A. -G.; Cascarano, P.; Lacoche, J.; Hajahmadi, S.; Stanescu, A.; Sörös, G.

Preface to the First Workshop on GenAI-XR: Generative Artificial Intelligence meets Extended Reality Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 129–130, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: Adaptive environment, Adaptive Environments, Art educations, Artificial Intelligence and Extended Reality Integration, Context-aware systems, Entertainment industry, Extended reality, Immersive, Indexterm: generative artificial intelligence, IndexTerms: Generative Artificial Intelligence, Industry professionals, Innovative method, Personalized interaction, Personalized Interactions

Otsuka, T.; Li, D.; Siriaraya, P.; Nakajima, S.

Development of A Relaxation Support System Utilizing Stereophonic AR Proceedings Article

In: Int. Conf. Comput., Netw. Commun., ICNC, pp. 463–467, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331520960 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Environmental sounds, Generative AI, Immersive, Mental Well-being, Soundscapes, Spatial Audio, Stereo image processing, Support method, Support systems, Well being

Chang, K. -Y.; Lee, C. -F.

Enhancing Virtual Restorative Environment with Generative AI: Personalized Immersive Stress-Relief Experiences Proceedings Article

In: V.G., Duffy (Ed.): Lect. Notes Comput. Sci., pp. 132–144, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303193501-5 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence generated content, Artificial Intelligence Generated Content (AIGC), Electroencephalography, Electroencephalography (EEG), Generative AI, Immersive, Immersive environment, Mental health, Physical limitations, Restorative environment, Stress relief, Virtual reality exposure therapies, Virtual reality exposure therapy, Virtual Reality Exposure Therapy (VRET), Virtualization

Tortora, A.; Amaro, I.; Greca, A. Della; Barra, P.

Exploring the Role of Generative Artificial Intelligence in Virtual Reality: Opportunities and Future Perspectives Proceedings Article

In: J.Y.C., Chen; G., Fragomeni (Ed.): Lect. Notes Comput. Sci., pp. 125–142, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303193699-9 (ISBN).

Abstract | Links | BibTeX | Tags: Ethical technology, Future perspectives, Generative AI, Image modeling, Immersive, immersive experience, Immersive Experiences, Information Management, Language Model, Personnel training, Professional training, Real- time, Sensitive data, Training design, Users' experiences, Virtual Reality

Kurai, R.; Hiraki, T.; Hiroi, Y.; Hirao, Y.; Perusquía-Hernández, M.; Uchiyama, H.; Kiyokawa, K.

MagicCraft: Natural Language-Driven Generation of Dynamic and Interactive 3D Objects for Commercial Metaverse Platforms Journal Article

In: IEEE Access, vol. 13, pp. 132459–132474, 2025, ISSN: 21693536 (ISSN), (Publisher: Institute of Electrical and Electronics Engineers Inc.).

Abstract | Links | BibTeX | Tags: 3D models, 3D object, 3D Object Generation, 3d-modeling, AI-Assisted Design, Artificial intelligence, Behavioral Research, Content creation, Generative AI, Immersive, Metaverse, Metaverses, Natural language processing systems, Natural languages, Object oriented programming, Three dimensional computer graphics, user experience, User interfaces

Paterakis, I.; Manoudaki, N.

Osmosis: Generative AI and XR for the real-time transformation of urban architectural environments Journal Article

In: International Journal of Architectural Computing, 2025, ISSN: 14780771 (ISSN), (Publisher: SAGE Publications Inc.).

Abstract | Links | BibTeX | Tags: Architectural design, Architectural environment, Artificial intelligence, Biodigital design, Case-studies, Computational architecture, Computer architecture, Extended reality, generative artificial intelligence, Immersive, Immersive environment, immersive environments, Natural language processing systems, Real- time, Urban environments, urban planning

Li, Y.; Wang, S.; Sun, X.; Yang, L.; Zhu, T.; Chen, Y.; Zhao, K.; Zhao, Y.; Li, M.; Lc, R.

Reality as Imagined: Design and Evaluation of a TeleAbsence-Driven Extended Reality Experience for (Re) Interpreting Urban Cultural Heritage Narratives Across Time Journal Article

In: International Journal of Human-Computer Interaction, 2025, ISSN: 10447318 (ISSN); 15327590 (ISSN), (Publisher: Taylor and Francis Ltd.).

Abstract | Links | BibTeX | Tags: Across time, Artificial intelligence, Computer interaction, Cultural heritages, Design and evaluations, Extended reality, Generative AI, Hong-kong, Human computer interaction, human–computer interaction, Immersive, Mixed reality, TeleAbsence, Urban cultural heritage narrative, Urban cultural heritage narratives

Tovias, E.; Wu, L.

Leveraging Virtual Reality and AI for Enhanced Vocabulary Learning Proceedings Article

In: pp. 308, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331521646 (ISBN).

Abstract | Links | BibTeX | Tags: Avatar, Avatars, E-Learning, Immersive, Interactive computer graphics, Interactive learning, Language Model, Large language model, large language models, Learning experiences, Real time interactions, Text-based methods, user experience, Users' experiences, Virtual environments, Virtual Reality, Vocabulary learning

Wang, R. -G.; Tsai, C. H.; Tseng, M. C.; Hong, R. -C.; Syu, H.; Chou, C. -C.

Immersive Smart Meter Data Analytics: Leveraging eXtended Reality with LSTM and LLMs Proceedings Article

In: pp. 32–36, International Workshop on Computer Science and Engineering (WCSE), 2025.

Abstract | Links | BibTeX | Tags: Data Analytics, Data visualization, Decision making, Energy management, Energy-consumption, Exponential growth, Extended reality (XR), Forecasting, Human computer interaction, Immersive, Language Model, Large language model, large language models (LLMs), Long short-term memory, Long Short-Term Memory (LSTM), Short term memory, Smart Grid technologies, Smart Meters, Smart power grids, Visual analytics

Vadisetty, R.; Polamarasetti, A.; Goyal, M. K.; Rongali, S. K.; Prajapati, S. K.; Butani, J. B.

Generative AI for Creating Immersive Learning Environments: Virtual Reality and Beyond Proceedings Article

In: Mishra, S.; Tripathy, H. K.; Mohanty, J. R. (Ed.): Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331523022 (ISBN).

Abstract | Links | BibTeX | Tags: AI in Education, Artificial intelligence in education, Augmented Reality, Augmented Reality (AR), Computer aided instruction, E-Learning, Educational spaces, Generative adversarial networks, Generative AI, generative artificial intelligence, Immersive, Immersive learning, Learning Environments, Learning systems, Personalized learning, Virtual and augmented reality, Virtual environments, Virtual Reality, Virtual Reality (VR)

Casas, L.; Mitchell, K.

Structured Teaching Prompt Articulation for Generative-AI Role Embodiment with Augmented Mirror Video Displays Proceedings Article

In: Spencer, S. N. (Ed.): Proc.: VRCAI - ACM SIGGRAPH Int. Conf. Virtual-Reality Contin. Appl. Ind., Association for Computing Machinery, Inc, 2025, ISBN: 9798400713484 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Computer interaction, Contrastive Learning, Cultural icon, Experiential learning, Generative adversarial networks, Generative AI, human-computer interaction, Immersive, Pedagogical practices, Role-based, Teachers', Teaching, Video display, Virtual environments, Virtual Reality

Lv, J.; Słowik, A.; Rani, S.; Kim, B. -G.; Chen, C. -M.; Kumari, S.; Li, K.; Lyu, X.; Jiang, H.

Multimodal Metaverse Healthcare: A Collaborative Representation and Adaptive Fusion Approach for Generative Artificial-Intelligence-Driven Diagnosis Journal Article

In: Research, vol. 8, 2025, ISSN: 20965168 (ISSN); 26395274 (ISSN), (Publisher: American Association for the Advancement of Science).

Abstract | Links | BibTeX | Tags: Adaptive fusion, Collaborative representations, Diagnosis, Electronic health record, Generative adversarial networks, Health care application, Healthcare environments, Immersive, Learning frameworks, Metaverses, Multi-modal, Multi-modal learning, Performance

Barbu, M.; Iordache, D. -D.; Petre, I.; Barbu, D. -C.; Bajenaru, L.

Framework Design for Reinforcing the Potential of XR Technologies in Transforming Inclusive Education Journal Article

In: Applied Sciences (Switzerland), vol. 15, no. 3, 2025, ISSN: 20763417 (ISSN), (Publisher: Multidisciplinary Digital Publishing Institute (MDPI)).

Abstract | Links | BibTeX | Tags: Adaptive Learning, Adversarial machine learning, Artificial intelligence technologies, Augmented Reality, Contrastive Learning, Educational Technology, Extended reality (XR), Federated learning, Framework designs, Generative adversarial networks, Immersive, immersive experience, Immersive learning, Inclusive education, Learning platform, Special education needs

Timmerman, K.; Mertens, R.; Yoncalik, A.; Spriet, L.

Cities Unseen: Experiencing the Imagined Proceedings Article

In: Proc. Int. Conf. Tangible, Embed., Embodied Interact., TEI, Association for Computing Machinery, Inc, 2025, ISBN: 9798400711978 (ISBN).

Abstract | Links | BibTeX | Tags: Art installation, Embodiment, Immersive, Immersive Storytelling, Multiplayers, Presence, Real time interactions, Sensory Involvement, Through the lens, Urban environments, Virtual environments, Virtual Reality

71 entries « 1 of 3 »