AHCI RESEARCH GROUP
Publications
Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH
Scientific Publications
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You can expand the Abstract, Links and BibTex record for each paper.
2025
Carcangiu, A.; Manca, M.; Mereu, J.; Santoro, C.; Simeoli, L.; Spano, L. D.
Conversational Rule Creation in XR: User’s Strategies in VR and AR Automation Proceedings Article
In: C., Santoro; A., Schmidt; M., Matera; A., Bellucci (Ed.): Lect. Notes Comput. Sci., pp. 59–79, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303195451-1 (ISBN).
Abstract | Links | BibTeX | Tags: 'current, Automation, Chatbots, Condition, End-User Development, Extended reality, Human computer interaction, Immersive authoring, Language Model, Large language model, large language models, Rule, Rule-based approach, rules, User interfaces
@inproceedings{carcangiu_conversational_2025,
title = {Conversational Rule Creation in XR: User’s Strategies in VR and AR Automation},
author = {A. Carcangiu and M. Manca and J. Mereu and C. Santoro and L. Simeoli and L. D. Spano},
editor = {Santoro C. and Schmidt A. and Matera M. and Bellucci A.},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-105009012634&doi=10.1007%2f978-3-031-95452-8_4&partnerID=40&md5=67e2b8ca4bb2b508cd41548e3471705b},
doi = {10.1007/978-3-031-95452-8_4},
isbn = {03029743 (ISSN); 978-303195451-1 (ISBN)},
year = {2025},
date = {2025-01-01},
booktitle = {Lect. Notes Comput. Sci.},
volume = {15713 LNCS},
pages = {59–79},
publisher = {Springer Science and Business Media Deutschland GmbH},
abstract = {Rule-based approaches allow users to customize XR environments. However, the current menu-based interfaces still create barriers for end-user developers. Chatbots based on Large Language Models (LLMs) have the potential to reduce the threshold needed for rule creation, but how users articulate their intentions through conversation remains under-explored. This work investigates how users express event-condition-action automation rules in Virtual Reality (VR) and Augmented Reality (AR) environments. Through two user studies, we show that the dialogues share consistent strategies across the interaction setting (keywords, difficulties in expressing conditions, task success), even if we registered different adaptations for each setting (verbal structure, event vs action first rules). Our findings are relevant for the design and implementation of chatbot-based support for expressing automations in an XR setting. © The Author(s), under exclusive license to Springer Nature Switzerland AG 2025.},
keywords = {'current, Automation, Chatbots, Condition, End-User Development, Extended reality, Human computer interaction, Immersive authoring, Language Model, Large language model, large language models, Rule, Rule-based approach, rules, User interfaces},
pubstate = {published},
tppubtype = {inproceedings}
}
Rule-based approaches allow users to customize XR environments. However, the current menu-based interfaces still create barriers for end-user developers. Chatbots based on Large Language Models (LLMs) have the potential to reduce the threshold needed for rule creation, but how users articulate their intentions through conversation remains under-explored. This work investigates how users express event-condition-action automation rules in Virtual Reality (VR) and Augmented Reality (AR) environments. Through two user studies, we show that the dialogues share consistent strategies across the interaction setting (keywords, difficulties in expressing conditions, task success), even if we registered different adaptations for each setting (verbal structure, event vs action first rules). Our findings are relevant for the design and implementation of chatbot-based support for expressing automations in an XR setting. © The Author(s), under exclusive license to Springer Nature Switzerland AG 2025.