AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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37 entries « 1 of 2 »

2025

Shawash, J.; Thibault, M.; Hamari, J.

Who Killed Helene Pumpulivaara?: AI-Assisted Content Creation and XR Implementation for Interactive Built Heritage Storytelling Proceedings Article

In: IMX - Proc. ACM Int. Conf. Interact. Media Experiences, pp. 377–379, Association for Computing Machinery, Inc, 2025, ISBN: 979-840071391-0 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Built heritage, Content creation, Digital heritage, Digital Interpretation, Extended reality, Human computer interaction, Human engineering, Industrial Heritage, Interactive computer graphics, Interactive computer systems, Mobile photographies, Narrative Design, Narrative designs, Production pipelines, Uncanny valley, Virtual Reality

Stroinski, M.; Kwarciak, K.; Kowalewski, M.; Hemmerling, D.; Frier, W.; Georgiou, O.

Text-to-Haptics: Enhancing Multisensory Storytelling through Emotionally Congruent Midair Haptics Journal Article

In: Advanced Intelligent Systems, vol. 7, no. 4, 2025, ISSN: 26404567 (ISSN).

Abstract | Links | BibTeX | Tags: Audiovisual, Augmented Reality, Extended reality, Haptic interfaces, Haptics, Haptics interfaces, HMI, hybrid AI, Hybrid artificial intelligences, Metaverses, Mixed reality, Multisensory, Natural Language Processing, perception, Sentiment Analysis, Sound speech, Special issue and section, Speech enhancement, Virtual environments, Visual elements

Buldu, K. B.; Özdel, S.; Lau, K. H. Carrie; Wang, M.; Saad, D.; Schönborn, S.; Boch, A.; Kasneci, E.; Bozkir, E.

CUIfy the XR: An Open-Source Package to Embed LLM-Powered Conversational Agents in XR Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 192–197, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331521578 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Computational Linguistics, Conversational user interface, conversational user interfaces, Extended reality, Head-mounted-displays, Helmet mounted displays, Language Model, Large language model, large language models, Non-player character, non-player characters, Open source software, Personnel training, Problem oriented languages, Speech models, Speech-based interaction, Text to speech, Unity, Virtual environments, Virtual Reality

Stacchio, L.; Balloni, E.; Frontoni, E.; Paolanti, M.; Zingaretti, P.; Pierdicca, R.

MineVRA: Exploring the Role of Generative AI-Driven Content Development in XR Environments through a Context-Aware Approach Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 3602–3612, 2025, ISSN: 10772626 (ISSN), (Publisher: IEEE Computer Society).

Abstract | Links | BibTeX | Tags: adult, Article, Artificial intelligence, Computer graphics, Computer vision, Content Development, Contents development, Context-Aware, Context-aware approaches, Extended reality, female, Generative adversarial networks, Generative AI, generative artificial intelligence, human, Human-in-the-loop, Immersive, Immersive environment, male, Multi-modal, User need, Virtual environments, Virtual Reality

Kim, Y.; Aamir, Z.; Singh, M.; Boorboor, S.; Mueller, K.; Kaufman, A. E.

Explainable XR: Understanding User Behaviors of XR Environments Using LLM-Assisted Analytics Framework Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 2756–2766, 2025, ISSN: 10772626 (ISSN), (Publisher: IEEE Computer Society).

Abstract | Links | BibTeX | Tags: adult, Agnostic, Article, Assistive, Cross Reality, Data Analytics, Data collection, data interpretation, Data recording, Data visualization, Extended reality, human, Language Model, Large language model, large language models, Multi-modal, Multimodal Data Collection, normal human, Personalized assistive technique, Personalized Assistive Techniques, recorder, Spatio-temporal data, therapy, user behavior, User behaviors, Virtual addresses, Virtual environments, Virtual Reality, Visual analytics, Visual languages

Chen, J.; Wu, X.; Lan, T.; Li, B.

LLMER: Crafting Interactive Extended Reality Worlds with JSON Data Generated by Large Language Models Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 2715–2724, 2025, ISSN: 10772626 (ISSN), (Publisher: IEEE Computer Society).

Abstract | Links | BibTeX | Tags: % reductions, 3D modeling, algorithm, Algorithms, Augmented Reality, Coding errors, Computer graphics, Computer interaction, computer interface, Computer simulation languages, Extended reality, generative artificial intelligence, human, Human users, human-computer interaction, Humans, Imaging, Immersive, Language, Language Model, Large language model, large language models, Metadata, Natural Language Processing, Natural language processing systems, Natural languages, procedures, Script generation, Spatio-temporal data, Three dimensional computer graphics, Three-Dimensional, three-dimensional imaging, User-Computer Interface, Virtual Reality

Li, K.; Mostajeran, F.; Rings, S.; Kruse, L.; Schmidt, S.; Arz, M.; Wolf, E.; Steinicke, F.

I Hear, See, Speak & Do: Bringing Multimodal Information Processing to Intelligent Virtual Agents for Natural Human-AI Communication Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 1648–1649, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence tools, Cloud services, Embodied AI, Embodied artificial intelligence, Extended reality, Human computer interaction, Human-AI Interaction, Human-artificial intelligence interaction, Information processing capability, Intelligent virtual agents, Language Model, Multi-modal information, Virtual agent, Work-flows

Bosser, A. -G.; Cascarano, P.; Lacoche, J.; Hajahmadi, S.; Stanescu, A.; Sörös, G.

Preface to the First Workshop on GenAI-XR: Generative Artificial Intelligence meets Extended Reality Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 129–130, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: Adaptive environment, Adaptive Environments, Art educations, Artificial Intelligence and Extended Reality Integration, Context-aware systems, Entertainment industry, Extended reality, Immersive, Indexterm: generative artificial intelligence, IndexTerms: Generative Artificial Intelligence, Industry professionals, Innovative method, Personalized interaction, Personalized Interactions

Mereu, J.; Artizzu, V.; Carcangiu, A.; Spano, L. D.; Simeoli, L.; Mattioli, A.; Manca, M.; Santoro, C.; Paternò, F.

Empowering End-User in Creating eXtended Reality Content with a Conversational Chatbot Proceedings Article

In: L., Zaina; J.C., Campos; D., Spano; K., Luyten; P., Palanque; G., Veer; A., Ebert; S.R., Humayoun; V., Memmesheimer (Ed.): Lect. Notes Comput. Sci., pp. 126–137, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303191759-2 (ISBN).

Abstract | Links | BibTeX | Tags: Context, End-User Development, End-Users, Event condition action rules, Event-condition-action rules, Extended reality, Immersive authoring, Language Model, Large language model, Meta-design, multimodal input, Multimodal inputs, Virtualization

Carcangiu, A.; Manca, M.; Mereu, J.; Santoro, C.; Simeoli, L.; Spano, L. D.

Conversational Rule Creation in XR: User’s Strategies in VR and AR Automation Proceedings Article

In: C., Santoro; A., Schmidt; M., Matera; A., Bellucci (Ed.): Lect. Notes Comput. Sci., pp. 59–79, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303195451-1 (ISBN).

Abstract | Links | BibTeX | Tags: 'current, Automation, Chatbots, Condition, End-User Development, Extended reality, Human computer interaction, Immersive authoring, Language Model, Large language model, large language models, Rule, Rule-based approach, rules, User interfaces

Mereu, J.

Using LLMs to enhance end-user development support in XR Proceedings Article

In: V., Paneva; D., Tetteroo; V., Frau; S., Feger; D., Spano; F., Paterno; S., Sauer; M., Manca (Ed.): CEUR Workshop Proc., CEUR-WS, 2025, ISBN: 16130073 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Condition, Configuration, Development support, Development technique, End-User Development, End-Users, Event-condition-action, Event-Condition-Actions, Extended reality, Human computer interaction, Information Systems, Information use, Natural Language, Natural language processing systems, Natural languages, Rule, rules

Fu, J.; Grierson, M.; Jiang, R.; Fu, S.; He, M.; Xu, M.

Interface design and interaction optimization for spatial computing 3D content creation and immersive environment generation using Apple Vision Pro Journal Article

In: Frontiers in Computer Science, vol. 7, 2025, ISSN: 26249898 (ISSN), (Publisher: Frontiers Media SA).

Abstract | Links | BibTeX | Tags: 3D content creation, Apple Vision Pro, Extended reality, immersive environment generation, Multimodal Interaction, Spatial computing

Tomkou, D.; Fatouros, G.; Andreou, A.; Makridis, G.; Liarokapis, F.; Dardanis, D.; Kiourtis, A.; Soldatos, J.; Kyriazis, D.

Bridging Industrial Expertise and XR with LLM-Powered Conversational Agents Proceedings Article

In: pp. 1050–1056, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331543723 (ISBN).

Abstract | Links | BibTeX | Tags: Air navigation, Conversational Agents, Conversational AI, Embeddings, Engineering education, Extended reality, Knowledge Management, Knowledge transfer, Language Model, Large language model, large language models, Personnel training, Remote Assistance, Retrieval-Augmented Generation, Robotics, Semantics, Smart manufacturing

Paterakis, I.; Manoudaki, N.

Osmosis: Generative AI and XR for the real-time transformation of urban architectural environments Journal Article

In: International Journal of Architectural Computing, 2025, ISSN: 14780771 (ISSN), (Publisher: SAGE Publications Inc.).

Abstract | Links | BibTeX | Tags: Architectural design, Architectural environment, Artificial intelligence, Biodigital design, Case-studies, Computational architecture, Computer architecture, Extended reality, generative artificial intelligence, Immersive, Immersive environment, immersive environments, Natural language processing systems, Real- time, Urban environments, urban planning

Alex, G.

Leveraging Large Language Models for Automated XR Instructional Content Generation Proceedings Article

In: Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331585341 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Authoring Tool, Case-studies, Engineering education, Extended reality, IEEE Standards, Language Model, Large language model, Learning systems, Ontology, Ontology's, Simple++

Suzuki, R.; Abtahi, P.; Zhu-Tian, C.; Dogan, M. D.; Colaço, A.; Gonzalez, E. J.; Ahuja, K.; González-Franco, M.

Programmable reality Journal Article

In: Frontiers in Virtual Reality, vol. 6, 2025, ISSN: 26734192 (ISSN), (Publisher: Frontiers Media SA).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Extended reality, generative artificial intelligence, Virtual Reality

Li, Y.; Wang, S.; Sun, X.; Yang, L.; Zhu, T.; Chen, Y.; Zhao, K.; Zhao, Y.; Li, M.; Lc, R.

Reality as Imagined: Design and Evaluation of a TeleAbsence-Driven Extended Reality Experience for (Re) Interpreting Urban Cultural Heritage Narratives Across Time Journal Article

In: International Journal of Human-Computer Interaction, 2025, ISSN: 10447318 (ISSN); 15327590 (ISSN), (Publisher: Taylor and Francis Ltd.).

Abstract | Links | BibTeX | Tags: Across time, Artificial intelligence, Computer interaction, Cultural heritages, Design and evaluations, Extended reality, Generative AI, Hong-kong, Human computer interaction, human–computer interaction, Immersive, Mixed reality, TeleAbsence, Urban cultural heritage narrative, Urban cultural heritage narratives

Espinal, W. Y. Arevalo; Jimenéz, J.; Corneo, L.

An eXtended Reality Data Transformation Framework for Internet of Things Devices Integration Proceedings Article

In: IoT - Proc. Int. Conf. Internet Things, pp. 10–18, Association for Computing Machinery, Inc, 2025, ISBN: 9798400712852 (ISBN).

Abstract | Links | BibTeX | Tags: Application programs, Comprehensive evaluation, Data integration, Data Transformation, Device and Data Integration, Devices integration, Extended reality, Generative AI, Interactive objects, Internet of Things, Language Model, Software runtime, Time-consuming tasks

Tang, M.; Nikolaenko, M.; Alrefai, A.; Kumar, A.

Metaverse and Digital Twins in the Age of AI and Extended Reality Journal Article

In: Architecture, vol. 5, no. 2, 2025, ISSN: 26738945 (ISSN), (Publisher: Multidisciplinary Digital Publishing Institute (MDPI)).

Abstract | Links | BibTeX | Tags: AI, digital twin, Extended reality, Metaverse

Gianni, A. M.; Nikolakis, N.; Antoniadis, N.

An LLM based learning framework for adaptive feedback mechanisms in gamified XR Journal Article

In: Computers and Education: X Reality, vol. 7, 2025, ISSN: 29496780 (ISSN), (Publisher: Elsevier B.V.).

Abstract | Links | BibTeX | Tags: Adaptive Learning, Artificial intelligence, Extended reality, Gamification, Personalized feedback

2024

Clocchiatti, A.; Fumero, N.; Soccini, A. M.

Character Animation Pipeline based on Latent Diffusion and Large Language Models Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 398–405, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 9798350372021 (ISBN).

Abstract | Links | BibTeX | Tags: Animation, Animation pipeline, Artificial intelligence, Augmented Reality, Character animation, Computational Linguistics, Computer animation, Deep learning, Diffusion, E-Learning, Extended reality, Film production, Generative art, Language Model, Learning systems, Learning techniques, Natural language processing systems, Pipelines, Production pipelines, Virtual Reality

Samson, J.; Lameras, P.; Taylor, N.; Kneafsey, R.

Fostering a Co-creation Process for the Development of an Extended Reality Healthcare Education Resource Proceedings Article

In: M.E., Auer; T., Tsiatsos (Ed.): Lect. Notes Networks Syst., pp. 205–212, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 23673370 (ISSN); 978-303156074-3 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Co-creation, Creation process, Diagnosis, Education computing, Education resource, Extended reality, Health care education, Hospitals, Immersive, Inter professionals, Interprofessional Healthcare Education, Software products, Students, Virtual patients

Sahebnasi, M. J.; Farrokhimaleki, M.; Wang, N.; Zhao, R.; Maurer, F.

Exploring the Potential of Generative AI in Prototyping XR Applications Proceedings Article

In: N., Wang; A., Bellucci; C., Anthes; P., Daeijavad; J., Friedl-Knirsch; F., Maurer; F., Pointecker; L.D., Spano (Ed.): CEUR Workshop Proc., CEUR-WS, 2024, ISBN: 16130073 (ISSN).

Abstract | Links | BibTeX | Tags: AI techniques, Extended reality, generative artificial intelligence, Prototyping, Prototyping process, Scene composition, Software prototyping, State of the art

Artizzu, V.; Carcangiu, A.; Manca, M.; Mattioli, A.; Mereu, J.; Paternò, F.; Santoro, C.; Simeoli, L.; Spano, L. D.

End-User Development for eXtended Reality using a multimodal Intelligent Conversational Agent Proceedings Article

In: N., Wang; A., Bellucci; C., Anthes; P., Daeijavad; J., Friedl-Knirsch; F., Maurer; F., Pointecker; L.D., Spano (Ed.): CEUR Workshop Proc., CEUR-WS, 2024, ISBN: 16130073 (ISSN).

Abstract | Links | BibTeX | Tags: Condition, Context, End-User Development, Event-condition-action, Extended reality, Immersive authoring, Language Model, Large language model, Meta-design, multimodal input, Multimodal inputs, Rule, rules, User interfaces

Kapadia, N.; Gokhale, S.; Nepomuceno, A.; Cheng, W.; Bothwell, S.; Mathews, M.; Shallat, J. S.; Schultz, C.; Gupta, A.

Evaluation of Large Language Model Generated Dialogues for an AI Based VR Nurse Training Simulator Proceedings Article

In: J.Y.C., Chen; G., Fragomeni (Ed.): Lect. Notes Comput. Sci., pp. 200–212, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 03029743 (ISSN); 978-303161040-0 (ISBN).

Abstract | Links | BibTeX | Tags: Bard, ChatGPT, ClaudeAI, Clinical research, Computational Linguistics, Dialogue Generation, Dialogue generations, Education computing, Extended reality, Health care education, Healthcare Education, Language Model, Language processing, Large language model, large language models, Natural Language Processing, Natural language processing systems, Natural languages, Nurse Training Simulation, Nursing, Patient avatar, Patient Avatars, Semantics, Students, Training simulation, Virtual Reality

37 entries « 1 of 2 »