AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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74 entries « 1 of 3 »

2025

Li, Z.; Zhang, H.; Peng, C.; Peiris, R.

Exploring Large Language Model-Driven Agents for Environment-Aware Spatial Interactions and Conversations in Virtual Reality Role-Play Scenarios Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces, VR, pp. 1–11, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833153645-9 (ISBN).

Abstract | Links | BibTeX | Tags: Chatbots, Computer simulation languages, Context- awareness, context-awareness, Digital elevation model, Generative AI, Human-AI Interaction, Language Model, Large language model, large language models, Model agents, Role-play simulation, role-play simulations, Role-plays, Spatial interaction, Virtual environments, Virtual Reality, Virtual-reality environment

Kai, W. -H.; Xing, K. -X.

Video-driven musical composition using large language model with memory-augmented state space Journal Article

In: Visual Computer, vol. 41, no. 5, pp. 3345–3357, 2025, ISSN: 01782789 (ISSN).

Abstract | Links | BibTeX | Tags: 'current, Associative storage, Augmented Reality, Augmented state space, Computer simulation languages, Computer system recovery, Distributed computer systems, HTTP, Language Model, Large language model, Long-term video-to-music generation, Mamba, Memory architecture, Memory-augmented, Modeling languages, Music, Musical composition, Natural language processing systems, Object oriented programming, Performance, Problem oriented languages, State space, State-space

Shoa, A.; Friedman, D.

Milo: an LLM-based virtual human open-source platform for extended reality Journal Article

In: Frontiers in Virtual Reality, vol. 6, 2025, ISSN: 26734192 (ISSN).

Abstract | Links | BibTeX | Tags: Large language model, open-source, Virtual agent, virtual human, Virtual Reality, XR

Sousa, R. T.; Oliveira, E. A. M.; Cintra, L. M. F.; Filho, A. R. G.

Transformative Technologies for Rehabilitation: Leveraging Immersive and AI-Driven Solutions to Reduce Recidivism and Promote Decent Work Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 168–171, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833151484-6 (ISBN).

Abstract | Links | BibTeX | Tags: AI- Driven Rehabilitation, Artificial intelligence- driven rehabilitation, Emotional intelligence, Engineering education, Generative AI, generative artificial intelligence, Immersive, Immersive technologies, Immersive Technology, Language Model, Large language model, large language models, Skills development, Social Reintegration, Social skills, Sociology, Vocational training

Huang, D.; Ge, M.; Xiang, K.; Zhang, X.; Yang, H.

Privacy Preservation of Large Language Models in the Metaverse Era: Research Frontiers, Categorical Comparisons, and Future Directions Proceedings Article

In: Int J Network Manage, John Wiley and Sons Ltd, 2025, ISBN: 10557148 (ISSN).

Abstract | Links | BibTeX | Tags: Adversarial networks, Computational Linguistics, Cryptography, Differential privacies, Excel, Language Model, Large language model, large language models, Life cycle, Metaverse, Metaverses, Natural language processing systems, Natural languages, Privacy preservation, Privacy protection, Research frontiers

Behravan, M.; Gračanin, D.

From Voices to Worlds: Developing an AI-Powered Framework for 3D Object Generation in Augmented Reality Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 150–155, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833151484-6 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, 3D object, 3D Object Generation, 3D reconstruction, Augmented Reality, Cutting edges, Generative AI, Interactive computer systems, Language Model, Large language model, large language models, matrix, Multilingual speech interaction, Real- time, Speech enhancement, Speech interaction, Volume Rendering

Sabir, A.; Hussain, R.; Pedro, A.; Park, C.

Personalized construction safety training system using conversational AI in virtual reality Journal Article

In: Automation in Construction, vol. 175, 2025, ISSN: 09265805 (ISSN).

Abstract | Links | BibTeX | Tags: Construction safety, Construction safety training, Conversational AI, Digital elevation model, Helmet mounted displays, Language Model, Large language model, large language models, Personalized safety training, Personnel training, Safety training, Training Systems, Virtual environments, Virtual Reality, Workers'

Lau, K. H. C.; Bozkir, E.; Gao, H.; Kasneci, E.

Evaluating Usability and Engagement of Large Language Models in Virtual Reality for Traditional Scottish Curling Proceedings Article

In: A., Del Bue; C., Canton; J., Pont-Tuset; T., Tommasi (Ed.): Lect. Notes Comput. Sci., pp. 177–195, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303191571-0 (ISBN).

Abstract | Links | BibTeX | Tags: Chatbots, Cultural heritages, Digital Cultural Heritage, Digital cultural heritages, Educational robots, Engineering education, Heritage education, Historic Preservation, Language Model, Large language model, large language models, Learning outcome, Model-based OPC, Usability engineering, User Engagement, Virtual Reality, Virtual-reality environment, Virtualization

Lakehal, A.; Alti, A.; Annane, B.

CORES: Context-Aware Emotion-Driven Recommendation System-Based LLM to Improve Virtual Shopping Experiences Journal Article

In: Future Internet, vol. 17, no. 2, 2025, ISSN: 19995903 (ISSN).

Abstract | Links | BibTeX | Tags: Context, Context-Aware, Customisation, Decisions makings, E- commerces, e-commerce, Emotion, emotions, Language Model, Large language model, LLM, Recommendation, Virtual environments, Virtual Reality, Virtual shopping

Gatti, E.; Giunchi, D.; Numan, N.; Steed, A.

Around the Virtual Campfire: Early UX Insights into AI-Generated Stories in VR Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 136–141, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833152157-8 (ISBN).

Abstract | Links | BibTeX | Tags: Generative AI, Images synthesis, Immersive, Interactive Environments, Language Model, Large language model, Storytelling, User input, User study, Users' experiences, Virtual environments, VR

Guo, H.; Liu, Z.; Tang, C.; Zhang, X.

An Interactive Framework for Personalized Navigation Based on Metacosmic Cultural Tourism and Large Model Fine-Tuning Journal Article

In: IEEE Access, vol. 13, pp. 81450–81461, 2025, ISSN: 21693536 (ISSN).

Abstract | Links | BibTeX | Tags: Cultural informations, Digital Cultural Heritage, Digital cultural heritages, Digital guide, Fine tuning, fine-tuning, Historical monuments, Language Model, Large language model, Leisure, Metacosmic cultural tourism, Multimodal Interaction, Tourism, Virtual tour

Oliveira, E. A. Masasi De; Sousa, R. T.; Bastos, A. A.; Cintra, L. Martins De Freitas; Filho, A. R. G.

Immersive Virtual Museums with Spatially-Aware Retrieval-Augmented Generation Proceedings Article

In: IMX - Proc. ACM Int. Conf. Interact. Media Experiences, pp. 437–440, Association for Computing Machinery, Inc, 2025, ISBN: 979-840071391-0 (ISBN).

Abstract | Links | BibTeX | Tags: Association reactions, Behavioral Research, Generation systems, Geographics, Human computer interaction, Human engineering, Immersive, Information Retrieval, Interactive computer graphics, Language Model, Large language model, large language models, Museums, Retrieval-Augmented Generation, Search engines, Spatially aware, User interfaces, Virtual environments, Virtual museum, Virtual museum., Virtual Reality, Visual Attention, Visual languages

Angelopoulos, J.; Manettas, C.; Alexopoulos, K.

Industrial Maintenance Optimization Based on the Integration of Large Language Models (LLM) and Augmented Reality (AR) Proceedings Article

In: K., Alexopoulos; S., Makris; P., Stavropoulos (Ed.): Lect. Notes Mech. Eng., pp. 197–205, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 21954356 (ISSN); 978-303186488-9 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Competition, Cost reduction, Critical path analysis, Crushed stone plants, Generative AI, generative artificial intelligence, Human expertise, Industrial equipment, Industrial maintenance, Language Model, Large language model, Maintenance, Maintenance optimization, Maintenance procedures, Manufacturing data processing, Potential errors, Problem oriented languages, Scheduled maintenance, Shopfloors, Solar power plants

Xu, F.; Zhou, T.; Nguyen, T.; Bao, H.; Lin, C.; Du, J.

Integrating augmented reality and LLM for enhanced cognitive support in critical audio communications Journal Article

In: International Journal of Human Computer Studies, vol. 194, 2025, ISSN: 10715819 (ISSN).

Abstract | Links | BibTeX | Tags: Audio communications, Augmented Reality, Cognitive loads, Cognitive support, Decisions makings, Language Model, Large language model, LLM, Logic reasoning, Maintenance, Operations and maintenance, Oral communication, Situational awareness

Aloudat, M. Z.; Aboumadi, A.; Soliman, A.; Al-Mohammed, H. A.; Al-Ali, M.; Mahgoub, A.; Barhamgi, M.; Yaacoub, E.

Metaverse Unbound: A Survey on Synergistic Integration Between Semantic Communication, 6G, and Edge Learning Journal Article

In: IEEE Access, vol. 13, pp. 58302–58350, 2025, ISSN: 21693536 (ISSN).

Abstract | Links | BibTeX | Tags: 6g wireless system, 6G wireless systems, Augmented Reality, Block-chain, Blockchain, Blockchain technology, Digital Twin Technology, Edge learning, Extended reality (XR), Language Model, Large language model, large language models (LLMs), Metaverse, Metaverses, Semantic communication, Virtual environments, Wireless systems

Zhang, G.; Wang, Y.; Luo, C.; Xu, S.; Ming, Y.; Peng, J.; Zhang, M.

Visual Harmony: LLM’s Power in Crafting Coherent Indoor Scenes from Images Proceedings Article

In: Z., Lin; H., Zha; M.-M., Cheng; R., He; C.-L., Liu; K., Ubul; W., Silamu; J., Zhou (Ed.): Lect. Notes Comput. Sci., pp. 3–17, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-981978507-0 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Depth perception, Indoor scene generation, Input image, Language Model, Large language model, Metaverses, Point-clouds, Power, Scene completion, Scene Generation, Scene-graphs, Semantic Segmentation, Semantics, Virtual Reality, Visual languages

Häfner, P.; Eisenlohr, F.; Karande, A.; Grethler, M.; Mukherjee, A.; Tran, N.

Leveraging Virtual Prototypes for Training Data Collection in LLM-Based Voice User Interface Development for Machines Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 281–285, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833152157-8 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Behavioral Research, Data collection, Language Model, Large language model, large language models, Model-based OPC, Training data, User interface development, Virtual environments, Virtual Prototype, Virtual Prototyping, Virtual Reality, Voice User Interface, Voice User Interfaces, Wizard of Oz, Wizard-of-Oz Method

Chen, J.; Wu, X.; Lan, T.; Li, B.

LLMER: Crafting Interactive Extended Reality Worlds with JSON Data Generated by Large Language Models Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 2715–2724, 2025, ISSN: 10772626 (ISSN).

Abstract | Links | BibTeX | Tags: % reductions, 3D modeling, algorithm, Algorithms, Augmented Reality, Coding errors, Computer graphics, Computer interaction, computer interface, Computer simulation languages, Extended reality, generative artificial intelligence, human, Human users, human-computer interaction, Humans, Imaging, Immersive, Language, Language Model, Large language model, large language models, Metadata, Natural Language Processing, Natural language processing systems, Natural languages, procedures, Script generation, Spatio-temporal data, Three dimensional computer graphics, Three-Dimensional, three-dimensional imaging, User-Computer Interface, Virtual Reality

Carcangiu, A.; Manca, M.; Mereu, J.; Santoro, C.; Simeoli, L.; Spano, L. D.

Conversational Rule Creation in XR: User’s Strategies in VR and AR Automation Proceedings Article

In: C., Santoro; A., Schmidt; M., Matera; A., Bellucci (Ed.): Lect. Notes Comput. Sci., pp. 59–79, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303195451-1 (ISBN).

Abstract | Links | BibTeX | Tags: 'current, Automation, Chatbots, Condition, End-User Development, Extended reality, Human computer interaction, Immersive authoring, Language Model, Large language model, large language models, Rule, Rule-based approach, rules, User interfaces

Buldu, K. B.; Özdel, S.; Lau, K. H. Carrie; Wang, M.; Saad, D.; Schönborn, S.; Boch, A.; Kasneci, E.; Bozkir, E.

CUIfy the XR: An Open-Source Package to Embed LLM-Powered Conversational Agents in XR Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 192–197, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833152157-8 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Computational Linguistics, Conversational user interface, conversational user interfaces, Extended reality, Head-mounted-displays, Helmet mounted displays, Language Model, Large language model, large language models, Non-player character, non-player characters, Open source software, Personnel training, Problem oriented languages, Speech models, Speech-based interaction, Text to speech, Unity, Virtual environments, Virtual Reality

Suzuki, R.; Gonzalez-Franco, M.; Sra, M.; Lindlbauer, D.

Everyday AR through AI-in-the-Loop Proceedings Article

In: Conf Hum Fact Comput Syst Proc, Association for Computing Machinery, 2025, ISBN: 979-840071395-8 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Augmented reality content, Augmented reality hardware, Computer vision, Content creation, Context-Aware, Generative AI, generative artificial intelligence, Human-AI Interaction, Human-artificial intelligence interaction, Language Model, Large language model, large language models, machine learning, Machine-learning, Mixed reality, Virtual Reality, Virtualization

Alibrahim, Y.; Ibrahim, M.; Gurdayal, D.; Munshi, M.

AI speechbots and 3D segmentations in virtual reality improve radiology on-call training in resource-limited settings Journal Article

In: Intelligence-Based Medicine, vol. 11, 2025, ISSN: 26665212 (ISSN).

Abstract | Links | BibTeX | Tags: 3D segmentation, AI speechbots, Article, artificial intelligence chatbot, ChatGPT, computer assisted tomography, Deep learning, headache, human, Image segmentation, interventional radiology, Large language model, Likert scale, nausea, Proof of concept, prospective study, radiology, radiology on call training, resource limited setting, Teaching, Training, ultrasound, Virtual Reality, voice recognition

Nygren, T.; Samuelsson, M.; Hansson, P. -O.; Efimova, E.; Bachelder, S.

AI Versus Human Feedback in Mixed Reality Simulations: Comparing LLM and Expert Mentoring in Preservice Teacher Education on Controversial Issues Journal Article

In: International Journal of Artificial Intelligence in Education, 2025, ISSN: 15604292 (ISSN).

Abstract | Links | BibTeX | Tags: AI-generated feedback, Controversial issue in social study education, Controversial issues in social studies education, Curricula, Domain knowledge, Economic and social effects, Expert systems, Generative AI, Human engineering, Knowledge engineering, Language Model, Large language model, large language models (LLMs), Mixed reality, Mixed reality simulation, Mixed reality simulation (MRS), Pedagogical content knowledge, Pedagogical content knowledge (PCK), Personnel training, Preservice teachers, Social studies education, Teacher training, Teacher training simulation, Teacher training simulations, Teaching, Training simulation

Bendarkawi, J.; Ponce, A.; Mata, S. C.; Aliu, A.; Liu, Y.; Zhang, L.; Liaqat, A.; Rao, V. N.; Monroy-Hernández, A.

ConversAR: Exploring Embodied LLM-Powered Group Conversations in Augmented Reality for Second Language Learners Proceedings Article

In: Conf Hum Fact Comput Syst Proc, Association for Computing Machinery, 2025, ISBN: 979-840071395-8 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Augmented Reality (AR), Embodied agent, Embodied Agents, Language learning, Language Model, Large language model, large language models (LLMs), Population dynamics, Second language, Second Language Acquisition, Second language learners, Social dynamics, Turn-taking

Mereu, J.; Artizzu, V.; Carcangiu, A.; Spano, L. D.; Simeoli, L.; Mattioli, A.; Manca, M.; Santoro, C.; Paternò, F.

Empowering End-User in Creating eXtended Reality Content with a Conversational Chatbot Proceedings Article

In: L., Zaina; J.C., Campos; D., Spano; K., Luyten; P., Palanque; G., Veer; A., Ebert; S.R., Humayoun; V., Memmesheimer (Ed.): Lect. Notes Comput. Sci., pp. 126–137, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303191759-2 (ISBN).

Abstract | Links | BibTeX | Tags: Context, End-User Development, End-Users, Event condition action rules, Event-condition-action rules, Extended reality, Immersive authoring, Language Model, Large language model, Meta-design, multimodal input, Multimodal inputs, Virtualization

74 entries « 1 of 3 »