AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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2025

Li, Z.; Zhang, H.; Peng, C.; Peiris, R.

Exploring Large Language Model-Driven Agents for Environment-Aware Spatial Interactions and Conversations in Virtual Reality Role-Play Scenarios Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces, VR, pp. 1–11, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833153645-9 (ISBN).

Abstract | Links | BibTeX | Tags: Chatbots, Computer simulation languages, Context- awareness, context-awareness, Digital elevation model, Generative AI, Human-AI Interaction, Language Model, Large language model, large language models, Model agents, Role-play simulation, role-play simulations, Role-plays, Spatial interaction, Virtual environments, Virtual Reality, Virtual-reality environment

Nasser, M.; Gaglio, G. F.; Seidita, V.; Chella, A.

The Art of Replication: Lifelike Avatars with Personalized Conversational Style Journal Article

In: Robotics, vol. 14, no. 3, 2025, ISSN: 22186581 (ISSN).

Abstract | Links | BibTeX | Tags: Avatar, large language models, Metaverse

Sousa, R. T.; Oliveira, E. A. M.; Cintra, L. M. F.; Filho, A. R. G.

Transformative Technologies for Rehabilitation: Leveraging Immersive and AI-Driven Solutions to Reduce Recidivism and Promote Decent Work Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 168–171, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833151484-6 (ISBN).

Abstract | Links | BibTeX | Tags: AI- Driven Rehabilitation, Artificial intelligence- driven rehabilitation, Emotional intelligence, Engineering education, Generative AI, generative artificial intelligence, Immersive, Immersive technologies, Immersive Technology, Language Model, Large language model, large language models, Skills development, Social Reintegration, Social skills, Sociology, Vocational training

Huang, D.; Ge, M.; Xiang, K.; Zhang, X.; Yang, H.

Privacy Preservation of Large Language Models in the Metaverse Era: Research Frontiers, Categorical Comparisons, and Future Directions Proceedings Article

In: Int J Network Manage, John Wiley and Sons Ltd, 2025, ISBN: 10557148 (ISSN).

Abstract | Links | BibTeX | Tags: Adversarial networks, Computational Linguistics, Cryptography, Differential privacies, Excel, Language Model, Large language model, large language models, Life cycle, Metaverse, Metaverses, Natural language processing systems, Natural languages, Privacy preservation, Privacy protection, Research frontiers

Behravan, M.; Gračanin, D.

From Voices to Worlds: Developing an AI-Powered Framework for 3D Object Generation in Augmented Reality Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 150–155, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833151484-6 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, 3D object, 3D Object Generation, 3D reconstruction, Augmented Reality, Cutting edges, Generative AI, Interactive computer systems, Language Model, Large language model, large language models, matrix, Multilingual speech interaction, Real- time, Speech enhancement, Speech interaction, Volume Rendering

Sabir, A.; Hussain, R.; Pedro, A.; Park, C.

Personalized construction safety training system using conversational AI in virtual reality Journal Article

In: Automation in Construction, vol. 175, 2025, ISSN: 09265805 (ISSN).

Abstract | Links | BibTeX | Tags: Construction safety, Construction safety training, Conversational AI, Digital elevation model, Helmet mounted displays, Language Model, Large language model, large language models, Personalized safety training, Personnel training, Safety training, Training Systems, Virtual environments, Virtual Reality, Workers'

Lau, K. H. C.; Bozkir, E.; Gao, H.; Kasneci, E.

Evaluating Usability and Engagement of Large Language Models in Virtual Reality for Traditional Scottish Curling Proceedings Article

In: A., Del Bue; C., Canton; J., Pont-Tuset; T., Tommasi (Ed.): Lect. Notes Comput. Sci., pp. 177–195, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303191571-0 (ISBN).

Abstract | Links | BibTeX | Tags: Chatbots, Cultural heritages, Digital Cultural Heritage, Digital cultural heritages, Educational robots, Engineering education, Heritage education, Historic Preservation, Language Model, Large language model, large language models, Learning outcome, Model-based OPC, Usability engineering, User Engagement, Virtual Reality, Virtual-reality environment, Virtualization

Oliveira, E. A. Masasi De; Sousa, R. T.; Bastos, A. A.; Cintra, L. Martins De Freitas; Filho, A. R. G.

Immersive Virtual Museums with Spatially-Aware Retrieval-Augmented Generation Proceedings Article

In: IMX - Proc. ACM Int. Conf. Interact. Media Experiences, pp. 437–440, Association for Computing Machinery, Inc, 2025, ISBN: 979-840071391-0 (ISBN).

Abstract | Links | BibTeX | Tags: Association reactions, Behavioral Research, Generation systems, Geographics, Human computer interaction, Human engineering, Immersive, Information Retrieval, Interactive computer graphics, Language Model, Large language model, large language models, Museums, Retrieval-Augmented Generation, Search engines, Spatially aware, User interfaces, Virtual environments, Virtual museum, Virtual museum., Virtual Reality, Visual Attention, Visual languages

Häfner, P.; Eisenlohr, F.; Karande, A.; Grethler, M.; Mukherjee, A.; Tran, N.

Leveraging Virtual Prototypes for Training Data Collection in LLM-Based Voice User Interface Development for Machines Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 281–285, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833152157-8 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Behavioral Research, Data collection, Language Model, Large language model, large language models, Model-based OPC, Training data, User interface development, Virtual environments, Virtual Prototype, Virtual Prototyping, Virtual Reality, Voice User Interface, Voice User Interfaces, Wizard of Oz, Wizard-of-Oz Method

Chen, J.; Wu, X.; Lan, T.; Li, B.

LLMER: Crafting Interactive Extended Reality Worlds with JSON Data Generated by Large Language Models Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 2715–2724, 2025, ISSN: 10772626 (ISSN).

Abstract | Links | BibTeX | Tags: % reductions, 3D modeling, algorithm, Algorithms, Augmented Reality, Coding errors, Computer graphics, Computer interaction, computer interface, Computer simulation languages, Extended reality, generative artificial intelligence, human, Human users, human-computer interaction, Humans, Imaging, Immersive, Language, Language Model, Large language model, large language models, Metadata, Natural Language Processing, Natural language processing systems, Natural languages, procedures, Script generation, Spatio-temporal data, Three dimensional computer graphics, Three-Dimensional, three-dimensional imaging, User-Computer Interface, Virtual Reality

Carcangiu, A.; Manca, M.; Mereu, J.; Santoro, C.; Simeoli, L.; Spano, L. D.

Conversational Rule Creation in XR: User’s Strategies in VR and AR Automation Proceedings Article

In: C., Santoro; A., Schmidt; M., Matera; A., Bellucci (Ed.): Lect. Notes Comput. Sci., pp. 59–79, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303195451-1 (ISBN).

Abstract | Links | BibTeX | Tags: 'current, Automation, Chatbots, Condition, End-User Development, Extended reality, Human computer interaction, Immersive authoring, Language Model, Large language model, large language models, Rule, Rule-based approach, rules, User interfaces

Buldu, K. B.; Özdel, S.; Lau, K. H. Carrie; Wang, M.; Saad, D.; Schönborn, S.; Boch, A.; Kasneci, E.; Bozkir, E.

CUIfy the XR: An Open-Source Package to Embed LLM-Powered Conversational Agents in XR Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 192–197, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833152157-8 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Computational Linguistics, Conversational user interface, conversational user interfaces, Extended reality, Head-mounted-displays, Helmet mounted displays, Language Model, Large language model, large language models, Non-player character, non-player characters, Open source software, Personnel training, Problem oriented languages, Speech models, Speech-based interaction, Text to speech, Unity, Virtual environments, Virtual Reality

Suzuki, R.; Gonzalez-Franco, M.; Sra, M.; Lindlbauer, D.

Everyday AR through AI-in-the-Loop Proceedings Article

In: Conf Hum Fact Comput Syst Proc, Association for Computing Machinery, 2025, ISBN: 979-840071395-8 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Augmented reality content, Augmented reality hardware, Computer vision, Content creation, Context-Aware, Generative AI, generative artificial intelligence, Human-AI Interaction, Human-artificial intelligence interaction, Language Model, Large language model, large language models, machine learning, Machine-learning, Mixed reality, Virtual Reality, Virtualization

Chen, J.; Grubert, J.; Kristensson, P. O.

Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces, VR, pp. 206–216, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833153645-9 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, 3D reconstruction, 3D scene editing, 3D scenes, Computer simulation languages, Editing systems, Immersive environment, Interaction pattern, Interaction strategy, Language Model, Large language model, large language models, Multimodal Interaction, Scene editing, Three dimensional computer graphics, Virtual environments, Virtual Reality

Kim, Y.; Aamir, Z.; Singh, M.; Boorboor, S.; Mueller, K.; Kaufman, A. E.

Explainable XR: Understanding User Behaviors of XR Environments Using LLM-Assisted Analytics Framework Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 2756–2766, 2025, ISSN: 10772626 (ISSN).

Abstract | Links | BibTeX | Tags: adult, Agnostic, Article, Assistive, Cross Reality, Data Analytics, Data collection, data interpretation, Data recording, Data visualization, Extended reality, human, Language Model, Large language model, large language models, Multi-modal, Multimodal Data Collection, normal human, Personalized assistive technique, Personalized Assistive Techniques, recorder, Spatio-temporal data, therapy, user behavior, User behaviors, Virtual addresses, Virtual environments, Virtual Reality, Visual analytics, Visual languages

Xing, Y.; Liu, Q.; Wang, J.; Gómez-Zará, D.

sMoRe: Spatial Mapping and Object Rendering Environment Proceedings Article

In: Int Conf Intell User Interfaces Proc IUI, pp. 115–119, Association for Computing Machinery, 2025, ISBN: 979-840071409-2 (ISBN).

Abstract | Links | BibTeX | Tags: Generative adversarial networks, Generative AI, Language Model, Large language model, large language models, Mapping, Mixed reality, Mixed-reality environment, Object rendering, Rendering (computer graphics), Space Manipulation, Spatial mapping, Spatial objects, Users' experiences, Virtual environments, Virtual objects

Gao, H.; Xie, Y.; Kasneci, E.

PerVRML: ChatGPT-Driven Personalized VR Environments for Machine Learning Education Journal Article

In: International Journal of Human-Computer Interaction, 2025, ISSN: 10447318 (ISSN).

Abstract | Links | BibTeX | Tags: Backpropagation, ChatGPT, Curricula, Educational robots, Immersive learning, Interactive learning, Language Model, Large language model, large language models, Learning mode, Machine learning education, Machine-learning, Personalized learning, Support vector machines, Teaching, Virtual Reality, Virtual-reality environment, Virtualization

Fang, A.; Chhabria, H.; Maram, A.; Zhu, H.

Social Simulation for Everyday Self-Care: Design Insights from Leveraging VR, AR, and LLMs for Practicing Stress Relief Proceedings Article

In: Conf Hum Fact Comput Syst Proc, Association for Computing Machinery, 2025, ISBN: 979-840071394-1 (ISBN).

Abstract | Links | BibTeX | Tags: design, Design insights, Language Model, Large language model, large language models, Mental health, Peer support, Professional supports, Self-care, Social simulations, Speed dating, Virtual environments, Virtual Reality, Well being

2024

Gkournelos, C.; Konstantinou, C.; Angelakis, P.; Michalos, G.; Makris, S.

Enabling Seamless Human-Robot Collaboration in Manufacturing Using LLMs Proceedings Article

In: A., Wagner; K., Alexopoulos; S., Makris (Ed.): Lect. Notes Mech. Eng., pp. 81–89, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 21954356 (ISSN); 978-303157495-5 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Collaboration capabilities, Computational Linguistics, Human operator, Human-Robot Collaboration, Industrial research, Industrial robots, Intelligent robots, Language Model, Large language model, large language models, Manufacturing environments, Programming robots, Reality interface, Research papers, Robot programming, User friendly

Liu, X. B.; Li, J. N.; Kim, D.; Chen, X.; Du, R.

Human I/O: Towards a Unified Approach to Detecting Situational Impairments Proceedings Article

In: Conf Hum Fact Comput Syst Proc, Association for Computing Machinery, 2024, ISBN: 979-840070330-0 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Computational Linguistics, Context awareness, Context- awareness, In contexts, Language Model, Large language model, large language models, Multi tasking, Multimodal sensing, Situational impairment, situational impairments, Specific tasks, Unified approach, User interfaces, Users' experiences, Video recording

Vasic, I.; Fill, H. -G.; Quattrini, R.; Pierdicca, R.

LLM-Aided Museum Guide: Personalized Tours Based on User Preferences Proceedings Article

In: L.T., De Paolis; P., Arpaia; M., Sacco (Ed.): Lect. Notes Comput. Sci., pp. 249–262, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 03029743 (ISSN); 978-303171709-3 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence techniques, Automated process, Cultural heritages, Extended reality, Language Model, Large language model, large language models, Modeling languages, Museum guide, User's preferences, Virtual environments, Virtual museum, Virtual museums, Virtual tour

Bao, Y.; Gao, N.; Weng, D.; Chen, J.; Tian, Z.

MuseGesture: A Framework for Gesture Synthesis by Virtual Agents in VR Museum Guides Proceedings Article

In: U., Eck; M., Sra; J., Stefanucci; M., Sugimoto; M., Tatzgern; I., Williams (Ed.): Proc. - IEEE Int. Symp. Mixed Augment. Real. Adjunct, ISMAR-Adjunct, pp. 337–338, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-833150691-9 (ISBN).

Abstract | Links | BibTeX | Tags: Adversarial machine learning, Embeddings, Gesture Generation, Intelligent Agents, Intelligent systems, Intelligent virtual agents, Language generation, Language Model, Large language model, large language models, Museum guide, Reinforcement Learning, Reinforcement learnings, Robust language understanding, Virtual agent, Virtual Agents, Virtual environments, Virtual reality museum guide, VR Museum Guides

Bojić, L.; Ðapić, V.

The Interplay of Social and Robotics Theories in AGI Alignment: Navigating the Digital City Through Simulation-based Multi-Agent Systems Proceedings Article

In: N., Zdravkovic; University, Belgrade Tadeusa Koscuska 63 Belgrade Metropolitan; D., Domazet; University, Tadeusa Koscuska 63 Belgrade Belgrade Metropolitan; S., Lopez-Pernas; of Eastern Finland, Yliopistokatu-2 Joensuu University; M.A., Conde; de Vegazana S/N University of Leon, Leon Campus; P., Vijayakumar (Ed.): CEUR Workshop Proc., pp. 58–63, CEUR-WS, 2024, ISBN: 16130073 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial general intelligence, Artificial general intelligences, Autonomous agents, Decision making, Decision theory, Decisions makings, Human values, Intelligent Agents, Language Model, Large language model, large language models, Multi agent systems, Philosophical aspects, Robotic theory, Robotics, Robotics Theories, Simulation based approaches, Simulation platform, Simulation-Based Approach, Smart city, Social Theories, Social theory, Theoretical framework, Virtual cities, Virtual Reality

Guo, Y.; Hou, K.; Yan, Z.; Chen, H.; Xing, G.; Jiang, X.

Sensor2Scene: Foundation Model-Driven Interactive Realities Proceedings Article

In: Proc. - IEEE Int. Workshop Found. Model. Cyber-Phys. Syst. Internet Things, FMSys, pp. 13–19, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835036345-6 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, Augmented Reality, Computational Linguistics, Data integration, Data visualization, Foundation models, Generative model, Language Model, Large language model, large language models, Model-driven, Sensor Data Integration, Sensors data, Text-to-3d generative model, Text-to-3D Generative Models, Three dimensional computer graphics, User interaction, User Interaction in AR, User interaction in augmented reality, User interfaces, Virtual Reality, Visualization

Izquierdo-Domenech, J.; Linares-Pellicer, J.; Ferri-Molla, I.

Virtual Reality and Language Models, a New Frontier in Learning Journal Article

In: International Journal of Interactive Multimedia and Artificial Intelligence, vol. 8, no. 5, pp. 46–54, 2024, ISSN: 19891660 (ISSN).

Abstract | Links | BibTeX | Tags: large language models, RetrievalAugmented Generation, Virtual Reality

45 entries « 1 of 2 »