AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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2024

Yin, Z.; Wang, Y.; Papatheodorou, T.; Hui, P.

Text2VRScene: Exploring the Framework of Automated Text-driven Generation System for VR Experience Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces, VR, pp. 701–711, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835037402-5 (ISBN).

Abstract | Links | BibTeX | Tags: Automated systems, Automation, Digital contents, Generation systems, Generative model, Human computer interaction, Human computer interaction (HCI), Human-centered computing, Interaction paradigm, Interaction paradigms, Interaction techniques, Language Model, Natural language processing systems, Text input, User interfaces, Virtual Reality

Lin, Y.; Gao, Z.; Du, H.; Niyato, D.; Kang, J.; Xiong, Z.; Zheng, Z.

Blockchain-Based Efficient and Trustworthy AIGC Services in Metaverse Journal Article

In: IEEE Transactions on Services Computing, vol. 17, no. 5, pp. 2067–2079, 2024, ISSN: 19391374 (ISSN).

Abstract | Links | BibTeX | Tags: AI-generated content, Block-chain, Blockchain, Computational modelling, Content services, Data Mining, Digital contents, Information Management, Metaverse, Metaverses, Resource management, Semantic communication, Semantics, Virtual Reality

2023

Lin, Y.; Gao, Z.; Du, H.; Niyato, D.

Blockchain-Aided AI-Generated Content Services: Stackelberg Game-Based Content Caching Approach Proceedings Article

In: C., Ardagna; B., Benatallah; H., Bian; C.K., Chang; R.N., Chang; J., Fan; G.C., Fox; Z., Jin; X., Liu; H., Ludwig; M., Sheng; J., Yang (Ed.): Proc. - IEEE Int. Conf. Web Serv., ICWS, pp. 186–195, Institute of Electrical and Electronics Engineers Inc., 2023, ISBN: 979-835030485-5 (ISBN).

Abstract | Links | BibTeX | Tags: AI-generated content, Block-chain, Blockchain, Caching mechanism, Content caching, Content services, Digital contents, Game-Based, Metaverse, Metaverses, Shared virtual environments, Stackelberg Games, Virtual Reality