AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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29 entries « 1 of 2 »

2025

Chen, J.; Wu, X.; Lan, T.; Li, B.

LLMER: Crafting Interactive Extended Reality Worlds with JSON Data Generated by Large Language Models Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 2715–2724, 2025, ISSN: 10772626 (ISSN), (Publisher: IEEE Computer Society).

Abstract | Links | BibTeX | Tags: % reductions, 3D modeling, algorithm, Algorithms, Augmented Reality, Coding errors, Computer graphics, Computer interaction, computer interface, Computer simulation languages, Extended reality, generative artificial intelligence, human, Human users, human-computer interaction, Humans, Imaging, Immersive, Language, Language Model, Large language model, large language models, Metadata, Natural Language Processing, Natural language processing systems, Natural languages, procedures, Script generation, Spatio-temporal data, Three dimensional computer graphics, Three-Dimensional, three-dimensional imaging, User-Computer Interface, Virtual Reality

Ding, S.; Chen, Y.

RAG-VR: Leveraging Retrieval-Augmented Generation for 3D Question Answering in VR Environments Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 131–136, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331514846 (ISBN).

Abstract | Links | BibTeX | Tags: Ambient intelligence, Computational Linguistics, Computer interaction, Computing methodologies, Computing methodologies-Artificial intelligence-Natural language processing-Natural language generation, Computing methodology-artificial intelligence-natural language processing-natural language generation, Data handling, Formal languages, Human computer interaction, Human computer interaction (HCI), Human-centered computing, Interaction paradigm, Interaction paradigms, Language Model, Language processing, Natural language generation, Natural language processing systems, Natural languages, Virtual Reality, Word processing

Mereu, J.

Using LLMs to enhance end-user development support in XR Proceedings Article

In: V., Paneva; D., Tetteroo; V., Frau; S., Feger; D., Spano; F., Paterno; S., Sauer; M., Manca (Ed.): CEUR Workshop Proc., CEUR-WS, 2025, ISBN: 16130073 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Condition, Configuration, Development support, Development technique, End-User Development, End-Users, Event-condition-action, Event-Condition-Actions, Extended reality, Human computer interaction, Information Systems, Information use, Natural Language, Natural language processing systems, Natural languages, Rule, rules

Kurai, R.; Hiraki, T.; Hiroi, Y.; Hirao, Y.; Perusquía-Hernández, M.; Uchiyama, H.; Kiyokawa, K.

MagicCraft: Natural Language-Driven Generation of Dynamic and Interactive 3D Objects for Commercial Metaverse Platforms Journal Article

In: IEEE Access, vol. 13, pp. 132459–132474, 2025, ISSN: 21693536 (ISSN), (Publisher: Institute of Electrical and Electronics Engineers Inc.).

Abstract | Links | BibTeX | Tags: 3D models, 3D object, 3D Object Generation, 3d-modeling, AI-Assisted Design, Artificial intelligence, Behavioral Research, Content creation, Generative AI, Immersive, Metaverse, Metaverses, Natural language processing systems, Natural languages, Object oriented programming, Three dimensional computer graphics, user experience, User interfaces

Mendoza, A. P.; Quiroga, K. J. Barrios; Celis, S. D. Solano; M., C. G. Quintero

NAIA: A Multi-Technology Virtual Assistant for Boosting Academic Environments—A Case Study Journal Article

In: IEEE Access, vol. 13, pp. 141461–141483, 2025, ISSN: 21693536 (ISSN), (Publisher: Institute of Electrical and Electronics Engineers Inc.).

Abstract | Links | BibTeX | Tags: Academic environment, Artificial intelligence, Case-studies, Computational Linguistics, Computer vision, Digital avatar, Digital avatars, Efficiency, Human computer interaction, Human-AI Interaction, Interactive computer graphics, Language Model, Large language model, large language model (LLM), Learning systems, Natural language processing systems, Personal digital assistants, Personnel training, Population statistics, Speech communication, Speech processing, Speech to text, speech to text (STT), Text to speech, text to speech (TTS), user experience, User interfaces, Virtual assistant, Virtual assistants, Virtual Reality

Paterakis, I.; Manoudaki, N.

Osmosis: Generative AI and XR for the real-time transformation of urban architectural environments Journal Article

In: International Journal of Architectural Computing, 2025, ISSN: 14780771 (ISSN), (Publisher: SAGE Publications Inc.).

Abstract | Links | BibTeX | Tags: Architectural design, Architectural environment, Artificial intelligence, Biodigital design, Case-studies, Computational architecture, Computer architecture, Extended reality, generative artificial intelligence, Immersive, Immersive environment, immersive environments, Natural language processing systems, Real- time, Urban environments, urban planning

Boubakri, F. -E.; Kadri, M.; Kaghat, F. Z.; Azough, A.; Tairi, H.

Exploring 3D Cardiac Anatomy with Text-Based AI Guidance in Virtual Reality Proceedings Article

In: pp. 43–48, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331534899 (ISBN).

Abstract | Links | BibTeX | Tags: 3D cardiac anatomy, 3d heart models, Anatomy education, Anatomy educations, Cardiac anatomy, Collaborative environments, Collaborative learning, Computer aided instruction, Curricula, Design and Development, E-Learning, Education computing, Generative AI, Heart, Immersive environment, Learning systems, Natural language processing systems, Social virtual reality, Students, Teaching, Three dimensional computer graphics, Virtual Reality

Zhao, P.; Wei, X.

The Role of 3D Virtual Humans in Communication and Assisting Students' Learning in Transparent Display Environments: Perspectives of Pre-Service Teachers Proceedings Article

In: Chui, K. T.; Jaikaeo, C.; Niramitranon, J.; Kaewmanee, W.; Ng, K. -K.; Ongkunaruk, P. (Ed.): pp. 319–323, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331595500 (ISBN).

Abstract | Links | BibTeX | Tags: 3D virtual human, Assistive technology, CDIO teaching model, Collaborative learning, Collaborative practices, Display environments, E-Learning, Educational Technology, Engineering education, feedback, Integration, Knowledge delivery, Knowledge transfer, Learning algorithms, Natural language processing systems, Preservice teachers, Psychology computing, Student learning, Students, Teaching, Teaching model, Transparent display environment, Transparent displays, Virtual Reality

Huang, D.; Ge, M.; Xiang, K.; Zhang, X.; Yang, H.

Privacy Preservation of Large Language Models in the Metaverse Era: Research Frontiers, Categorical Comparisons, and Future Directions Journal Article

In: International Journal of Network Management, vol. 35, no. 1, 2025, ISSN: 10557148 (ISSN); 10991190 (ISSN), (Publisher: John Wiley and Sons Ltd).

Abstract | Links | BibTeX | Tags: Adversarial networks, Computational Linguistics, Cryptography, Differential privacies, Excel, Language Model, Large language model, large language models, Life cycle, Metaverse, Metaverses, Natural language processing systems, Natural languages, Privacy preservation, Privacy protection, Research frontiers

Kai, W. -H.; Xing, K. -X.

Video-driven musical composition using large language model with memory-augmented state space Journal Article

In: Visual Computer, vol. 41, no. 5, pp. 3345–3357, 2025, ISSN: 01782789 (ISSN); 14322315 (ISSN), (Publisher: Springer Science and Business Media Deutschland GmbH).

Abstract | Links | BibTeX | Tags: 'current, Associative storage, Augmented Reality, Augmented state space, Computer simulation languages, Computer system recovery, Distributed computer systems, HTTP, Language Model, Large language model, Long-term video-to-music generation, Mamba, Memory architecture, Memory-augmented, Modeling languages, Music, Musical composition, Natural language processing systems, Object oriented programming, Performance, Problem oriented languages, State space, State-space

Guo, P.; Zhang, Q.; Tian, C.; Xue, W.; Feng, X.

Digital Human Techniques for Education Reform Proceedings Article

In: ICETM - Proc. Int. Conf. Educ. Technol. Manag., pp. 173–178, Association for Computing Machinery, Inc, 2025, ISBN: 9798400717468 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Contrastive Learning, Digital elevation model, Digital human technique, Digital Human Techniques, Digital humans, Education Reform, Education reforms, Educational Technology, Express emotions, Federated learning, Human behaviors, Human form models, Human techniques, Immersive, Innovative technology, Modeling languages, Natural language processing systems, Teachers', Teaching, Virtual environments, Virtual humans

Dong, W.; Li, S.; Zheng, P.; Liu, L.; Chen, S.

A 3DGS and LLM-based physical-to-virtual approach for human-robot interactive manufacturing Journal Article

In: Manufacturing Letters, vol. 44, pp. 121–128, 2025, ISSN: 22138463 (ISSN), (Publisher: Elsevier Ltd).

Abstract | Links | BibTeX | Tags: 3D modeling, Gaussian distribution, Gaussians, High level languages, Human computer interaction, Human Robot Interaction, Human robots, Humans-robot interactions, Industrial robots, Language Model, Large language model, Man machine systems, Metaverses, Model-based OPC, Natural language processing systems, Physical-to-virtual, Robot programming, Robotic assembly, Splatting, Three dimensional computer graphics, Three-dimensional gaussian splatting

Xi, Z.; Yao, Z.; Huang, J.; Lu, Z. -Q.; Yan, H.; Mu, T. -J.; Wang, Z.; Xu, Q. -C.

TerraCraft: City-scale generative procedural modeling with natural languages Journal Article

In: Graphical Models, vol. 141, 2025, ISSN: 15240703 (ISSN), (Publisher: Elsevier Inc.).

Abstract | Links | BibTeX | Tags: 3D scene generation, 3D scenes, algorithm, Automation, City layout, City scale, data set, Diffusion Model, Game design, Geometry, High quality, Language, Language Model, Large datasets, Large language model, LLMs, Modeling languages, Natural language processing systems, Procedural modeling, Procedural models, Scene Generation, Three dimensional computer graphics, three-dimensional modeling, urban area, Virtual Reality

B, C. E. Pardo; R, O. I. Iglesias; A, M. D. León; M., C. G. Quintero

EverydAI: Virtual Assistant for Decision-Making in Daily Contexts, Powered by Artificial Intelligence Journal Article

In: Systems, vol. 13, no. 9, 2025, ISSN: 20798954 (ISSN), (Publisher: Multidisciplinary Digital Publishing Institute (MDPI)).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Behavioral Research, Decision making, Decisions makings, Digital avatar, Digital avatars, Information overloads, Informed decision, Interactive computer graphics, Language Model, Large language model, large language models, Natural language processing systems, Natural languages, Object Detection, Object recognition, Objects detection, recommendation systems, Recommender systems, Three dimensional computer graphics, Virtual assistants, Virtual Reality, web scraping, Web scrapings

2024

Cronin, I.

Understanding Generative AI Business Applications: A Guide to Technical Principles and Real-World Applications Book

Apress Media LLC, 2024, ISBN: 979-886880282-9 (ISBN); 979-886880281-2 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Autonomous system, Autonomous systems, Business applications, Computer vision, Decision making, Gaussian Splatting, Gaussians, Generative AI, Language processing, Learning algorithms, Learning systems, machine learning, Machine-learning, Natural Language Processing, Natural Language Processing (NLP), Natural language processing systems, Natural languages, Splatting

Clocchiatti, A.; Fumero, N.; Soccini, A. M.

Character Animation Pipeline based on Latent Diffusion and Large Language Models Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 398–405, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 9798350372021 (ISBN).

Abstract | Links | BibTeX | Tags: Animation, Animation pipeline, Artificial intelligence, Augmented Reality, Character animation, Computational Linguistics, Computer animation, Deep learning, Diffusion, E-Learning, Extended reality, Film production, Generative art, Language Model, Learning systems, Learning techniques, Natural language processing systems, Pipelines, Production pipelines, Virtual Reality

Zhang, Q.; Naradowsky, J.; Miyao, Y.

Self-Emotion Blended Dialogue Generation in Social Simulation Agents Proceedings Article

In: Kawahara, T.; Demberg, V.; Ultes, S.; Inoue, K.; Mehri, S.; Howcroft, D.; Komatani, K. (Ed.): pp. 228–247, Association for Computational Linguistics (ACL), 2024, ISBN: 9798891761612 (ISBN).

Abstract | Links | BibTeX | Tags: Agent behavior, Agents, Computational Linguistics, Decision making, Decisions makings, Dialogue generations, Dialogue strategy, Emotional state, Language Model, Model-driven, Natural language processing systems, Simulation framework, Social psychology, Social simulations, Speech processing, Virtual Reality, Virtual simulation environments

Venkatachalam, N.; Rayana, M.; Vignesh, S. Bala; Prathamesh, S.

Voice-Driven Panoramic Imagery: Real-Time Generative AI for Immersive Experiences Proceedings Article

In: Int. Conf. Intell. Data Commun. Technol. Internet Things, IDCIoT, pp. 1133–1138, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 9798350327533 (ISBN).

Abstract | Links | BibTeX | Tags: Adaptive Visual Experience, First person, First-Person view, generative artificial intelligence, Generative Artificial Intelligence (AI), Image processing, Immersive, Immersive visual scene, Immersive Visual Scenes, Language processing, Natural Language Processing, Natural Language Processing (NLP), Natural language processing systems, Natural languages, Panoramic Images, Patient treatment, Personalized environment, Personalized Environments, Phobia Treatment, Prompt, prompts, Psychological intervention, Psychological Interventions, Real-Time Synthesis, User interaction, User interfaces, Virtual experience, Virtual Experiences, Virtual Reality, Virtual Reality (VR), Virtual-reality headsets, Visual experiences, Visual languages, Visual scene, Voice command, Voice commands, VR Headsets

Yin, Z.; Wang, Y.; Papatheodorou, T.; Hui, P.

Text2VRScene: Exploring the Framework of Automated Text-driven Generation System for VR Experience Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces, VR, pp. 701–711, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 9798350374025 (ISBN).

Abstract | Links | BibTeX | Tags: Automated systems, Automation, Digital contents, Generation systems, Generative model, Human computer interaction, Human computer interaction (HCI), Human-centered computing, Interaction paradigm, Interaction paradigms, Interaction techniques, Language Model, Natural language processing systems, Text input, User interfaces, Virtual Reality

Kapadia, N.; Gokhale, S.; Nepomuceno, A.; Cheng, W.; Bothwell, S.; Mathews, M.; Shallat, J. S.; Schultz, C.; Gupta, A.

Evaluation of Large Language Model Generated Dialogues for an AI Based VR Nurse Training Simulator Proceedings Article

In: J.Y.C., Chen; G., Fragomeni (Ed.): Lect. Notes Comput. Sci., pp. 200–212, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 03029743 (ISSN); 978-303161040-0 (ISBN).

Abstract | Links | BibTeX | Tags: Bard, ChatGPT, ClaudeAI, Clinical research, Computational Linguistics, Dialogue Generation, Dialogue generations, Education computing, Extended reality, Health care education, Healthcare Education, Language Model, Language processing, Large language model, large language models, Natural Language Processing, Natural language processing systems, Natural languages, Nurse Training Simulation, Nursing, Patient avatar, Patient Avatars, Semantics, Students, Training simulation, Virtual Reality

Krauss, C.; Bassbouss, L.; Upravitelev, M.; An, T. -S.; Altun, D.; Reray, L.; Balitzki, E.; Tamimi, T. El; Karagülle, M.

Opportunities and Challenges in Developing Educational AI-Assistants for the Metaverse Proceedings Article

In: R.A., Sottilare; J., Schwarz (Ed.): Lect. Notes Comput. Sci., pp. 219–238, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 03029743 (ISSN); 978-303160608-3 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, AI-assistant, AI-Assistants, Computational Linguistics, Computer aided instruction, Concept-based, E-Learning, Education, Interoperability, Language Model, Large language model, large language models, Learning Environments, Learning systems, Learning Technologies, Learning technology, LLM, Metaverse, Metaverses, Natural language processing systems, Proof of concept, User interfaces, Virtual assistants, Virtual Reality

Pester, A.; Tammaa, A.; Gütl, C.; Steinmaurer, A.; El-Seoud, S. A.

Conversational Agents, Virtual Worlds, and Beyond: A Review of Large Language Models Enabling Immersive Learning Proceedings Article

In: IEEE Global Eng. Edu. Conf., EDUCON, IEEE Computer Society, 2024, ISBN: 21659559 (ISSN); 979-835039402-3 (ISBN).

Abstract | Links | BibTeX | Tags: Computational Linguistics, Computer aided instruction, Conversational Agents, Education, Immersive learning, Language Model, Large language model, Learning systems, Literature reviews, LLM, Metaverse, Metaverses, Natural language processing systems, Pedagogy, Survey literature review, Virtual Reality, Virtual worlds

Jeong, E.; Kim, H.; Park, S.; Yoon, S.; Ahn, J.; Woo, W.

Function-Adaptive Affordance Extraction from 3D Objects Using LLM for Interaction Authoring with Augmented Artifacts Proceedings Article

In: Eck, U.; Sra, M.; Stefanucci, J.; Sugimoto, M.; Tatzgern, M.; Williams, I. (Ed.): Proc. - IEEE Int. Symp. Mixed Augment. Real. Adjunct, ISMAR-Adjunct, pp. 205–208, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 9798331506919 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, Applied computing, Art and humanity, Artificial intelligence, Arts and humanities, Augmented Reality, Computer interaction, Computer vision, Computing methodologies, computing methodology, Human computer interaction, Human computer interaction (HCI), Human-centered computing, Humanities computing, Interaction paradigm, Interaction paradigms, Language processing, Mixed / augmented reality, Mixed reality, Modeling languages, Natural Language Processing, Natural language processing systems, Natural languages, Three dimensional computer graphics

Geurts, E.; Warson, D.; Ruiz, G. Rovelo

Boosting Motivation in Sports with Data-Driven Visualizations in VR Proceedings Article

In: ACM Int. Conf. Proc. Ser., Association for Computing Machinery, 2024, ISBN: 979-840071764-2 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Asynchronoi social interaction, Asynchronous social interaction, Cycling, Data driven, Dynamics, Extended reality, Group dynamics, Language Model, Large language model, large language models, Motivation, Natural language processing systems, Real-world, Real-world data, Social interactions, Sports, User interface, User interfaces, Virtual Reality, Visualization, Visualizations

Tang, Y.; Situ, J.; Huang, Y.

Beyond User Experience: Technical and Contextual Metrics for Large Language Models in Extended Reality Proceedings Article

In: UbiComp Companion - Companion ACM Int. Jt. Conf. Pervasive Ubiquitous Comput., pp. 640–643, Association for Computing Machinery, Inc, 2024, ISBN: 9798400710582 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Computer simulation languages, Evaluation Metrics, Extended reality, Language Model, Large language model, large language models, Mixed reality, Modeling performance, Natural language processing systems, Physical world, Spatial computing, spatial data, user experience, Users' experiences, Virtual environments, Virtual Reality

29 entries « 1 of 2 »