AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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2025

Zhang, Z.; Wang, J.; Chen, J.; Fu, H.; Tong, Z.; Jiang, C.

Diffusion-Based Reinforcement Learning for Cooperative Offloading and Resource Allocation in Multi-UAV Assisted Edge-Enabled Metaverse Journal Article

In: IEEE Transactions on Vehicular Technology, 2025, ISSN: 00189545 (ISSN).

Abstract | Links | BibTeX | Tags: Aerial vehicle, Content creation, Content services, Contrastive Learning, Decision making, Deep learning, Deep reinforcement learning, Diffusion Model, Global industry, Helicopter services, Markov processes, Metaverse, Metaverses, Reinforcement Learning, Reinforcement learnings, Resource allocation, Resources allocation, Typical application, Unmanned aerial vehicle, Unmanned aerial vehicle (UAV), Unmanned aerial vehicles (UAV)

2024

Liew, Z. Q.; Xu, M.; Lim, W. Y. Bryan; Niyato, D.; Kim, D. I.

AI-Generated Bidding for Immersive AIGC Services in Mobile Edge-Empowered Metaverse Proceedings Article

In: Int. Conf. Inf. Networking, pp. 305–309, IEEE Computer Society, 2024, ISBN: 19767684 (ISSN); 979-835033094-6 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence generated bid, Artificial intelligence generated content, Bidding mechanism, Bidding models, Budget constraint, Budget control, Budget-constraint bidding, Constrained optimization, Content services, Immersive, Learning systems, Metaverses, Mobile edge computing, Reinforcement Learning, Semantics, Virtual tour

You, F.; Du, H.; Kang, J.; Ni, W.; Niyato, D.; Jamalipour, A.

Generative AI-aided Reinforcement Learning for Computation Offloading and Privacy Protection in VR-based Multi-Access Edge Computing Proceedings Article

In: Proc. - IEEE Smart World Congr., SWC - IEEE Ubiquitous Intell. Comput., Auton. Trusted Comput., Digit. Twin, Metaverse, Priv. Comput. Data Secur., Scalable Comput. Commun., pp. 2209–2214, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-833152086-1 (ISBN).

Abstract | Links | BibTeX | Tags: Computation offloading, Content services, Differential privacy, Diffusion Model, Edge computing, Generative adversarial networks, Generative diffusion model, generative diffusion models, Inverse problems, Multi-access edge computing, Multiaccess, Policy optimization, Proximal policy optimization, Reinforcement Learning, User privacy, Virtual environments, Virtual Reality

Ling, T.; Yanan, L.; Lei, Z.; Shuzhi, J.; Lixin, H.; Xiaoqun, Y.

Modeling the Competitive Content Service Market from the Perspective of Consumer Preferences: A Game Theory Approach Proceedings Article

In: Int. Conf. Comput. Artif. Intell. Technol., CAIT, pp. 326–332, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-833153089-1 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence-generated content, consumer preference model, Consumer preference modeling, Content service market, Content services, Duopoly game, High quality, Service industry, Service markets, Service provider, Service Quality, Social welfare

Lin, Y.; Gao, Z.; Du, H.; Niyato, D.; Kang, J.; Xiong, Z.; Zheng, Z.

Blockchain-Based Efficient and Trustworthy AIGC Services in Metaverse Journal Article

In: IEEE Transactions on Services Computing, vol. 17, no. 5, pp. 2067–2079, 2024, ISSN: 19391374 (ISSN).

Abstract | Links | BibTeX | Tags: AI-generated content, Block-chain, Blockchain, Computational modelling, Content services, Data Mining, Digital contents, Information Management, Metaverse, Metaverses, Resource management, Semantic communication, Semantics, Virtual Reality

Lee, S.; Park, W.; Lee, K.

Building Knowledge Base of 3D Object Assets Using Multimodal LLM AI Model Proceedings Article

In: Int. Conf. ICT Convergence, pp. 416–418, IEEE Computer Society, 2024, ISBN: 21621233 (ISSN); 979-835036463-7 (ISBN).

Abstract | Links | BibTeX | Tags: 3D object, Asset management, Content services, Exponentials, Information Management, Knowledge Base, Language Model, Large language model, LLM, Multi-modal, Multi-Modal AI, Reusability, Visual effects, XR

2023

Lin, Y.; Gao, Z.; Du, H.; Niyato, D.

Blockchain-Aided AI-Generated Content Services: Stackelberg Game-Based Content Caching Approach Proceedings Article

In: C., Ardagna; B., Benatallah; H., Bian; C.K., Chang; R.N., Chang; J., Fan; G.C., Fox; Z., Jin; X., Liu; H., Ludwig; M., Sheng; J., Yang (Ed.): Proc. - IEEE Int. Conf. Web Serv., ICWS, pp. 186–195, Institute of Electrical and Electronics Engineers Inc., 2023, ISBN: 979-835030485-5 (ISBN).

Abstract | Links | BibTeX | Tags: AI-generated content, Block-chain, Blockchain, Caching mechanism, Content caching, Content services, Digital contents, Game-Based, Metaverse, Metaverses, Shared virtual environments, Stackelberg Games, Virtual Reality