AHCI RESEARCH GROUP
Publications
Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH
Scientific Publications
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2023
Sabatucci, Luca; Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi
Envisioning Digital Practices in the Metaverse: A Methodological Perspective Journal Article
In: Future Internet, vol. 15, no. 12, pp. 394, 2023, ISSN: 1999-5903, (Number: 12 Publisher: Multidisciplinary Digital Publishing Institute).
Abstract | Links | BibTeX | Tags: Digital Practices, Digital Twins, Metaverse, NPC, Social Practices
@article{sabatucci_envisioning_2023,
title = {Envisioning Digital Practices in the Metaverse: A Methodological Perspective},
author = { Luca Sabatucci and Agnese Augello and Giuseppe Caggianese and Luigi Gallo},
url = {https://www.mdpi.com/1999-5903/15/12/394},
doi = {10.3390/fi15120394},
issn = {1999-5903},
year = {2023},
date = {2023-12-01},
urldate = {2023-12-07},
journal = {Future Internet},
volume = {15},
number = {12},
pages = {394},
abstract = {Researchers are exploring methods that exploit digital twins as all-purpose abstractions for sophisticated modelling and simulation, bringing elements of the real world into the virtual realm. Digital twins are essential elements of the digital transformation of society, which mostly benefit manufacturing, smart cities, healthcare contexts, and in general systems that include humans in the loop. As the metaverse concept continues to evolve, the line separating the virtual and the real will progressively fade away. Considering the metaverse’s goal to emulate our social reality, it becomes essential to examine the aspects that characterise real-world interaction practices and explicitly model both physical and social contexts. While the unfolding metaverse may reshape these practices in distinct ways from their real-world counterparts, our position is that it is essential to incorporate social theories into the modelling processes of digital twins within the metaverse. In this work, we discuss our perspective by introducing a digital practice model inspired by the theory of social practice. We illustrate this model by exploiting the scenario of a virtual grocery shop designed to help older adults reduce their social isolation.},
note = {Number: 12
Publisher: Multidisciplinary Digital Publishing Institute},
keywords = {Digital Practices, Digital Twins, Metaverse, NPC, Social Practices},
pubstate = {published},
tppubtype = {article}
}
Dipanda, Albert; Gallo, Luigi; Yetongnon, Kokou (Ed.)
2023 17th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS) Proceedings
IEEE Computer Society, 2023, ISBN: 979-8-3503-7091-1.
Abstract | Links | BibTeX | Tags: Computer graphics, Image processing
@proceedings{dipanda202317thInternational2023,
title = {2023 17th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)},
editor = { Albert Dipanda and Luigi Gallo and Kokou Yetongnon},
url = {https://ieeexplore.ieee.org/servlet/opac?punumber=10472709},
doi = {10.1109/SITIS61268.2023},
isbn = {979-8-3503-7091-1},
year = {2023},
date = {2023-11-10},
urldate = {2024-03-21},
publisher = {IEEE Computer Society},
abstract = {We are pleased to welcome you to SITIS 2023, the seventeenth edition of the IEEE International Conference on Signal-Image Technology & Internet-Based Systems. We thank the authors for their valuable contributions to the conference. SITIS 2023 aims to bring together researchers from the major communities of signal/image processing and information modeling and analysis, and to foster crossdisciplinary collaborations. The conference consists of two tracks: SIVT (Signal & Image and Vision Technology), which focuses on recent developments and evolutions in signal processing, image analysis, vision, coding & authentication, and retrieval techniques; and ISSA (Intelligent Systems Services and Applications), which covers emerging concepts, architectures, protocols, and methodologies for data management on the Web and the Internet of Things technologies that connect unlimited numbers of smart objects. In addition to these tracks, SITIS 2023 also features some workshops that address a wide range of related but more specific topics.},
keywords = {Computer graphics, Image processing},
pubstate = {published},
tppubtype = {proceedings}
}
Gaglio, Giuseppe Fulvio; Augello, Agnese; Pipitone, Arianna; Gallo, Luigi; Sorbello, Rosario; Chella, Antonio
Moral Mediators in the Metaverse: Exploring Artificial Morality through a Talking Cricket Paradigm Best Paper Proceedings Article
In: Bruno, Alessandro; Pipitone, Arianna; Manzotti, Riccardo; Augello, Agnese; Mazzeo, Pier Luigi; Vella, Filippo; Chella, Antonio (Ed.): Proceedings of the 1st Workshop on Artificial Intelligence for Perception and Artificial Consciousness (AIxPAC 2023), pp. 30–43, CEUR, Roma, Italy, 2023, ISSN: 1613-0073.
Abstract | BibTeX | Tags: Artificial intelligence, Virtual Reality
@inproceedings{gaglioMoralMediatorsMetaverse2023a,
title = {Moral Mediators in the Metaverse: Exploring Artificial Morality through a Talking Cricket Paradigm},
author = { Giuseppe Fulvio Gaglio and Agnese Augello and Arianna Pipitone and Luigi Gallo and Rosario Sorbello and Antonio Chella},
editor = { Alessandro Bruno and Arianna Pipitone and Riccardo Manzotti and Agnese Augello and Pier Luigi Mazzeo and Filippo Vella and Antonio Chella},
issn = {1613-0073},
year = {2023},
date = {2023-11-01},
urldate = {2023-11-01},
booktitle = {Proceedings of the 1st Workshop on Artificial Intelligence for Perception and Artificial Consciousness (AIxPAC 2023)},
volume = {3563},
pages = {30–43},
publisher = {CEUR},
address = {Roma, Italy},
series = {CEUR Workshop Proceedings},
abstract = {As technological innovations continue to shape our social interactions, the Metaverse introduces immersive experiences that reflect real-life practices, accessible by users through their avatars. However, these interactions also bring forth potential negative aspects, including discrimination and cyberbullying. While current automatic detection systems exist, educating users on appropriate behaviour remains crucial. Leveraging recent advancements in Artificial Intelligence, the paper focuses on creating virtual AI-controlled moral agents within the Metaverse to guide users in dealing with moral dilemmas. The research aims to understand how such agents impact users’ perceptions and behaviours in ethically challenging virtual environments.},
keywords = {Artificial intelligence, Virtual Reality},
pubstate = {published},
tppubtype = {inproceedings}
}
Sabatucci, Luca; Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi
Digital Practices: Introducing Social Dimension in Digital Twins Proceedings Article
In: 2023 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE), pp. 52–57, IEEE, Milano, Italy, 2023, ISBN: 9798350300802.
Abstract | Links | BibTeX | Tags: Cyber-Physical Systems, Digital Twins, Elderly
@inproceedings{sabatucciDigitalPracticesIntroducing2023,
title = {Digital Practices: Introducing Social Dimension in Digital Twins},
author = { Luca Sabatucci and Agnese Augello and Giuseppe Caggianese and Luigi Gallo},
url = {https://ieeexplore.ieee.org/document/10405710/},
doi = {10.1109/MetroXRAINE58569.2023.10405710},
isbn = {9798350300802},
year = {2023},
date = {2023-10-25},
urldate = {2024-02-19},
booktitle = {2023 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE)},
pages = {52–57},
publisher = {IEEE},
address = {Milano, Italy},
abstract = {Digital Twin is one of the key components of society's digital transformation and a promising paradigm to support the development of cyber-physical systems. Currently, researchers are investigating methodologies that exploit Digital Twins as general-purpose abstractions for complex modelling and simulation. This paper explores the idea of explicitly representing the physical and social context in cyber-physical systems through dynamic digital entities. To this aim, we introduce the concept of Digital Practice as a shared (social) digital concept, highlighting how reality is not merely described by the state of physical objects (digital twins) but also by connections among them. We illustrate this concept by exploiting an assistance scenario for the elderly.},
keywords = {Cyber-Physical Systems, Digital Twins, Elderly},
pubstate = {published},
tppubtype = {inproceedings}
}
Su, Qiqi; Peretokin, Vadim; Basdekis, Ioannis; Kouris, Ioannis; Maggesi, Jonatan; Sicuranza, Mario; Acebes, Alberto; Bucur, Anca; Mukkala, Vinod Jaswanth Roy; Pozdniakov, Konstantin; Kloukinas, Christos; Koutsouris, Dimitrios D.; Iliadou, Elefteria; Leontsinis, Ioannis; Gallo, Luigi; Pietro, Giuseppe De; Spanoudakis, George
The SMART BEAR Project: An Overview of Its Infrastructure Proceedings Article
In: Maciaszek, Leszek A.; Mulvenna, Maurice D.; Ziefle, Martina (Ed.): Information and Communication Technologies for Ageing Well and E-Health, pp. 408–425, Springer Nature Switzerland, Cham, 2023, ISBN: 978-3-031-37496-8.
Abstract | Links | BibTeX | Tags: Ageing, AI, Balance Disorder, Cardiovascular Disease, Cloud, Evidence-based, GDPR, Healthcare, Hearing Loss, HL7 FHIR, Semantic interoperability
@inproceedings{suSMARTBEARProject2023,
title = {The SMART BEAR Project: An Overview of Its Infrastructure},
author = {Qiqi Su and Vadim Peretokin and Ioannis Basdekis and Ioannis Kouris and Jonatan Maggesi and Mario Sicuranza and Alberto Acebes and Anca Bucur and Vinod Jaswanth Roy Mukkala and Konstantin Pozdniakov and Christos Kloukinas and Dimitrios D. Koutsouris and Elefteria Iliadou and Ioannis Leontsinis and Luigi Gallo and Giuseppe De Pietro and George Spanoudakis},
editor = { Leszek A. Maciaszek and Maurice D. Mulvenna and Martina Ziefle},
url = {https://link.springer.com/chapter/10.1007/978-3-031-37496-8_21},
doi = {10.1007/978-3-031-37496-8_21},
isbn = {978-3-031-37496-8},
year = {2023},
date = {2023-07-14},
urldate = {2023-01-01},
booktitle = {Information and Communication Technologies for Ageing Well and E-Health},
pages = {408–425},
publisher = {Springer Nature Switzerland},
address = {Cham},
series = {Communications in Computer and Information Science},
abstract = {The paper describes a cloud-based platform that utilizes Artificial Intelligence (AI) and Explainable AI techniques to deliver evidence-based, personalized interventions to individuals over 65 suffering or at risk of hearing loss, cardiovascular disease, cognitive impairments, balance disorders, or mental health issues, while supporting efficient remote monitoring and clinician-driven guidance. As part of the SMART BEAR integrated project, this platform has been developed to support its large-scale clinical trials. The platform consists of a standards-based data harmonization and management layer, as well as a security component, a Big Data Analytics system, a Clinical Decision Support system, and a dashboard component to facilitate efficient data collection across pilot sites.},
keywords = {Ageing, AI, Balance Disorder, Cardiovascular Disease, Cloud, Evidence-based, GDPR, Healthcare, Hearing Loss, HL7 FHIR, Semantic interoperability},
pubstate = {published},
tppubtype = {inproceedings}
}
Vacca, Rosa Anna; Augello, Agnese; Gallo, Luigi; Caggianese, Giuseppe; Malizia, Velia; Grutta, Stefania La; Murero, Monica; Valenti, Daniela; Tullo, Apollonia; Balech, Bachir; Marzano, Flaviana; Ghezzo, Alessandro; Tancredi, Giancarlo; Turchetta, Attilio; Riccio, Maria Pia; Bravaccio, Carmela; Scala, Iris
In: Neuroscience & Biobehavioral Reviews, vol. 149, pp. 105156, 2023, ISSN: 0149-7634.
Abstract | Links | BibTeX | Tags: Attention-Deficit Hyperactivity Disorder, Autism spectrum disorder, Behavioral symptomatology, Digital therapeutics, Down syndrome, Fragile X syndrome, Human-Machine Communication, Neurodevelopmental disorders, Serious games
@article{vaccaSeriousGamesNew2023a,
title = {Serious Games in the New Era of Digital-Health Interventions: A Narrative Review of Their Therapeutic Applications to Manage Neurobehavior in Neurodevelopmental Disorders},
author = { Rosa Anna Vacca and Agnese Augello and Luigi Gallo and Giuseppe Caggianese and Velia Malizia and Stefania La Grutta and Monica Murero and Daniela Valenti and Apollonia Tullo and Bachir Balech and Flaviana Marzano and Alessandro Ghezzo and Giancarlo Tancredi and Attilio Turchetta and Maria Pia Riccio and Carmela Bravaccio and Iris Scala},
doi = {10.1016/j.neubiorev.2023.105156},
issn = {0149-7634},
year = {2023},
date = {2023-06-01},
urldate = {2023-04-14},
journal = {Neuroscience & Biobehavioral Reviews},
volume = {149},
pages = {105156},
abstract = {Children and adolescents with neurodevelopmental disorders generally show adaptive, cognitive and motor skills impairments associated with behavioral problems, i.e., alterations in attention, anxiety and stress regulation, emotional and social relationships, which strongly limit their quality of life. This narrative review aims at providing a critical overview of the current knowledge in the field of serious games (SGs), known as digital instructional interactive videogames, applied to neurodevelopmental disorders. Indeed, a growing number of studies is drawing attention to SGs as innovative and promising interventions in managing neurobehavioral and cognitive disturbs in children with neurodevelopmental disorders. Accordingly, we provide a literature overview of the current evidence regarding the actions and the effects of SGs. In addition, we describe neurobehavioral alterations occurring in some specific neurodevelopmental disorders for which a possible therapeutic use of SGs has been suggested. Finally, we discuss findings obtained in clinical trials using SGs as digital therapeutics in neurodevelopment disorders and suggest new directions and hypotheses for future studies to bridge the gaps between clinical research and clinical practice.},
keywords = {Attention-Deficit Hyperactivity Disorder, Autism spectrum disorder, Behavioral symptomatology, Digital therapeutics, Down syndrome, Fragile X syndrome, Human-Machine Communication, Neurodevelopmental disorders, Serious games},
pubstate = {published},
tppubtype = {article}
}
Basdekis, Ioannis; Kloukinas, Christos; Agostinho, Carlos; Vezakis, Ioannis; Pimenta, Andreia; Gallo, Luigi; Spanoudakis, Georgios
Pseudonymisation in the Context of GDPR-compliant Medical Research Proceedings Article
In: 2023 19th International Conference on the Design of Reliable Communication Networks (DRCN), pp. 1–6, IEEE, Vilanova i la Geltru, Spain, 2023, ISBN: 978-1-66547-598-3.
Abstract | Links | BibTeX | Tags: GDPR, Healthcare, Security
@inproceedings{basdekisPseudonymisationContextGDPRcompliant2023,
title = {Pseudonymisation in the Context of GDPR-compliant Medical Research},
author = { Ioannis Basdekis and Christos Kloukinas and Carlos Agostinho and Ioannis Vezakis and Andreia Pimenta and Luigi Gallo and Georgios Spanoudakis},
doi = {10.1109/DRCN57075.2023.10108370},
isbn = {978-1-66547-598-3},
year = {2023},
date = {2023-04-01},
urldate = {2023-04-01},
booktitle = {2023 19th International Conference on the Design of Reliable Communication Networks (DRCN)},
pages = {1--6},
publisher = {IEEE},
address = {Vilanova i la Geltru, Spain},
abstract = {Pseudonymisation is a data protection technique often used to protect the privacy of individuals when their personal data are being used for research purposes. Not only is it a key ingredient of the General Data Protection Regulation (GDPR) that requires organisations to ensure that the personal data they process is handled in a secure manner, but it is particularly important in assisting medical research given that often relies on sensitive personal data, since it reduces the risk that medical data could be misused or mishandled. For managing their medical data, it is important to ensure that such data are protected against unauthorised access, and can be reutilised in an anonymous fashion, while still authorised personnel is able to identify the study participant that some data belong to (e.g., for personalised interventions, technical alerts, technical support). In addition, the re-identification of a study participant is a pre-requisite for exercising their rights under the GDPR, since it assists organisations in meeting GDPR requirements (such as the right to access, rectify and portability of data). We argue that the application of pseudonymisation is particularly effective when considered during the early stages (Privacy by Design) of digital services implementation, as well as when defining the complementary to these organizational procedures. Aim of this paper is to present the way in which the pseudonymisation mechanism of the SMART BEAR H2020 project supports the triptych of research activities conducted within the context of an observational medical study, legal obligations arising from the regulatory framework for the protection of personal data, and reutilisation of data for research purposes. Evidence-based security and privacy assessments will be conducted on two different H2020 projects to evaluate such privacy practice.},
keywords = {GDPR, Healthcare, Security},
pubstate = {published},
tppubtype = {inproceedings}
}
Augello, Agnese; Caggianese, Giuseppe; Casoria, Luigi; Gallo, L.; Montalti, Roberto; Neroni, Pietro; Rompianesi, Gianluca; Troisi, Roberto
Augmenting Collaborative Practices: The Hololiver Case Study Proceedings Article
In: 2023 17th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS), pp. 234–241, 2023, ISBN: 9798350370911.
Abstract | Links | BibTeX | Tags: AR-CSCW, Augmented Collaborative Practices, Awareness, Liver Surgery, Mixed reality, Planning Surgery, Social Practices
@inproceedings{augello_augmenting_2023,
title = {Augmenting Collaborative Practices: The Hololiver Case Study},
author = { Agnese Augello and Giuseppe Caggianese and Luigi Casoria and L. Gallo and Roberto Montalti and Pietro Neroni and Gianluca Rompianesi and Roberto Troisi},
doi = {10.1109/SITIS61268.2023.00043},
isbn = {9798350370911},
year = {2023},
date = {2023-01-01},
booktitle = {2023 17th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)},
pages = {234–241},
abstract = {Advances in Mixed Reality (MR) technologies are reshaping collaborative practices. The seamless integration of physical and virtual elements enhances the perception of the working environment, providing a more enriched collaborative task experience. While revealing intriguing potential across various sectors, wearing head-mounted displays (HMDs) can pose challenges in communication and in understanding others' behaviours. This paper analyses the main elements of collaborative augmented practices through the case study of Hololiver, a MR system developed to assist surgeons in planning laparoscopic liver surgeries. The work discusses guidelines for designing interfaces to preserve awareness in MR interactions. © 2023 IEEE.},
keywords = {AR-CSCW, Augmented Collaborative Practices, Awareness, Liver Surgery, Mixed reality, Planning Surgery, Social Practices},
pubstate = {published},
tppubtype = {inproceedings}
}
Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi; Neroni, Pietro
Design Strategies to Enhance Awareness in MR Collaborative Systems Proceedings Article
In: Paolis, Lucio Tommaso De; Arpaia, Pasquale; Sacco, Marco (Ed.): Extended Reality, pp. 424–436, Springer Nature Switzerland, Cham, 2023, ISBN: 978-3-031-43401-3.
Abstract | Links | BibTeX | Tags: AR-CSCW, Augmented Collaborative Practices, Awareness, Mixed reality, Social Practices
@inproceedings{augello_design_2023,
title = {Design Strategies to Enhance Awareness in MR Collaborative Systems},
author = { Agnese Augello and Giuseppe Caggianese and Luigi Gallo and Pietro Neroni},
editor = { Lucio Tommaso De Paolis and Pasquale Arpaia and Marco Sacco},
doi = {10.1007/978-3-031-43401-3_28},
isbn = {978-3-031-43401-3},
year = {2023},
date = {2023-01-01},
booktitle = {Extended Reality},
pages = {424–436},
publisher = {Springer Nature Switzerland},
address = {Cham},
series = {Lecture Notes in Computer Science},
abstract = {An increasing number of innovative technologies are fostering augmented collaborative systems, thus setting the milestones of future collaboration paradigms. By merging real and virtual elements, mixed reality technologies lead to an augmented perception of the working environment and, consequently, an enriched experience of collaborative task execution. However, at the same time, such technologies can also impede proper communication and understanding among the entities working in concert to reach a common goal. Wearing head-mounted displays and simultaneously managing two different interactions - human-human and human-machine can lead to misunderstandings with co-workers. This also can hinder awareness, a fundamental requirement for the effective execution of collaborative tasks. As a consequence, cognitive load can increase with a negative impact on task performance. This paper analyses the main elements of a collaborative practice. Specifically, our aim is to identify crucial factors that must be considered for designing an effective interface for a collaborative mixed reality system. Then, we discuss some solutions to ensure that technology can act as an aid, rather than an impediment, to the accomplishment of collaborative tasks.},
keywords = {AR-CSCW, Augmented Collaborative Practices, Awareness, Mixed reality, Social Practices},
pubstate = {published},
tppubtype = {inproceedings}
}
Sabatucci, Luca; Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi
Coordinating Systems of Digital Twins with Digital Practices Proceedings Article
In: Malvone, Vadim; Murano, Aniello (Ed.): Multi-Agent Systems, pp. 406–414, Springer Nature Switzerland, Cham, 2023, ISBN: 978-3-031-43264-4.
Abstract | Links | BibTeX | Tags: Ambient Assisted Living, Digital Practices, Digital Twins, Social Practices, Socio-Technical Systems
@inproceedings{sabatucci_coordinating_2023,
title = {Coordinating Systems of Digital Twins with Digital Practices},
author = { Luca Sabatucci and Agnese Augello and Giuseppe Caggianese and Luigi Gallo},
editor = { Vadim Malvone and Aniello Murano},
doi = {10.1007/978-3-031-43264-4_26},
isbn = {978-3-031-43264-4},
year = {2023},
date = {2023-01-01},
booktitle = {Multi-Agent Systems},
pages = {406–414},
publisher = {Springer Nature Switzerland},
address = {Cham},
series = {Lecture Notes in Computer Science},
abstract = {Digital Twin is a promising paradigm to support the development of socio-technical systems for the digital transformation of society. For example, smart cities and healthcare applications gain advantages from this new paradigm. Currently, researchers are investigating methodologies that exploit Digital Twins as general-purpose abstractions for complex modelling and simulation. Taking inspiration from the Social Practice theory, this paper explores the idea of explicitly representing the physical and social context in socio-technical systems. To this aim, we introduce the concept of digital practice as an additional brick of a methodology for modelling and implementing socio-technical systems via digital twins and agents. We illustrate this preliminary idea by exploiting an assistance scenario for the elderly.},
keywords = {Ambient Assisted Living, Digital Practices, Digital Twins, Social Practices, Socio-Technical Systems},
pubstate = {published},
tppubtype = {inproceedings}
}
Palombi, Tommaso; Galli, Federica; Giancamilli, Francesco; D’Amico, Monica; Alivernini, Fabio; Gallo, Luigi; Neroni, Pietro; Predazzi, Marco; Pietro, Giuseppe De; Lucidi, Fabio; Giordano, Antonio; Chirico, Andrea
The role of sense of presence in expressing cognitive abilities in a virtual reality task: an initial validation study Journal Article
In: Scientific Reports, vol. 13, no. 1, pp. 13396, 2023, ISSN: 2045-2322.
Abstract | Links | BibTeX | Tags: Healthcare, Mild Cognitive Impairment, Virtual Reality
@article{palombi2023role,
title = {The role of sense of presence in expressing cognitive abilities in a virtual reality task: an initial validation study},
author = { Tommaso Palombi and Federica Galli and Francesco Giancamilli and Monica D’Amico and Fabio Alivernini and Luigi Gallo and Pietro Neroni and Marco Predazzi and Giuseppe De Pietro and Fabio Lucidi and Antonio Giordano and Andrea Chirico},
url = {https://www.nature.com/articles/s41598-023-40510-0},
doi = {10.1038/s41598-023-40510-0},
issn = {2045-2322},
year = {2023},
date = {2023-01-01},
urldate = {2023-01-01},
journal = {Scientific Reports},
volume = {13},
number = {1},
pages = {13396},
publisher = {Nature Publishing Group UK London},
abstract = {There is a raised interest in literature to use Virtual Reality (VR) technology as an assessment tool for cognitive domains. One of the essential advantages of transforming tests in an immersive virtual environment is the possibility of automatically calculating the test's score, a time-consuming process under natural conditions. Although the characteristics of VR can deliver different degrees of immersion in a virtual environment, the sense of presence could jeopardize the evolution of these practices. The sense of presence results from a complex interaction between human, contextual factors, and the VR environment. The present study has two aims: firstly, it contributes to the validation of a virtual version of the naturalistic action test (i.e., virtual reality action test); second, it aims to evaluate the role of sense of presence as a critical booster of the expression of cognitive abilities during virtual reality tasks. The study relies on healthy adults tested in virtual and real conditions in a cross-over research design. The study's results support the validity of the virtual reality action test. Furthermore, two structural equation models are tested to comprehend the role of sense of presence as a moderator in the relationship between cognitive abilities and virtual task performance.},
keywords = {Healthcare, Mild Cognitive Impairment, Virtual Reality},
pubstate = {published},
tppubtype = {article}
}
Cossentino, Massimo; Sabatucci, Luca; Mylopoulos, John
Consciousness as a Trigger to Adaptation Journal Article
In: Journal of Artificial Intelligence and Consciousness, vol. 20, no. 1, pp. 27–47, 2023.
Abstract | Links | BibTeX | Tags: Agents, Consciousness, Goal-Oriented Approach, Goals, Practical Reasoning, Self-Consciousness
@article{cossentinoConsciousnessTriggerAdaptation2023,
title = {Consciousness as a Trigger to Adaptation},
author = { Massimo Cossentino and Luca Sabatucci and John Mylopoulos},
doi = {10.1142/S270507852250014X},
year = {2023},
date = {2023-01-01},
journal = {Journal of Artificial Intelligence and Consciousness},
volume = {20},
number = {1},
pages = {27--47},
abstract = {Consciousness refers to mental states of a cognitive agent that make it aware of elements of its environment and its own state.Phenomena of consciousness have been studied in Philosophy, Psychology and Cognitive Science. With the advent of Artificial Intelligence (AI) the study of consciousness has broadened to include questions such as textbackslash textbackslashvirgWhen is an AI system conscious?, textbackslash textbackslashvirgWhat role does consciousness play in the cognitive architecture of an AI system?. This paper proposes a cognitive architecture that attempts to answer such questions and is an extension of proposals for practical reasoning, founded on the notion of epistemic goals, goals where the desired state-of-affairs is knowledge of something in the environment or within the agent itself. The proposal is illustrated with an example involving an autonomous vehicle.},
keywords = {Agents, Consciousness, Goal-Oriented Approach, Goals, Practical Reasoning, Self-Consciousness},
pubstate = {published},
tppubtype = {article}
}
Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi
VITE I Conference: Contributes in the Frame of a Human Augmentation Space Journal Article
In: Journal of the Italian Astronomical Society, vol. 94, no. 1, 2023.
Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Enactivism, Human augmentation, Virtual Reality
@article{augelloVITEConferenceContributes2023,
title = {VITE I Conference: Contributes in the Frame of a Human Augmentation Space},
author = { Agnese Augello and Giuseppe Caggianese and Luigi Gallo},
url = {https://memsait.oa-roma.inaf.it/wp-content/uploads/2023/05/2023MmSAI..1...97A.pdf},
year = {2023},
date = {2023-01-01},
urldate = {2023-01-01},
journal = {Journal of the Italian Astronomical Society},
volume = {94},
number = {1},
abstract = {Our contribution is to examine some of the works presented during the VITE I conference from a perspective of Human Augmentation (HA). In the paper, we provide a definition of HA framed by Enactivism theory, also schematizing our viewpoint in a threedimensional space and into an architecture for designing and implementing HA systems.},
keywords = {Artificial intelligence, Augmented Reality, Enactivism, Human augmentation, Virtual Reality},
pubstate = {published},
tppubtype = {article}
}
Augello, Agnese; Gaglio, Salvatore; Infantino, Ignazio; Maniscalco, Umberto; Pilato, Giovanni; Vella, Filippo
Roboception and Adaptation in a Cognitive Robot Journal Article
In: Robotics and autonomous systems (Print), pp. 104400, 2023, ISSN: 0921-8890.
Abstract | Links | BibTeX | Tags: Cognitive Architectures, Humanoid Robots, Reinforcement Learning, Roboceptions, Sensor systems, Social Robots
@article{augelloRoboceptionAdaptationCognitive2023,
title = {Roboception and Adaptation in a Cognitive Robot},
author = { Agnese Augello and Salvatore Gaglio and Ignazio Infantino and Umberto Maniscalco and Giovanni Pilato and Filippo Vella},
doi = {10.1016/j.robot.2023.104400},
issn = {0921-8890},
year = {2023},
date = {2023-01-01},
journal = {Robotics and autonomous systems (Print)},
pages = {104400},
abstract = {In robotics, perception is usually oriented at understanding what is happening in the external world, while few works pay attention to what is occurring in the robot's body. In this work, we propose an artificial somatosensory system, embedded in a cognitive architecture, that enables a robot to perceive the sensations from its embodiment while executing a task. We called these perceptions roboceptions, and they let the robot act according to its own physical needs in addition to the task demands. Physical information is processed by the robot to behave in a balanced way, determining the most appropriate trade-off between the achievement of the task and its well being. The experiments show the integration of information from the somatosensory system and the choices that lead to the accomplishment of the task.},
keywords = {Cognitive Architectures, Humanoid Robots, Reinforcement Learning, Roboceptions, Sensor systems, Social Robots},
pubstate = {published},
tppubtype = {article}
}
2022
Gatto, Luigi; Gaglio, Giuseppe Fulvio; Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi; Cascia, Marco La
MET-iquette: Enabling Virtual Agents to Have a Social Compliant Behavior in the Metaverse Proceedings Article
In: 2022 16th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS), pp. 394–401, 2022.
Abstract | Links | BibTeX | Tags: Avatars, Cognition, Metaverse, NPC, Scene Understanding, Social Agents, Social Practices
@inproceedings{gattoMETiquetteEnablingVirtual2022a,
title = {MET-iquette: Enabling Virtual Agents to Have a Social Compliant Behavior in the Metaverse},
author = { Luigi Gatto and Giuseppe Fulvio Gaglio and Agnese Augello and Giuseppe Caggianese and Luigi Gallo and Marco La Cascia},
doi = {10.1109/SITIS57111.2022.00066},
year = {2022},
date = {2022-10-01},
booktitle = {2022 16th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)},
pages = {394--401},
abstract = {Metaverse aims at connecting the physical and digital world in a highly immersive virtual environment that can replicate society and social practices within it. It is populated not only by avatars corresponding to users but also by nonplayer characters (NPCs). These virtual agents should be able to perceive other agents and objects in the scene, reason and act preferably by exhibiting credible and acceptable social behavior. Relying on the Social Practice theory, this work proposes an architecture for the design and development of a virtual agent able to understand social practices in the Metaverse and act by respecting the social norms that the circumstances entail. The agent is equipped with modules for recognizing elements of the scene, knowledge and rules about a set of social practices. The scene information is exploited by a reasoning module that allows the agent to evaluate the current social practice, socially interpret the events, and activate the most appropriate behaviors. The paper describes the proposed architecture, its implementation, and the realization of an experimental virtual scenario.},
keywords = {Avatars, Cognition, Metaverse, NPC, Scene Understanding, Social Agents, Social Practices},
pubstate = {published},
tppubtype = {inproceedings}
}
Dipanda, Albert; Gallo, Luigi; Yetongnon, Kokou (Ed.)
2022 16th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS) Proceedings
IEEE Computer Society, 2022, ISBN: 9871-1-6654-6495-6.
Abstract | Links | BibTeX | Tags:
@proceedings{dipanda202216thInternational2022,
title = {2022 16th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)},
editor = { Albert Dipanda and Luigi Gallo and Kokou Yetongnon},
url = {https://ieeexplore.ieee.org/servlet/opac?punumber=10089803},
doi = {10.1109/SITIS57111.2022},
isbn = {9871-1-6654-6495-6},
year = {2022},
date = {2022-10-01},
urldate = {2022-10-01},
publisher = {IEEE Computer Society},
abstract = {Welcome to SITIS2022, and thank you to the authors for submitting their work to the conference. This is the sixteenth edition of the International IEEE Conference on Signal-Image Technology & Internet-Based Systems (SITIS2022). After two years of cancellations due to the COVID crisis, we strive to continue the SITIS' drive and tradition of bringing together researchers from the major communities of signal/image processing and information modeling and analysis. The conference comprises two tracks, namely SIVT (Signal & Image and Vision Technology), which focuses on recent developments and evolutions in signal processing, image analysis, vision, coding & authentication, and retrieval techniques. The second track, namely ISSA (Intelligent Systems Services and Applications), is centered on emerging concepts, architectures, protocols, and methodologies for data management on the Web and the Internet of Things technologies that connect unlimited numbers of smart objects. In addition to these tracks, SITIS2022 includes several workshops covering a wide range of related topics. We received from around the world about 160 original submissions that were evaluated in a peer review process in which each paper received three or more reviews. The acceptance decisions are based on a paper's relevance to track or workshop topics, scientific correctness, and clarity of presentation. Ninety accepted papers are included in the conference proceedings and in the presentation sessions. The technical program includes two keynotes by Dr. Sandro Bimonte (INRAE Paris, France) and Dr. Adrien Bartoli (Université Clermont Auvergne). The dedication, time, and efforts of many have contributed in different ways to the selection of an exciting scientific program and social events for the conference. First, we acknowledge the commitment and hard work of the track and workshop chairs. They have kept the scientific program in focus and made the discussions interesting and invaluable. We also recognize the commitment and contributions of the program committee members and the additional reviewers. They have evaluated the papers on a very tight time schedule. Our kudos to Dr. Aurélie Bertaux, the local organizing committee chair, and the members of the local committee for giving so much of their time. We could not have done it without them. We thank the Honorary Chairs, Dr. Pascal Neige, and Dr. Albert Dipanda, and the General chairs, Frank Marzani, and Christophe Nicolle, for their guidance and precious support. Our gratitude also goes to our academic sponsor institutions for their cooperation, support, and assistance: the University of Bourgogne, University of Milan, research groups ImVIA and LIB at the University of Bourgogne, ICAR (Institute of High-Performance Computing and Networking) of the National Research Council of Italy. We hope the scientific program of SITIS 2022 will satisfy your expectations. We also hope that you will find time to discover and appreciate the wonders of Dijon and the Burgundy region. The Organizing Committee: Albert Dipanda, Luigi Gallo, Kokou Yetongnon},
keywords = {},
pubstate = {published},
tppubtype = {proceedings}
}
Casoria, Luigi; Gallo, Luigi; Caggianese, Giuseppe
Safeguarding Face-To-Face Communication in Augmented Reality: An Adaptive Interface Proceedings Article
In: 2022 IEEE International Conference on Metrology for Extended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE), pp. 127–132, IEEE, 2022, ISBN: 978-1-66548-574-6.
Abstract | Links | BibTeX | Tags: Adaptive interface, Augmented Reality, Data visualization, Mobile computing, Patient monitoring, Ubiquitous computing, User interface
@inproceedings{casoriaSafeguardingFaceToFaceCommunication2022,
title = {Safeguarding Face-To-Face Communication in Augmented Reality: An Adaptive Interface},
author = { Luigi Casoria and Luigi Gallo and Giuseppe Caggianese},
doi = {10.1109/MetroXRAINE54828.2022.9967661},
isbn = {978-1-66548-574-6},
year = {2022},
date = {2022-10-01},
urldate = {2023-03-15},
booktitle = {2022 IEEE International Conference on Metrology for Extended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE)},
pages = {127--132},
publisher = {IEEE},
abstract = {Recent advances in wearable augmented reality devices foster the vision of ubiquitous interaction in an immersive, digitally augmented, physical world. Assuming that such devices could one day replace smartphones for accessing information, creating interfaces safeguarding face-to-face communication is challenging. This work presents the design of an interface that adapts the information visualisation to the presence of a possible interlocutor while allowing a high level of user control. The aim was to define an interface for wearable devices adaptive to interactions coming from the surrounding environment and expressly thought for application domains in which it will be necessary to continuously monitor information. For instance, those applications that require monitoring patient data in medical applications or the progress of a production process in an industrial environment. We focused on human-to-human communication, minimising the use of mid-air interaction to hide the synthetic information that might interrupt the conversation flow. Two different visualisation modalities allowing the coexistence of real and virtual worlds are proposed and evaluated in a preliminary study with six participants who showed a generalised appreciation for the solution which maximises the display of information requiring less user intervention.},
keywords = {Adaptive interface, Augmented Reality, Data visualization, Mobile computing, Patient monitoring, Ubiquitous computing, User interface},
pubstate = {published},
tppubtype = {inproceedings}
}
Melillo, Antonio; Chirico, Andrea; Pietro, Giuseppe De; Gallo, Luigi; Caggianese, Giuseppe; Barone, Daniela; Laurentiis, Michelino De; Giordano, Antonio
Virtual Reality Rehabilitation Systems for Cancer Survivors: A Narrative Review of the Literature Journal Article
In: Cancers, vol. 14, no. 13, pp. 3163, 2022, ISSN: 2072-6694.
Abstract | Links | BibTeX | Tags: Healthcare, Virtual Reality
@article{melilloVirtualRealityRehabilitation2022a,
title = {Virtual Reality Rehabilitation Systems for Cancer Survivors: A Narrative Review of the Literature},
author = { Antonio Melillo and Andrea Chirico and Giuseppe De Pietro and Luigi Gallo and Giuseppe Caggianese and Daniela Barone and Michelino De Laurentiis and Antonio Giordano},
doi = {10.3390/cancers14133163},
issn = {2072-6694},
year = {2022},
date = {2022-06-01},
urldate = {2023-05-10},
journal = {Cancers},
volume = {14},
number = {13},
pages = {3163},
abstract = {Rehabilitation plays a crucial role in cancer care, as the functioning of cancer survivors is frequently compromised by impairments that can result from the disease itself but also from the long-term sequelae of the treatment. Nevertheless, the current literature shows that only a minority of patients receive physical and/or cognitive rehabilitation. This lack of rehabilitative care is a consequence of many factors, one of which includes the transportation issues linked to disability that limit the patient's access to rehabilitation facilities. The recent COVID-19 pandemic has further shown the benefits of improving telemedicine and home-based rehabilitative interventions to facilitate the delivery of rehabilitation programs when attendance at healthcare facilities is an obstacle. In recent years, researchers have been investigating the benefits of the application of virtual reality to rehabilitation. Virtual reality is shown to improve adherence and training intensity through gamification, allow the replication of real-life scenarios, and stimulate patients in a multimodal manner. In our present work, we offer an overview of the present literature on virtual reality-implemented cancer rehabilitation. The existence of wide margins for technological development allows us to expect further improvements, but more randomized controlled trials are needed to confirm the hypothesis that VRR may improve adherence rates and facilitate telerehabilitation.},
keywords = {Healthcare, Virtual Reality},
pubstate = {published},
tppubtype = {article}
}
Montalbano, Laura; Gallo, Luigi; Ferrante, Giuliana; Malizia, Velia; Cilluffo, Giovanna; Fasola, Salvatore; Alesi, Marianna; Grutta, Stefania La
Serious Games: A New Approach to Foster Information and Practices About Covid-19? Journal Article
In: Frontiers in Robotics and AI, vol. 9, pp. 830950, 2022, ISSN: 2296-9144.
Abstract | Links | BibTeX | Tags: Healthcare, Serious game
@article{montalbanoSeriousGamesNew2022,
title = {Serious Games: A New Approach to Foster Information and Practices About Covid-19?},
author = { Laura Montalbano and Luigi Gallo and Giuliana Ferrante and Velia Malizia and Giovanna Cilluffo and Salvatore Fasola and Marianna Alesi and Stefania La Grutta},
doi = {10.3389/frobt.2022.830950},
issn = {2296-9144},
year = {2022},
date = {2022-05-01},
urldate = {2023-05-10},
journal = {Frontiers in Robotics and AI},
volume = {9},
pages = {830950},
abstract = {The current Covid-19 pandemic poses an unprecedented global challenge in the field of education and training. As we have seen, the lack of proper information about the virus and its transmission has forced the general population and healthcare workers to rapidly acquire knowledge and learn new practices. Clearly, a well-informed population is more likely to adopt the correct precautionary measures, thus reducing the transmission of the infection; likewise, properly educated healthcare workers are better equipped to manage the emergency. However, the need to maintain physical distancing has made it impossible to provide in-presence information and training. In this regard, new technologies have proved to be an invaluable resource by facilitating distance learning. Indeed, e-learning offers significant advantages because it does not require the physical presence of learners and teachers. This innovative method applied to serious games has been considered potentially effective in enabling rapid and large-scale dissemination of information and learning through content interactivity. We will review studies that have observed the development and use of serious games to foster information and practices about Covid-19 aimed at promoting behavioral changes in the population and the healthcare personnel involved on the front line.},
keywords = {Healthcare, Serious game},
pubstate = {published},
tppubtype = {article}
}
Esposito, Ciro; Autorino, Giuseppe; Iervolino, Anna; Vozzella, Emilia Anna; Cerulo, Mariapina; Esposito, Giovanni; Coppola, Vincenzo; Carulli, Roberto; Cortese, Giuseppe; Gallo, Luigi; Escolino, Maria
In: Journal of Laparoendoscopic & Advanced Surgical Techniques, vol. 32, no. 2, pp. 197–203, 2022, ISSN: 1092-6429, 1557-9034.
Abstract | Links | BibTeX | Tags: Healthcare, Pediatric Surgery, Randomized Clinical Trial, Virtual Reality
@article{espositoEfficacyVirtualReality2022,
title = {Efficacy of a Virtual Reality Program in Pediatric Surgery to Reduce Anxiety and Distress Symptoms in the Preoperative Phase: A Prospective Randomized Clinical Trial},
author = { Ciro Esposito and Giuseppe Autorino and Anna Iervolino and Emilia Anna Vozzella and Mariapina Cerulo and Giovanni Esposito and Vincenzo Coppola and Roberto Carulli and Giuseppe Cortese and Luigi Gallo and Maria Escolino},
doi = {10.1089/lap.2021.0566},
issn = {1092-6429, 1557-9034},
year = {2022},
date = {2022-02-01},
urldate = {2023-03-15},
journal = {Journal of Laparoendoscopic & Advanced Surgical Techniques},
volume = {32},
number = {2},
pages = {197--203},
abstract = {Background: Virtual reality (VR) experience is the most adopted form of video-gaming to reduce preoperative anxiety. This prospective randomized clinical trial aimed to examine the feasibility and efficacy of preoperative VR experience in children undergoing elective surgery. Materials and Methods: All patients older than 13 years and scheduled for elective surgery between March and June 2021 were enrolled. Preoperative VR experience consisted in watching a 5-minute video using a head-mounted display. Four parameters were evaluated and compared between the two groups: (1) patient heart rate (HR) before anesthesia; (2) patient evaluation of preoperative anxiety using facial affective scale (FAS); (3) anesthesiologist evaluation of preoperative anxiety using FAS; and (4) subjective stress scoring using a 5-item Likert-type scale. Results: A total of 40 patients (23 boys) with a median age of 14.5 years (range 12– 17) participated in the study. The patients were randomized in two groups, each of 20 patients, according to preoperative VR experience: VR group (G1) and control group (G2). No adverse events related to VR occurred. The patient median HR was significantly lower in G1 (72 bpm) than in G2 (101 bpm) (P = .001). The very relaxed/relaxed face selection rate using FAS was significantly higher in G1 than in G2, in both patient and anesthesiologist evaluations (P = .001). Finally, the subjective patient scoring of operating room experience was significantly greater in G1 [4.6 $pm$ 0.4] than in G2 [2.15 $pm$ 1.07] (P = .001). Conclusions: Our preliminary results showed that VR is safe and effective to relieve anxiety and improve relaxation in the preoperative period in pediatric patients undergoing elective surgery. The VR experience resulted in decreased overall anxiety and increased overall positive affect during the preoperative period in VR group compared with the control group. Further studies are needed to investigate this technology in the postoperative phase and on a larger patient cohort.},
keywords = {Healthcare, Pediatric Surgery, Randomized Clinical Trial, Virtual Reality},
pubstate = {published},
tppubtype = {article}
}
Vitabile, Salvatore; Franchini, Silvia; Vassallo, Giorgio
An Optimized Architecture for CGA Operations and Its Application to a Simulated Robotic Arm Journal Article
In: Electronics (Switzerland), vol. 11, no. 21, 2022, ISSN: 2079-9292.
Abstract | Links | BibTeX | Tags: Application-specific processors, Clifford algebra, Computational geometry, Conformal geometric algebra, Embedded coprocessors, Field Programmable Gate Arrays, FPGA prototyping, Geometric algebra, grasping, human-like robotic arms, inverse kinematics, Robotics
@article{vitabileOptimizedArchitectureCGA2022,
title = {An Optimized Architecture for CGA Operations and Its Application to a Simulated Robotic Arm},
author = { Salvatore Vitabile and Silvia Franchini and Giorgio Vassallo},
doi = {10.3390/electronics11213508},
issn = {2079-9292},
year = {2022},
date = {2022-01-01},
journal = {Electronics (Switzerland)},
volume = {11},
number = {21},
abstract = {Conformal geometric algebra (CGA) is a new geometric computation tool that is attracting growing attention in many research fields, such as computer graphics, robotics, and computer vision. Regarding the robotic applications, new approaches based on CGA have been proposed to efficiently solve problems as the inverse kinematics and grasping of a robotic arm. The hardware acceleration of CGA operations is required to meet real-time performance requirements in embedded robotic platforms. In this paper, we present a novel embedded coprocessor for accelerating CGA operations in robotic tasks. Two robotic algorithms, namely, inverse kinematics and grasping of a human-arm-like kinematics chain, are used to prove the effectiveness of the proposed approach. The coprocessor natively supports the entire set of CGA operations including both basic operations (products, sums/differences, and unary operations) and complex operations as rigid body motion operations (reflections, rotations, translations, and dilations). The coprocessor prototype is implemented on the Xilinx ML510 development platform as a complete system-on-chip (SoC), integrating both a PowerPC processing core and a CGA coprocessing core on the same Xilinx Virtex-5 FPGA chip. Experimental results show speedups of 78texttimes and 246texttimes for inverse kinematics and grasping algorithms, respectively, with respect to the execution on the PowerPC processor. textcopyright 2022 by the authors.},
keywords = {Application-specific processors, Clifford algebra, Computational geometry, Conformal geometric algebra, Embedded coprocessors, Field Programmable Gate Arrays, FPGA prototyping, Geometric algebra, grasping, human-like robotic arms, inverse kinematics, Robotics},
pubstate = {published},
tppubtype = {article}
}
Scianna, Andrea; Gaglio, Giuseppe Fulvio; Guardia, Marcello La
Structure Monitoring with BIM and IoT: The Case Study of a Bridge Beam Model Journal Article
In: ISPRS International Journal of Geo-Information, vol. 11, no. 3, 2022.
Abstract | Links | BibTeX | Tags: BIM, IoT
@article{sciannaStructureMonitoringBIM2022a,
title = {Structure Monitoring with BIM and IoT: The Case Study of a Bridge Beam Model},
author = { Andrea Scianna and Giuseppe Fulvio Gaglio and Marcello La Guardia},
doi = {10.3390/ijgi11030173},
year = {2022},
date = {2022-01-01},
journal = {ISPRS International Journal of Geo-Information},
volume = {11},
number = {3},
publisher = {MDPI},
abstract = {The diffusion of Building Information Modelling (BIM) as a reference methodology, applied to the world of construction, leads to important changes in the design and the management of big constructions and infrastructures. However, although the BIM approach is necessary for managing the entire life cycle of a construction, today, this methodology is still rarely adopted beyond the design phase. This represents a major flaw because the management of every phase of the life cycle of buildings needs accurate preliminary planning. Certainly, one of the most complex and important phases of the life cycle of a construction is the monitoring phase, which represents a fundamental aspect for the maintenance and the safe fruition of buildings or civil constructions. Considering this, the multidisciplinary approach of merging BIM methodology with real-time monitoring, using low-cost IoT (Internet of Things) sensors, seems to be an interesting topic to develop. In this paper, we will propose an example of a connection between an IoT system and a BIM model for monitoring the deflection of a bridge beam at the centerline using a schematic scale model reproduced in the laboratory and modelled in BIM. The developed system allows the real-time connection between the real model and its digital twin through the use of a relational database management system (RDBMS), to which the data detected by the sensor are transmitted, allowing the risk assessment of the real structure. This solution gives the possibility to remotely monitor, in real time, the behaviour of the structure visualised in the BIM model. textcopyright 2022 by the authors. Licensee MDPI, Basel, Switzerland.},
keywords = {BIM, IoT},
pubstate = {published},
tppubtype = {article}
}
Peretokin, Vadim; Basdekis, Ioannis; Kouris, Ioannis; Maggesi, Jonatan; Sicuranza, Mario; Su, Qiqi; Acebes, Alberto; Bucur, Anca; Mukkala, Vinod; Pozdniakov, Konstantin; Kloukinas, Christos; Koutsouris, Dimitrios; Iliadou, Elefteria; Leontsinis, Ioannis; Gallo, Luigi; Pietro, Giuseppe De; Spanoudakis, George
Overview of the SMART-BEAR Technical Infrastructure Best Paper Proceedings Article
In: Proceedings of the 8th International Conference on Information and Communication Technologies for Ageing Well and E-Health, pp. 117–125, SCITEPRESS - Science and Technology Publications, Online, 2022, ISBN: 978-989-758-566-1.
Abstract | Links | BibTeX | Tags: Artificial intelligence, Balance Disorder, Cardiovascular Disease, Cloud computing, Evidence-based, GDPR, Healthcare, Hearing Loss, HL7 FHIR, Interoperability, Semantics
@inproceedings{peretokinOverviewSMARTBEARTechnical2022,
title = {Overview of the SMART-BEAR Technical Infrastructure},
author = { Vadim Peretokin and Ioannis Basdekis and Ioannis Kouris and Jonatan Maggesi and Mario Sicuranza and Qiqi Su and Alberto Acebes and Anca Bucur and Vinod Mukkala and Konstantin Pozdniakov and Christos Kloukinas and Dimitrios Koutsouris and Elefteria Iliadou and Ioannis Leontsinis and Luigi Gallo and Giuseppe De Pietro and George Spanoudakis},
doi = {10.5220/0011082700003188},
isbn = {978-989-758-566-1},
year = {2022},
date = {2022-01-01},
urldate = {2022-01-01},
booktitle = {Proceedings of the 8th International Conference on Information and Communication Technologies for Ageing Well and E-Health},
pages = {117--125},
publisher = {SCITEPRESS - Science and Technology Publications},
address = {Online},
abstract = {This paper describes a cloud-based platform that offers evidence-based, personalised interventions powered by Artificial Intelligence to help support efficient remote monitoring and clinician-driven guidance to people over 65 who suffer or are at risk of hearing loss, cardiovascular diseases, cognitive impairments, balance disorders, and mental health issues. This platform has been developed within the SMART-BEAR integrated project to power its large-scale clinical pilots and comprises a standards-based data harmonisation and management layer, a security component, a Big Data Analytics system, a Clinical Decision Support tool, and a dashboard component for efficient data collection across the pilot sites.},
keywords = {Artificial intelligence, Balance Disorder, Cardiovascular Disease, Cloud computing, Evidence-based, GDPR, Healthcare, Hearing Loss, HL7 FHIR, Interoperability, Semantics},
pubstate = {published},
tppubtype = {inproceedings}
}
Melillo, Antonio; Maiorano, Patrizia; Rachedi, Sarah; Caggianese, Giuseppe; Gragnano, Elisabetta; Gallo, Luigi; Pietro, Giuseppe De; Guida, Maurizio; Giordano, Antonio; Chirico, Andrea
In: Critical Reviews in Eukaryotic Gene Expression, vol. 32, no. 2, pp. 61–89, 2022, ISSN: 1045-4403.
Abstract | Links | BibTeX | Tags: Healthcare, Virtual Reality
@article{melilloLaborAnalgesiaSystematic2022a,
title = {Labor Analgesia: A Systematic Review and Meta-Analysis of Non-Pharmacological Complementary and Alternative Approaches to Pain during First Stage of Labor},
author = { Antonio Melillo and Patrizia Maiorano and Sarah Rachedi and Giuseppe Caggianese and Elisabetta Gragnano and Luigi Gallo and Giuseppe De Pietro and Maurizio Guida and Antonio Giordano and Andrea Chirico},
doi = {10.1615/CritRevEukaryotGeneExpr.2021039986},
issn = {1045-4403},
year = {2022},
date = {2022-01-01},
urldate = {2023-05-10},
journal = {Critical Reviews in Eukaryotic Gene Expression},
volume = {32},
number = {2},
pages = {61--89},
abstract = {The aim of the study was to conduct a meta-analysis to evaluate the efficacy of non-invasive and non-pharmacological techniques on labor first-stage pain intensity. Literature databases were searched from inception to May 2021, and research was expanded through the screening of previous systematic reviews. Inclusion criteria were: (1) population: women in first stage of labor; (2) intervention: non-pharmacological, non-invasive, or minimally invasive intrapartum analgesic techniques alternative and/or complementary to pharmacological analgesia; (3) comparison: routine intrapartum care or placebos; (4) outcomes: subjective pain intensity; and (5) study design: randomized controlled trial. Risk of bias of included studies was investigated, data analysis was performed using R version 3.5.1. Effect size was calculated as difference between the control and experimental groups at posttreatment in terms of mean pain score. A total of 63 studies were included, for a total of 6146 patients (3468 in the experimental groups and 2678 in the control groups). Techniques included were massage (n = 11), birth balls (n = 5) mind-body interventions (n = 8), heat application (n = 12), music therapy (n = 9), dance therapy (n = 2), acupressure (n = 16), and transcutaneous electrical nerve stimulation (TENS) (n = 8). The present review found significant evidence in support of the use of complementary and alternative medicine for labor analgesia, and different methods showed different impact. However, more high-quality trials are needed.},
keywords = {Healthcare, Virtual Reality},
pubstate = {published},
tppubtype = {article}
}
Gaglio, Giuseppe Fulvio; Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi
Modellazione 3D di avatar per il Serious Game SMILER Technical Report
no. RT-ICAR-NA-2022-01, 2022.
Abstract | Links | BibTeX | Tags: Healthcare, Human computer interaction, Touchless interaction, Virtual Reality
@techreport{gaglioModellazione3DDi2022,
title = {Modellazione 3D di avatar per il Serious Game SMILER},
author = { Giuseppe Fulvio Gaglio and Agnese Augello and Giuseppe Caggianese and Luigi Gallo},
url = {https://intranet.icar.cnr.it/wp-content/uploads/2022/07/RT-ICAR-NA-2022-01.pdf},
year = {2022},
date = {2022-01-01},
urldate = {2022-01-01},
number = {RT-ICAR-NA-2022-01},
abstract = {Il presente documento illustra la progettazione e la realizzazione di un avatar per il serious game previsto nell'ambito del progetto guillemotleft SMILER guillemotright - Serious gaMes as emerging e-health Interventions for young people with neurologicaL or rEspiratory disoRders. Dopo una breve introduzione del progetto, verranno descritte le tecniche e gli strumenti utilizzati per la modellazione 3D dell'avatar.},
keywords = {Healthcare, Human computer interaction, Touchless interaction, Virtual Reality},
pubstate = {published},
tppubtype = {techreport}
}