AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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108 entries « 1 of 5 »

2025

Logothetis, I.; Diakogiannis, K.; Vidakis, N.

Interactive Learning Through Conversational Avatars and Immersive VR: Enhancing Diabetes Education and Self-Management Proceedings Article

In: X., Fang (Ed.): Lect. Notes Comput. Sci., pp. 415–429, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303192577-1 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Chronic disease, Computer aided instruction, Diabetes Education, Diagnosis, E-Learning, Education management, Engineering education, Gamification, Immersive virtual reality, Interactive computer graphics, Interactive learning, Large population, Learning systems, NUI, Self management, Serious game, Serious games, simulation, Virtual Reality

AlJadaan, O.; Ibrahim, O.; Ani, N. N. Al; Jabas, A.; Alfaress, M.

Navigating Intellectual Property Rights in the Age of AI and the Metaverse Book Section

In: Studies in Systems, Decision and Control, vol. 234, pp. 219–228, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 21984182 (ISSN).

Abstract | Links | BibTeX | Tags: AI-generated content, Artificial intelligence, Authorship, Blockchain, Copyright law, Creative industries, Cross-jurisdictional issues, Digital assets, Ethical implications, Intellectual property, IP enforcement, Legal frameworks, Metaverse, Non-fungible tokens (NFTs), Ownership, Patent law, Smart contracts, Virtual goods

Mereu, J.

Using LLMs to enhance end-user development support in XR Proceedings Article

In: V., Paneva; D., Tetteroo; V., Frau; S., Feger; D., Spano; F., Paterno; S., Sauer; M., Manca (Ed.): CEUR Workshop Proc., CEUR-WS, 2025, ISBN: 16130073 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Condition, Configuration, Development support, Development technique, End-User Development, End-Users, Event-condition-action, Event-Condition-Actions, Extended reality, Human computer interaction, Information Systems, Information use, Natural Language, Natural language processing systems, Natural languages, Rule, rules

Casas, L.; Mitchell, K.

Structured Teaching Prompt Articulation for Generative-AI Role Embodiment with Augmented Mirror Video Displays Proceedings Article

In: S.N., Spencer (Ed.): Proc.: VRCAI - ACM SIGGRAPH Int. Conf. Virtual-Reality Contin. Appl. Ind., Association for Computing Machinery, Inc, 2025, ISBN: 979-840071348-4 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Computer interaction, Contrastive Learning, Cultural icon, Experiential learning, Generative adversarial networks, Generative AI, human-computer interaction, Immersive, Pedagogical practices, Role-based, Teachers', Teaching, Video display, Virtual environments, Virtual Reality

Häfner, P.; Eisenlohr, F.; Karande, A.; Grethler, M.; Mukherjee, A.; Tran, N.

Leveraging Virtual Prototypes for Training Data Collection in LLM-Based Voice User Interface Development for Machines Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 281–285, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833152157-8 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Behavioral Research, Data collection, Language Model, Large language model, large language models, Model-based OPC, Training data, User interface development, Virtual environments, Virtual Prototype, Virtual Prototyping, Virtual Reality, Voice User Interface, Voice User Interfaces, Wizard of Oz, Wizard-of-Oz Method

Stacchio, L.; Balloni, E.; Frontoni, E.; Paolanti, M.; Zingaretti, P.; Pierdicca, R.

MineVRA: Exploring the Role of Generative AI-Driven Content Development in XR Environments through a Context-Aware Approach Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 3602–3612, 2025, ISSN: 10772626 (ISSN).

Abstract | Links | BibTeX | Tags: adult, Article, Artificial intelligence, Computer graphics, Computer vision, Content Development, Contents development, Context-Aware, Context-aware approaches, Extended reality, female, Generative adversarial networks, Generative AI, generative artificial intelligence, human, Human-in-the-loop, Immersive, Immersive environment, male, Multi-modal, User need, Virtual environments, Virtual Reality

Shawash, J.; Thibault, M.; Hamari, J.

Who Killed Helene Pumpulivaara?: AI-Assisted Content Creation and XR Implementation for Interactive Built Heritage Storytelling Proceedings Article

In: IMX - Proc. ACM Int. Conf. Interact. Media Experiences, pp. 377–379, Association for Computing Machinery, Inc, 2025, ISBN: 979-840071391-0 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Built heritage, Content creation, Digital heritage, Digital Interpretation, Extended reality, Human computer interaction, Human engineering, Industrial Heritage, Interactive computer graphics, Interactive computer systems, Mobile photographies, Narrative Design, Narrative designs, Production pipelines, Uncanny valley, Virtual Reality

Abdelmagid, A. S.; Jabli, N. M.; Al-Mohaya, A. Y.; Teleb, A. A.

Integrating Interactive Metaverse Environments and Generative Artificial Intelligence to Promote the Green Digital Economy and e-Entrepreneurship in Higher Education Journal Article

In: Sustainability (Switzerland), vol. 17, no. 12, 2025, ISSN: 20711050 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, digitization, e-entrepreneurship, entrepreneur, generative artificial intelligence, green digital economy, green economy, higher education, Learning, Metaverse, Sustainable development

2024

Xi, M.; Perera, M.; Matthews, B.; Wang, R.; Weiley, V.; Somarathna, R.; Maqbool, H.; Chen, J.; Engelke, U.; Anderson, S.; Adcock, M.; Thomas, B. H.

Towards Immersive AI Proceedings Article

In: U., Eck; M., Sra; J., Stefanucci; M., Sugimoto; M., Tatzgern; I., Williams (Ed.): Proc. - IEEE Int. Symp. Mixed Augment. Real. Adjunct, ISMAR-Adjunct, pp. 260–264, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-833150691-9 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Data visualization, Decision making, Heterogenous data, Immersive, Immersive analytic, Immersive analytics, Industrial research, Mixed reality, Neuro-symbolic system, Real- time, Scientific paradigm, Situated imaging., Time-interleaved, Visual analytics, Work-flows

Domenichini, D.; Bucchiarone, A.; Chiarello, F.; Schiavo, G.; Fantoni, G.

An AI-Driven Approach for Enhancing Engagement and Conceptual Understanding in Physics Education Proceedings Article

In: IEEE Global Eng. Edu. Conf., EDUCON, IEEE Computer Society, 2024, ISBN: 21659559 (ISSN); 979-835039402-3 (ISBN).

Abstract | Links | BibTeX | Tags: Adaptive Learning, Artificial intelligence, Artificial intelligence in education, Artificial Intelligence in Education (AIED), Conceptual Understanding, Educational System, Educational systems, Gamification, Generative AI, generative artificial intelligence, Learning Activity, Learning systems, Physics Education, Teachers', Teaching, Virtual Reality

Chaccour, C.; Saad, W.; Debbah, M.; Poor, H. V.

Joint Sensing, Communication, and AI: A Trifecta for Resilient THz User Experiences Journal Article

In: IEEE Transactions on Wireless Communications, vol. 23, no. 9, pp. 11444–11460, 2024, ISSN: 15361276 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, artificial intelligence (AI), Behavioral Research, Channel state information, Computer hardware, Cramer-Rao bounds, Extended reality (XR), Hardware, Joint sensing and communication, Learning systems, machine learning, machine learning (ML), Machine-learning, Multi agent systems, reliability, Resilience, Sensor data fusion, Tera Hertz, Terahertz, terahertz (THz), Terahertz communication, Wireless communications, Wireless sensor networks, X reality

Takata, T.; Yamada, R.; Rene, A. Oliveira Nzinga; Xu, K.; Fujimoto, M.

Development of a Virtual Patient Model for Kampo Medical Interview: New Approach for Enhancing Empathy and Understanding of Kampo Medicine Pathological Concepts Proceedings Article

In: Jt. Int. Conf. Soft Comput. Intell. Syst. Int. Symp. Adv. Intell. Syst., SCIS ISIS, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835037333-2 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Clinical practices, Clinical training, Complementary and alternative medicines, Covid-19, Diagnosis, Educational approach, Empathy, Kampo medical interview, Medical education, Medical student, Medical students, New approaches, Virtual environments, Virtual patient, Virtual patient models, Virtual patients, Virtual Reality

Samson, J.; Lameras, P.; Taylor, N.; Kneafsey, R.

Fostering a Co-creation Process for the Development of an Extended Reality Healthcare Education Resource Proceedings Article

In: M.E., Auer; T., Tsiatsos (Ed.): Lect. Notes Networks Syst., pp. 205–212, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 23673370 (ISSN); 978-303156074-3 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Co-creation, Creation process, Diagnosis, Education computing, Education resource, Extended reality, Health care education, Hospitals, Immersive, Inter professionals, Interprofessional Healthcare Education, Software products, Students, Virtual patients

Gkournelos, C.; Konstantinou, C.; Angelakis, P.; Michalos, G.; Makris, S.

Enabling Seamless Human-Robot Collaboration in Manufacturing Using LLMs Proceedings Article

In: A., Wagner; K., Alexopoulos; S., Makris (Ed.): Lect. Notes Mech. Eng., pp. 81–89, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 21954356 (ISSN); 978-303157495-5 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Collaboration capabilities, Computational Linguistics, Human operator, Human-Robot Collaboration, Industrial research, Industrial robots, Intelligent robots, Language Model, Large language model, large language models, Manufacturing environments, Programming robots, Reality interface, Research papers, Robot programming, User friendly

Pooryousef, V.; Cordeil, M.; Besançon, L.; Bassed, R.; Dwyer, T.

Collaborative Forensic Autopsy Documentation and Supervised Report Generation using a Hybrid Mixed-Reality Environment and Generative AI Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 30, no. 11, pp. 7452–7462, 2024, ISSN: 10772626 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Autopsy, Causes of death, Complex procedure, Computer graphics, computer interface, Data visualization, Digital forensics, Documentation, Forensic autopsy, Forensic engineering, Forensic investigation, forensic science, Forensic Sciences, Generative AI, human, Humans, Imaging, Information Management, Laws and legislation, Mixed reality, Mixed-reality environment, Post mortem imaging, procedures, Report generation, Three-Dimensional, three-dimensional imaging, User-Computer Interface, Visualization, Workflow

Clocchiatti, A.; Fumero, N.; Soccini, A. M.

Character Animation Pipeline based on Latent Diffusion and Large Language Models Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 398–405, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835037202-1 (ISBN).

Abstract | Links | BibTeX | Tags: Animation, Animation pipeline, Artificial intelligence, Augmented Reality, Character animation, Computational Linguistics, Computer animation, Deep learning, Diffusion, E-Learning, Extended reality, Film production, Generative art, Language Model, Learning systems, Learning techniques, Natural language processing systems, Pipelines, Production pipelines, Virtual Reality

Haramina, E.; Paladin, M.; Petričušić, Z.; Posarić, F.; Drobnjak, A.; Botički, I.

Learning Algorithms Concepts in a Virtual Reality Escape Room Proceedings Article

In: S., Babic; Z., Car; M., Cicin-Sain; D., Cisic; P., Ergovic; T.G., Grbac; V., Gradisnik; S., Gros; A., Jokic; A., Jovic; D., Jurekovic; T., Katulic; M., Koricic; V., Mornar; J., Petrovic; K., Skala; D., Skvorc; V., Sruk; M., Svaco; E., Tijan; N., Vrcek; B., Vrdoljak (Ed.): ICT Electron. Conv., MIPRO - Proc., pp. 2057–2062, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835038249-5 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Computational complexity, Computer generated three dimensional environment, E-Learning, Education, Escape room, Extended reality, generative artificial intelligence, Learn+, Learning, Learning algorithms, Learning systems, Puzzle, puzzles, user experience, User study, User testing, Users' experiences, Virtual Reality

Wu, J.; Gan, W.; Chao, H. -C.; Yu, P. S.

Geospatial Big Data: Survey and Challenges Journal Article

In: IEEE Journal of Selected Topics in Applied Earth Observations and Remote Sensing, vol. 17, pp. 17007–17020, 2024, ISSN: 19391404 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, artificial intelligence (AI), Behavioral Research, Big Data, Data challenges, Data Mining, Data surveys, Data visualization, Earth observation data, Environmental management, environmental protection, Geo-spatial, Geo-spatial analysis, Geo-spatial data, Geospatial big data, geospatial big data (GBD), geospatial data, GIS, Green products, Human behaviors, Knowledge graph, Knowledge graphs, satellite, sensor, spatial data, Sustainable development, urban planning

Weerasinghe, K.; Janapati, S.; Ge, X.; Kim, S.; Iyer, S.; Stankovic, J. A.; Alemzadeh, H.

Real-Time Multimodal Cognitive Assistant for Emergency Medical Services Proceedings Article

In: Proc. - ACM/IEEE Conf. Internet-of-Things Des. Implement., IoTDI, pp. 85–96, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835037025-6 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Cognitive Assistance, Computational Linguistics, Decision making, Domain knowledge, Edge computing, Emergency medical services, Forecasting, Graphic methods, Language Model, machine learning, Machine-learning, Multi-modal, Real- time, Service protocols, Smart Health, Speech recognition, State of the art

Do, M. D.; Dahlem, N.; Paulus, M.; Krick, M.; Steffny, L.; Werth, D.

“Furnish Your Reality” - Intelligent Mobile AR Application for Personalized Furniture Proceedings Article

In: J., Wei; G., Margetis (Ed.): Lect. Notes Comput. Sci., pp. 196–210, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 03029743 (ISSN); 978-303160457-7 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Augmented reality applications, Electronic commerce, Generative AI, generative artificial intelligence, Human computer interaction, Human computer interfaces, LiDAR, Mobile augmented reality, Mobile human computer interface, Mobile Human Computer Interfaces, Personalized product design, Personalized products, Phygital customer journey, Physical environments, Product design, Recommender system, Recommender systems, Sales, User centered design, User interfaces, User-centered design

Torre, F. De La; Fang, C. M.; Huang, H.; Banburski-Fahey, A.; Fernandez, J. A.; Lanier, J.

LLMR: Real-time Prompting of Interactive Worlds using Large Language Models Proceedings Article

In: Conf Hum Fact Comput Syst Proc, Association for Computing Machinery, 2024, ISBN: 979-840070330-0 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Computational Linguistics, Design goal, Interactive computer graphics, Interactive worlds, Internal dynamics, Language Model, Large language model, Mixed reality, Novel strategies, Real- time, Spatial Reasoning, Training data

Truong, V. T.; Le, H. D.; Le, L. B.

Trust-Free Blockchain Framework for AI-Generated Content Trading and Management in Metaverse Journal Article

In: IEEE Access, vol. 12, pp. 41815–41828, 2024, ISSN: 21693536 (ISSN).

Abstract | Links | BibTeX | Tags: AI-generated content, AI-generated content (AIGC), Artificial intelligence, Asset management, Assets management, Block-chain, Blockchain, Commerce, Content distribution networks, Cyber-attacks, Decentralised, Decentralized application, Digital asset management, Digital system, Generative AI, Metaverse, Metaverses, Plagiarism, Security, Trustless service, Virtual Reality

Omirgaliyev, R.; Kenzhe, D.; Mirambekov, S.

Simulating life: the application of generative agents in virtual environments Proceedings Article

In: IEEE AITU: Digit. Gener., Conf. Proc. - AITU, pp. 181–187, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835036437-8 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Artificial intelligence agent, Artificial Intelligence Agents, Autonomous agents, Behavioral Research, Behaviour models, Computational Linguistics, Decision making, Dynamics, Dynamics simulation, Economic and social effects, Game Development, Game environment, Language Model, Large language model, large language models, Modeling languages, Social dynamic simulation, Social dynamics, Social Dynamics Simulation, Software design, Virtual Reality, Virtual Societies

Ivanova, M.; Grosseck, G.; Holotescu, C.

Unveiling Insights: A Bibliometric Analysis of Artificial Intelligence in Teaching Journal Article

In: Informatics, vol. 11, no. 1, 2024, ISSN: 22279709 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, ChatGPT, Intelligent Environment, large language models, learning analytics, Teaching

Jeong, E.; Kim, H.; Park, S.; Yoon, S.; Ahn, J.; Woo, W.

Function-Adaptive Affordance Extraction from 3D Objects Using LLM for Interaction Authoring with Augmented Artifacts Proceedings Article

In: U., Eck; M., Sra; J., Stefanucci; M., Sugimoto; M., Tatzgern; I., Williams (Ed.): Proc. - IEEE Int. Symp. Mixed Augment. Real. Adjunct, ISMAR-Adjunct, pp. 205–208, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-833150691-9 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, Applied computing, Art and humanity, Artificial intelligence, Arts and humanities, Augmented Reality, Computer interaction, Computer vision, Computing methodologies, computing methodology, Human computer interaction, Human computer interaction (HCI), Human-centered computing, Humanities computing, Interaction paradigm, Interaction paradigms, Language processing, Mixed / augmented reality, Mixed reality, Modeling languages, Natural Language Processing, Natural language processing systems, Natural languages, Three dimensional computer graphics

108 entries « 1 of 5 »