AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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2025

Liu, G.; Du, H.; Wang, J.; Niyato, D.; Kim, D. I.

Contract-Inspired Contest Theory for Controllable Image Generation in Mobile Edge Metaverse Journal Article

In: IEEE Transactions on Mobile Computing, 2025, ISSN: 15361233 (ISSN).

Abstract | Links | BibTeX | Tags: Contest Theory, Deep learning, Deep reinforcement learning, Diffusion Model, Generative adversarial networks, Generative AI, High quality, Image generation, Image generations, Immersive technologies, Metaverses, Mobile edge computing, Reinforcement Learning, Reinforcement learnings, Resource allocation, Resources allocation, Semantic data, Virtual addresses, Virtual environments, Virtual Reality

Lv, J.; Slowik, A.; Rani, S.; Kim, B. -G.; Chen, C. -M.; Kumari, S.; Li, K.; Lyu, X.; Jiang, H.

Multimodal Metaverse Healthcare: A Collaborative Representation and Adaptive Fusion Approach for Generative Artificial-Intelligence-Driven Diagnosis Journal Article

In: Research, vol. 8, 2025, ISSN: 20965168 (ISSN).

Abstract | Links | BibTeX | Tags: Adaptive fusion, Collaborative representations, Diagnosis, Electronic health record, Generative adversarial networks, Health care application, Healthcare environments, Immersive, Learning frameworks, Metaverses, Multi-modal, Multi-modal learning, Performance

Zhang, Z.; Jiang, Y.; Wei, X.; Chen, M.; Dong, H.; Yu, S.

Generative-AI for XR Content Transmission in the Metaverse: Potential Approaches, Challenges, and a Generation-Driven Transmission Framework Journal Article

In: IEEE Network, 2025, ISSN: 08908044 (ISSN).

Abstract | Links | BibTeX | Tags: 'current, Cloud servers, Collaboration architecture, Content transmission, Decision making, Deep learning, Deep reinforcement learning, Edge server, Generative adversarial networks, Intelligence models, Large volumes, Metaverses, Network bottlenecks, Reinforcement Learning, Through current

Koizumi, M.; Ohsuga, M.; Corchado, J. M.

Development and Assessment of a System to Help Students Improve Self-compassion Proceedings Article

In: R., Chinthaginjala; P., Sitek; N., Min-Allah; K., Matsui; S., Ossowski; S., Rodríguez (Ed.): Lect. Notes Networks Syst., pp. 43–52, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 23673370 (ISSN); 978-303182072-4 (ISBN).

Abstract | Links | BibTeX | Tags: Avatar, Generative adversarial networks, Generative AI, Health issues, Mental health, Self-compassion, Students, Training program, University students, Virtual avatar, Virtual environments, Virtual Reality, Virtual Space, Virtual spaces, Visual imagery

Dang, B.; Huynh, L.; Gul, F.; Rosé, C.; Järvelä, S.; Nguyen, A.

Human–AI collaborative learning in mixed reality: Examining the cognitive and socio-emotional interactions Journal Article

In: British Journal of Educational Technology, 2025, ISSN: 00071013 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence agent, Collaborative learning, Educational robots, Embodied agent, Emotional intelligence, Emotional interactions, Generative adversarial networks, generative artificial intelligence, Hierarchical clustering, Human–AI collaboration, Interaction pattern, Mixed reality, ordered network analysis, Ordered network analyze, Social behavior, Social interactions, Social psychology, Students, Supervised learning, Teaching

Linares-Pellicer, J.; Izquierdo-Domenech, J.; Ferri-Molla, I.; Aliaga-Torro, C.

Breaking the Bottleneck: Generative AI as the Solution for XR Content Creation in Education Book Section

In: Lecture Notes in Networks and Systems, vol. 1140, pp. 9–30, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 23673370 (ISSN).

Abstract | Links | BibTeX | Tags: Adversarial machine learning, Augmented Reality, Breakings, Content creation, Contrastive Learning, Development process, Educational context, Federated learning, Generative adversarial networks, Immersive learning, Intelligence models, Learning experiences, Mixed reality, Resource intensity, Technical skills, Virtual environments

Shi, J.; Jain, R.; Chi, S.; Doh, H.; Chi, H. -G.; Quinn, A. J.; Ramani, K.

CARING-AI: Towards Authoring Context-aware Augmented Reality INstruction through Generative Artificial Intelligence Proceedings Article

In: Conf Hum Fact Comput Syst Proc, Association for Computing Machinery, 2025, ISBN: 979-840071394-1 (ISBN).

Abstract | Links | BibTeX | Tags: 'current, Application scenario, AR application, Augmented Reality, Context-Aware, Contextual information, Generative adversarial networks, generative artificial intelligence, Humanoid avatars, In-situ learning, Learning experiences, Power

Behravan, M.; Matković, K.; Gračanin, D.

Generative AI for Context-Aware 3D Object Creation Using Vision-Language Models in Augmented Reality Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 73–81, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833152157-8 (ISBN).

Abstract | Links | BibTeX | Tags: 3D object, 3D Object Generation, Artificial intelligence systems, Augmented Reality, Capture images, Context-Aware, Generative adversarial networks, Generative AI, generative artificial intelligence, Generative model, Language Model, Object creation, Vision language model, vision language models, Visual languages

Casas, L.; Mitchell, K.

Structured Teaching Prompt Articulation for Generative-AI Role Embodiment with Augmented Mirror Video Displays Proceedings Article

In: S.N., Spencer (Ed.): Proc.: VRCAI - ACM SIGGRAPH Int. Conf. Virtual-Reality Contin. Appl. Ind., Association for Computing Machinery, Inc, 2025, ISBN: 979-840071348-4 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Computer interaction, Contrastive Learning, Cultural icon, Experiential learning, Generative adversarial networks, Generative AI, human-computer interaction, Immersive, Pedagogical practices, Role-based, Teachers', Teaching, Video display, Virtual environments, Virtual Reality

Shibuya, K.

Transforming phenomenological sociology for virtual personalities and virtual worlds Journal Article

In: AI and Society, vol. 40, no. 5, pp. 3317–3331, 2025, ISSN: 09515666 (ISSN).

Abstract | Links | BibTeX | Tags: Advanced technology, Economic and social effects, Generative adversarial networks, Generative AI, Human being, Identity, Intersubjectivity, Metadata, Phenomenological Sociology, Sociology, Technological innovation, Virtual environments, Virtual Personality, Virtual Reality, Virtual worlds, Virtualization, Virtualizations

Barbu, M.; Iordache, D. -D.; Petre, I.; Barbu, D. -C.; Băjenaru, L.

Framework Design for Reinforcing the Potential of XR Technologies in Transforming Inclusive Education Journal Article

In: Applied Sciences (Switzerland), vol. 15, no. 3, 2025, ISSN: 20763417 (ISSN).

Abstract | Links | BibTeX | Tags: Adaptive Learning, Adversarial machine learning, Artificial intelligence technologies, Augmented Reality, Contrastive Learning, Educational Technology, Extended reality (XR), Federated learning, Framework designs, Generative adversarial networks, Immersive, immersive experience, Immersive learning, Inclusive education, Learning platform, Special education needs

Stacchio, L.; Balloni, E.; Frontoni, E.; Paolanti, M.; Zingaretti, P.; Pierdicca, R.

MineVRA: Exploring the Role of Generative AI-Driven Content Development in XR Environments through a Context-Aware Approach Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 3602–3612, 2025, ISSN: 10772626 (ISSN).

Abstract | Links | BibTeX | Tags: adult, Article, Artificial intelligence, Computer graphics, Computer vision, Content Development, Contents development, Context-Aware, Context-aware approaches, Extended reality, female, Generative adversarial networks, Generative AI, generative artificial intelligence, human, Human-in-the-loop, Immersive, Immersive environment, male, Multi-modal, User need, Virtual environments, Virtual Reality

Xing, Y.; Liu, Q.; Wang, J.; Gómez-Zará, D.

sMoRe: Spatial Mapping and Object Rendering Environment Proceedings Article

In: Int Conf Intell User Interfaces Proc IUI, pp. 115–119, Association for Computing Machinery, 2025, ISBN: 979-840071409-2 (ISBN).

Abstract | Links | BibTeX | Tags: Generative adversarial networks, Generative AI, Language Model, Large language model, large language models, Mapping, Mixed reality, Mixed-reality environment, Object rendering, Rendering (computer graphics), Space Manipulation, Spatial mapping, Spatial objects, Users' experiences, Virtual environments, Virtual objects

2024

Lai, B.; He, J.; Kang, J.; Li, G.; Xu, M.; Zhang, T.; Xie, S.

On-demand Quantization for Green Federated Generative Diffusion in Mobile Edge Networks Proceedings Article

In: M., Valenti; D., Reed; M., Torres (Ed.): IEEE Int Conf Commun, pp. 2883–2888, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 15503607 (ISSN); 978-172819054-9 (ISBN).

Abstract | Links | BibTeX | Tags: EDGE Networks, Energy Efficient, Federated Diffusion, Federated learning, Generative adversarial networks, Generative AI, Generative Diffusion, Intelligence models, Metaverses, On demands, On-demand Quantization, Quantisation

You, F.; Du, H.; Kang, J.; Ni, W.; Niyato, D.; Jamalipour, A.

Generative AI-aided Reinforcement Learning for Computation Offloading and Privacy Protection in VR-based Multi-Access Edge Computing Proceedings Article

In: Proc. - IEEE Smart World Congr., SWC - IEEE Ubiquitous Intell. Comput., Auton. Trusted Comput., Digit. Twin, Metaverse, Priv. Comput. Data Secur., Scalable Comput. Commun., pp. 2209–2214, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-833152086-1 (ISBN).

Abstract | Links | BibTeX | Tags: Computation offloading, Content services, Differential privacy, Diffusion Model, Edge computing, Generative adversarial networks, Generative diffusion model, generative diffusion models, Inverse problems, Multi-access edge computing, Multiaccess, Policy optimization, Proximal policy optimization, Reinforcement Learning, User privacy, Virtual environments, Virtual Reality

Ding, P.; Liu, J.; Sun, M.; Li, L.; Liu, H.

Enhancing Computational Processing Performance for Generative AI Large Models with Autonomous Decision-Making in Metaverse Applications Proceedings Article

In: Proc. - IEEE Int. Conf. Metaverse Comput., Netw., Appl., MetaCom, pp. 253–258, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-833151599-7 (ISBN).

Abstract | Links | BibTeX | Tags: Adversarial machine learning, AGI (Artificial General Intelligence), Artificial general intelligence, Artificial general intelligences, Autonomous decision, Autonomous Decision-Making, Data assimilation, Data integration, Decisions makings, Digital Twin Technology, Emotion Recognition, Generative adversarial networks, Generative AI large model, Generative AI Large Models, Large models, Metaverse, Metaverses, Model Acceleration, Model Compression, Multi agent systems, Multi-agent systems, Multi-modal data, Multi-Modal Data Integration, Multiagent systems (MASs), Reinforcement Learning, Reinforcement learnings, Spatio-temporal data

Lee, L. -K.; Chan, E. H.; Tong, K. K. -L.; Wong, N. K. -H.; Wu, B. S. -Y.; Fung, Y. -C.; Fong, E. K. S.; Hou, U. Leong; Wu, N. -I.

Utilizing Virtual Reality and Generative AI Chatbot for Job Interview Simulations Proceedings Article

In: K.T., Chui; Y.K., Hui; D., Yang; L.-K., Lee; L.-P., Wong; B.L., Reynolds (Ed.): Proc. - Int. Symp. Educ. Technol., ISET, pp. 209–212, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835036141-4 (ISBN).

Abstract | Links | BibTeX | Tags: chatbot, Chatbots, Computer interaction, Computer simulation languages, Generative adversarial networks, Generative AI, Hong-kong, Human computer interaction, ITS applications, Job interview simulation, Job interviews, Performance, Science graduates, User friendliness, Virtual environments, Virtual Reality

Taheri, M.; Tan, K.

Enhancing Presentation Skills: A Virtual Reality-Based Simulator with Integrated Generative AI for Dynamic Pitch Presentations and Interviews Proceedings Article

In: L.T., De Paolis; P., Arpaia; M., Sacco (Ed.): Lect. Notes Comput. Sci., pp. 360–366, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 03029743 (ISSN); 978-303171706-2 (ISBN).

Abstract | Links | BibTeX | Tags: Adversarial machine learning, AI feedback, Contrastive Learning, Digital elevation model, Dynamic pitch, Federated learning, feedback, Generative adversarial networks, Iterative practice, Language Model, Open source language, Open source software, Presentation skills, Simulation Design, Spoken words, Trial and error, Virtual environments, Virtual reality based simulators

Gujar, P.; Paliwal, G.; Panyam, S.

Generative AI and the Future of Interactive and Immersive Advertising Proceedings Article

In: D., Rivas-Lalaleo; S.L.S., Maita (Ed.): ETCM - Ecuador Tech. Chapters Meet., Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835039158-9 (ISBN).

Abstract | Links | BibTeX | Tags: Ad Creation, Adversarial machine learning, Advertising Technology (AdTech), Advertizing, Advertizing technology, Augmented Reality, Augmented Reality (AR), Generative adversarial networks, Generative AI, Immersive, Immersive Advertising, Immersive advertizing, Interactive Advertising, Interactive advertizing, machine learning, Machine-learning, Marketing, Mixed reality, Mixed Reality (MR), Personalization, Personalizations, User Engagement, Virtual environments, Virtual Reality, Virtual Reality (VR)

Shrestha, A.; Imamoto, K.

Generative AI based industrial metaverse creation methodology Proceedings Article

In: Proc. - Artif. Intell. Bus., AIxB, pp. 53–57, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835039103-9 (ISBN).

Abstract | Links | BibTeX | Tags: Generative adversarial networks, Generative AI, Industrial metaverse, Industrial railroads, Investments, Maintenance and operation, Metaverses, Natural languages, Railroad transportation, Railway, Railway maintenance, Railway operations, Simple++, simulation

Jayaraman, S.; Bhavya, R.; Srihari, V.; Rajam, V. Mary Anita

TexAVi: Generating Stereoscopic VR Video Clips from Text Descriptions Proceedings Article

In: IEEE Int. Conf. Comput. Vis. Mach. Intell., CVMI, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835037687-6 (ISBN).

Abstract | Links | BibTeX | Tags: Adversarial networks, Computer simulation languages, Deep learning, Depth Estimation, Depth perception, Diffusion Model, diffusion models, Digital elevation model, Generative adversarial networks, Generative model, Generative systems, Language Model, Motion capture, Stereo image processing, Text-to-image, Training data, Video analysis, Video-clips, Virtual environments, Virtual Reality

Velev, D.; Steshina, L.; Petukhov, I.; Zlateva, P.

Challenges of Merging Generative AI with Metaverse for Next-Gen Education Proceedings Article

In: A.J., Tallon-Ballesteros (Ed.): Front. Artif. Intell. Appl., pp. 606–616, IOS Press BV, 2024, ISBN: 09226389 (ISSN); 978-164368569-4 (ISBN).

Abstract | Links | BibTeX | Tags: Adversarial machine learning, Augmented Reality, Contrastive Learning, Data privacy and securities, Digital literacies, Education, Federated learning, Generative adversarial networks, Generative AI, High speed internet, Instructional designs, Learning Environments, Metaverse, Metaverses, Personalized learning, Realtime processing, Teaching methods, Virtual environments, Virtual Reality

Rahmani, R.; Westin, T.; Nevelsteen, K.

Future Healthcare in Generative AI with Real Metaverse Proceedings Article

In: E.E., Shakshuki (Ed.): Procedia Comput. Sci., pp. 487–493, Elsevier B.V., 2024, ISBN: 18770509 (ISSN).

Abstract | Links | BibTeX | Tags: Adversarial machine learning, AI, Augmented Reality, Autism spectrum disorders, Contrastive Learning, Diseases, Edge Intelligence, Generative adversarial networks, Healthcare, Immersive learning, Independent living systems, Language Model, Large language model, LLM, Metaverses, Posttraumatic stress disorder, Real Metaverse, Social challenges, Virtual environments

Paweroi, R. M.; Koppen, M.

Framework for Integration of Generative AI into Metaverse Asset Creation Proceedings Article

In: Int. Conf. Intell. Metaverse Technol. Appl., iMETA, pp. 27–33, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835035151-4 (ISBN).

Abstract | Links | BibTeX | Tags: 3D Asset Creation, 3D Asset Diversity, 3D models, 3d-modeling, Digital assets, Digital Objects, Generative adversarial networks, Generative AI, High quality, Metaverse, Metaverses, Virtual worlds

Qin, X.; Weaver, G.

Utilizing Generative AI for VR Exploration Testing: A Case Study Proceedings Article

In: Proc. - ACM/IEEE Int. Conf. Autom. Softw. Eng. Workshops, ASEW, pp. 228–232, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-840071249-4 (ISBN).

Abstract | Links | BibTeX | Tags: Ability testing, Accuracy rate, Case Study, Case-studies, Entity selections, Field of views, Generative adversarial networks, GUI Exploration Testing, GUI testing, Localisation, Long term memory, Mixed data, Object identification, Object recognition, Virtual environments, Virtual Reality

40 entries « 1 of 2 »