AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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2025

Qian, Y.; Siau, K. L.

IoT in Sustainability and IoT in the AI and Metaverse Age Journal Article

In: IEEE Internet of Things Magazine, vol. 8, no. 3, pp. 92–98, 2025, ISSN: 25763180 (ISSN).

Abstract | Links | BibTeX | Tags: Energy, Energy systems, Environmental sustainability, Existing energies, Heterogeneous devices, Metaverses, Modern technologies, Renewable technology

2024

Vallasciani, G.; Stacchio, L.; Cascarano, P.; Marfia, G.

CreAIXR: Fostering Creativity with Generative AI in XR environments Proceedings Article

In: Proc. - IEEE Int. Conf. Metaverse Comput., Netw., Appl., MetaCom, pp. 1–8, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-833151599-7 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Creative thinking, Creatives, Creativity, Extended reality, Generative adversarial networks, generative artificial intelligence, Immersive, Modern technologies, Research questions, Stable Diffusion, Web technologies

Christiansen, F. R.; Hollensberg, L. Nø.; Jensen, N. B.; Julsgaard, K.; Jespersen, K. N.; Nikolov, I.

Exploring Presence in Interactions with LLM-Driven NPCs: A Comparative Study of Speech Recognition and Dialogue Options Proceedings Article

In: S.N., Spencer (Ed.): Proc. ACM Symp. Virtual Reality Softw. Technol. VRST, Association for Computing Machinery, 2024, ISBN: 979-840070535-9 (ISBN).

Abstract | Links | BibTeX | Tags: Comparatives studies, Computer simulation languages, Economic and social effects, Immersive System, Immersive systems, Language Model, Large language model, Large language models (LLM), Model-driven, Modern technologies, Non-playable character, NPC, Presence, Social Actors, Speech enhancement, Speech recognition, Text to speech, Virtual environments, Virtual Reality, VR