AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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53 entries « 1 of 3 »

2025

Wei, X.; Chen, Y.; Zhao, P.; Wang, L.; Lee, L. -K.; Liu, R.

Effects of immersive virtual reality on primary students’ science performance in classroom settings: a generative AI pedagogical agents-enhanced 5E approach Journal Article

In: Interactive Learning Environments, 2025, ISSN: 10494820 (ISSN).

Abstract | Links | BibTeX | Tags: 5E learning model, generative artificial intelligence, Immersive virtual reality, Pedagogical agents, primary students, Science education

Grubert, J.; Schmalstieg, D.; Dickhaut, K.

Towards Supporting Literary Studies Using Virtual Reality and Generative Artificial Intelligence Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 147–149, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833151484-6 (ISBN).

Abstract | Links | BibTeX | Tags: Cultural-historical, generative artificial intelligence, Immersive, literary studies, Literary study, Literary texts, Literature analysis, Textual-analysis, Virtual Reality, Visual elements

Wang, W. -S.; Lin, C. -J.; Lee, H. -Y.; Huang, Y. -M.; Wu, T. -T.

Integrating feedback mechanisms and ChatGPT for VR-based experiential learning: impacts on reflective thinking and AIoT physical hands-on tasks Journal Article

In: Interactive Learning Environments, vol. 33, no. 2, pp. 1770–1787, 2025, ISSN: 10494820 (ISSN).

Abstract | Links | BibTeX | Tags: AIoT, feedback mechanisms, generative artificial intelligence, physical hands-on tasks, reflective thinking, Virtual Reality

Yokoyama, N.; Kimura, R.; Nakajima, T.

ViGen: Defamiliarizing Everyday Perception for Discovering Unexpected Insights Proceedings Article

In: H., Degen; S., Ntoa (Ed.): Lect. Notes Comput. Sci., pp. 397–417, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303193417-9 (ISBN).

Abstract | Links | BibTeX | Tags: Artful Expression, Artistic technique, Augmented Reality, Daily lives, Defamiliarization, Dynamic environments, Engineering education, Enhanced vision systems, Generative AI, generative artificial intelligence, Human augmentation, Human engineering, Human-AI Interaction, Human-artificial intelligence interaction, Semi-transparent

Casas, L.; Hannah, S.; Mitchell, K.

HoloJig: Interactive Spoken Prompt Specified Generative AI Environments Journal Article

In: IEEE Computer Graphics and Applications, vol. 45, no. 2, pp. 69–77, 2025, ISSN: 02721716 (ISSN).

Abstract | Links | BibTeX | Tags: 3-D rendering, Article, Collaborative workspace, customer experience, Economic and social effects, generative artificial intelligence, human, Immersive, Immersive environment, parallax, Real- time, simulation, Simulation training, speech, Time based, Virtual environments, Virtual Reality, Virtual reality experiences, Virtual spaces, VR systems

Dang, B.; Huynh, L.; Gul, F.; Rosé, C.; Järvelä, S.; Nguyen, A.

Human–AI collaborative learning in mixed reality: Examining the cognitive and socio-emotional interactions Journal Article

In: British Journal of Educational Technology, 2025, ISSN: 00071013 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence agent, Collaborative learning, Educational robots, Embodied agent, Emotional intelligence, Emotional interactions, Generative adversarial networks, generative artificial intelligence, Hierarchical clustering, Human–AI collaboration, Interaction pattern, Mixed reality, ordered network analysis, Ordered network analyze, Social behavior, Social interactions, Social psychology, Students, Supervised learning, Teaching

Sousa, R. T.; Oliveira, E. A. M.; Cintra, L. M. F.; Filho, A. R. G.

Transformative Technologies for Rehabilitation: Leveraging Immersive and AI-Driven Solutions to Reduce Recidivism and Promote Decent Work Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 168–171, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833151484-6 (ISBN).

Abstract | Links | BibTeX | Tags: AI- Driven Rehabilitation, Artificial intelligence- driven rehabilitation, Emotional intelligence, Engineering education, Generative AI, generative artificial intelligence, Immersive, Immersive technologies, Immersive Technology, Language Model, Large language model, large language models, Skills development, Social Reintegration, Social skills, Sociology, Vocational training

Shi, J.; Jain, R.; Chi, S.; Doh, H.; Chi, H. -G.; Quinn, A. J.; Ramani, K.

CARING-AI: Towards Authoring Context-aware Augmented Reality INstruction through Generative Artificial Intelligence Proceedings Article

In: Conf Hum Fact Comput Syst Proc, Association for Computing Machinery, 2025, ISBN: 979-840071394-1 (ISBN).

Abstract | Links | BibTeX | Tags: 'current, Application scenario, AR application, Augmented Reality, Context-Aware, Contextual information, Generative adversarial networks, generative artificial intelligence, Humanoid avatars, In-situ learning, Learning experiences, Power

Behravan, M.; Matković, K.; Gračanin, D.

Generative AI for Context-Aware 3D Object Creation Using Vision-Language Models in Augmented Reality Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 73–81, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833152157-8 (ISBN).

Abstract | Links | BibTeX | Tags: 3D object, 3D Object Generation, Artificial intelligence systems, Augmented Reality, Capture images, Context-Aware, Generative adversarial networks, Generative AI, generative artificial intelligence, Generative model, Language Model, Object creation, Vision language model, vision language models, Visual languages

Angelopoulos, J.; Manettas, C.; Alexopoulos, K.

Industrial Maintenance Optimization Based on the Integration of Large Language Models (LLM) and Augmented Reality (AR) Proceedings Article

In: K., Alexopoulos; S., Makris; P., Stavropoulos (Ed.): Lect. Notes Mech. Eng., pp. 197–205, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 21954356 (ISSN); 978-303186488-9 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Competition, Cost reduction, Critical path analysis, Crushed stone plants, Generative AI, generative artificial intelligence, Human expertise, Industrial equipment, Industrial maintenance, Language Model, Large language model, Maintenance, Maintenance optimization, Maintenance procedures, Manufacturing data processing, Potential errors, Problem oriented languages, Scheduled maintenance, Shopfloors, Solar power plants

Chen, J.; Wu, X.; Lan, T.; Li, B.

LLMER: Crafting Interactive Extended Reality Worlds with JSON Data Generated by Large Language Models Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 2715–2724, 2025, ISSN: 10772626 (ISSN).

Abstract | Links | BibTeX | Tags: % reductions, 3D modeling, algorithm, Algorithms, Augmented Reality, Coding errors, Computer graphics, Computer interaction, computer interface, Computer simulation languages, Extended reality, generative artificial intelligence, human, Human users, human-computer interaction, Humans, Imaging, Immersive, Language, Language Model, Large language model, large language models, Metadata, Natural Language Processing, Natural language processing systems, Natural languages, procedures, Script generation, Spatio-temporal data, Three dimensional computer graphics, Three-Dimensional, three-dimensional imaging, User-Computer Interface, Virtual Reality

Suzuki, R.; Gonzalez-Franco, M.; Sra, M.; Lindlbauer, D.

Everyday AR through AI-in-the-Loop Proceedings Article

In: Conf Hum Fact Comput Syst Proc, Association for Computing Machinery, 2025, ISBN: 979-840071395-8 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Augmented reality content, Augmented reality hardware, Computer vision, Content creation, Context-Aware, Generative AI, generative artificial intelligence, Human-AI Interaction, Human-artificial intelligence interaction, Language Model, Large language model, large language models, machine learning, Machine-learning, Mixed reality, Virtual Reality, Virtualization

Stacchio, L.; Balloni, E.; Frontoni, E.; Paolanti, M.; Zingaretti, P.; Pierdicca, R.

MineVRA: Exploring the Role of Generative AI-Driven Content Development in XR Environments through a Context-Aware Approach Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 3602–3612, 2025, ISSN: 10772626 (ISSN).

Abstract | Links | BibTeX | Tags: adult, Article, Artificial intelligence, Computer graphics, Computer vision, Content Development, Contents development, Context-Aware, Context-aware approaches, Extended reality, female, Generative adversarial networks, Generative AI, generative artificial intelligence, human, Human-in-the-loop, Immersive, Immersive environment, male, Multi-modal, User need, Virtual environments, Virtual Reality

Wang, C.; Sundstedt, V.; Garro, V.

Generative Artificial Intelligence for Immersive Analytics Proceedings Article

In: T., Bashford-Rogers; D., Meneveaux; M., Ammi; M., Ziat; S., Jänicke; H., Purchase; P., Radeva; A., Furnari; K., Bouatouch; A.A., Sousa (Ed.): Proc. Int. Jt. Conf. Comput. Vis. Imaging Comput. Graph. Theory Appl., pp. 938–946, Science and Technology Publications, Lda, 2025, ISBN: 21845921 (ISSN).

Abstract | Links | BibTeX | Tags: Extended reality, generative artificial intelligence, Immersive analytics, Visualization

Wei, X.; Wang, L.; Lee, L. -K.; Liu, R.

Multiple Generative AI Pedagogical Agents in Augmented Reality Environments: A Study on Implementing the 5E Model in Science Education Journal Article

In: Journal of Educational Computing Research, vol. 63, no. 2, pp. 336–371, 2025, ISSN: 07356331 (ISSN).

Abstract | Links | BibTeX | Tags: 5E learning model, Augmented Reality, elementary science education, generative artificial intelligence, Pedagogical agents

Abdelmagid, A. S.; Jabli, N. M.; Al-Mohaya, A. Y.; Teleb, A. A.

Integrating Interactive Metaverse Environments and Generative Artificial Intelligence to Promote the Green Digital Economy and e-Entrepreneurship in Higher Education Journal Article

In: Sustainability (Switzerland), vol. 17, no. 12, 2025, ISSN: 20711050 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, digitization, e-entrepreneurship, entrepreneur, generative artificial intelligence, green digital economy, green economy, higher education, Learning, Metaverse, Sustainable development

2024

Domenichini, D.; Bucchiarone, A.; Chiarello, F.; Schiavo, G.; Fantoni, G.

An AI-Driven Approach for Enhancing Engagement and Conceptual Understanding in Physics Education Proceedings Article

In: IEEE Global Eng. Edu. Conf., EDUCON, IEEE Computer Society, 2024, ISBN: 21659559 (ISSN); 979-835039402-3 (ISBN).

Abstract | Links | BibTeX | Tags: Adaptive Learning, Artificial intelligence, Artificial intelligence in education, Artificial Intelligence in Education (AIED), Conceptual Understanding, Educational System, Educational systems, Gamification, Generative AI, generative artificial intelligence, Learning Activity, Learning systems, Physics Education, Teachers', Teaching, Virtual Reality

Gao, H.; Lindquist, M.; Vergel, R. S.

AI-Driven Avatars in Immersive 3D Environments for Education Workflow and Case Study of the Temple of Demeter, Greece Journal Article

In: Journal of Digital Landscape Architecture, vol. 2024, no. 9, pp. 640–651, 2024, ISSN: 23674253 (ISSN).

Abstract | Links | BibTeX | Tags: AI-driven avatars, generative artificial intelligence, heritage preservation, immersive experience, Virtual Reality

Haramina, E.; Paladin, M.; Petričušić, Z.; Posarić, F.; Drobnjak, A.; Botički, I.

Learning Algorithms Concepts in a Virtual Reality Escape Room Proceedings Article

In: S., Babic; Z., Car; M., Cicin-Sain; D., Cisic; P., Ergovic; T.G., Grbac; V., Gradisnik; S., Gros; A., Jokic; A., Jovic; D., Jurekovic; T., Katulic; M., Koricic; V., Mornar; J., Petrovic; K., Skala; D., Skvorc; V., Sruk; M., Svaco; E., Tijan; N., Vrcek; B., Vrdoljak (Ed.): ICT Electron. Conv., MIPRO - Proc., pp. 2057–2062, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835038249-5 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Computational complexity, Computer generated three dimensional environment, E-Learning, Education, Escape room, Extended reality, generative artificial intelligence, Learn+, Learning, Learning algorithms, Learning systems, Puzzle, puzzles, user experience, User study, User testing, Users' experiences, Virtual Reality

Venkatachalam, N.; Rayana, M.; Vignesh, S. Bala; Prathamesh, S.

Voice-Driven Panoramic Imagery: Real-Time Generative AI for Immersive Experiences Proceedings Article

In: Int. Conf. Intell. Data Commun. Technol. Internet Things, IDCIoT, pp. 1133–1138, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835032753-3 (ISBN).

Abstract | Links | BibTeX | Tags: Adaptive Visual Experience, First person, First-Person view, generative artificial intelligence, Generative Artificial Intelligence (AI), Image processing, Immersive, Immersive visual scene, Immersive Visual Scenes, Language processing, Natural Language Processing, Natural Language Processing (NLP), Natural language processing systems, Natural languages, Panoramic Images, Patient treatment, Personalized environment, Personalized Environments, Phobia Treatment, Prompt, prompts, Psychological intervention, Psychological Interventions, Real-Time Synthesis, User interaction, User interfaces, Virtual experience, Virtual Experiences, Virtual Reality, Virtual Reality (VR), Virtual-reality headsets, Visual experiences, Visual languages, Visual scene, Voice command, Voice commands, VR Headsets

Do, M. D.; Dahlem, N.; Paulus, M.; Krick, M.; Steffny, L.; Werth, D.

“Furnish Your Reality” - Intelligent Mobile AR Application for Personalized Furniture Proceedings Article

In: J., Wei; G., Margetis (Ed.): Lect. Notes Comput. Sci., pp. 196–210, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 03029743 (ISSN); 978-303160457-7 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Augmented Reality, Augmented reality applications, Electronic commerce, Generative AI, generative artificial intelligence, Human computer interaction, Human computer interfaces, LiDAR, Mobile augmented reality, Mobile human computer interface, Mobile Human Computer Interfaces, Personalized product design, Personalized products, Phygital customer journey, Physical environments, Product design, Recommender system, Recommender systems, Sales, User centered design, User interfaces, User-centered design

Ma, H.; Yao, X.; Wang, X.

Metaverses for Parallel Transportation: From General 3D Traffic Environment Construction to Virtual-Real I2TS Management and Control Proceedings Article

In: Proc. - IEEE Int. Conf. Digit. Twins Parallel Intell., DTPI, pp. 598–603, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835034925-2 (ISBN).

Abstract | Links | BibTeX | Tags: Advanced traffic management systems, Data fusion, generative artificial intelligence, Highway administration, Information Management, Intelligent transportation systems, Interactive Intelligent Transportation System, Metaverses, Mixed Traffic, Parallel Traffic System, Social Diversity and Uncertainty, Traffic control, Traffic Metaverse, Traffic systems, Uncertainty, Virtual addresses, Virtual environments

Chheang, V.; Sharmin, S.; Marquez-Hernandez, R.; Patel, M.; Rajasekaran, D.; Caulfield, G.; Kiafar, B.; Li, J.; Kullu, P.; Barmaki, R. L.

Towards Anatomy Education with Generative AI-based Virtual Assistants in Immersive Virtual Reality Environments Proceedings Article

In: Proc. - IEEE Int. Conf. Artif. Intell. Ext. Virtual Real., AIxVR, pp. 21–30, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835037202-1 (ISBN).

Abstract | Links | BibTeX | Tags: 3-D visualization systems, Anatomy education, Anatomy educations, Cognitive complexity, E-Learning, Embodied virtual assistant, Embodied virtual assistants, Generative AI, generative artificial intelligence, Human computer interaction, human-computer interaction, Immersive virtual reality, Interactive 3d visualizations, Knowledge Management, Medical education, Three dimensional computer graphics, Verbal communications, Virtual assistants, Virtual Reality, Virtual-reality environment

Greca, A. D.; Amaro, I.; Barra, P.; Rosapepe, E.; Tortora, G.

Enhancing therapeutic engagement in Mental Health through Virtual Reality and Generative AI: A co-creation approach to trust building Proceedings Article

In: M., Cannataro; H., Zheng; L., Gao; J., Cheng; J.L., Miranda; E., Zumpano; X., Hu; Y.-R., Cho; T., Park (Ed.): Proc. - IEEE Int. Conf. Bioinform. Biomed., BIBM, pp. 6805–6811, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835038622-6 (ISBN).

Abstract | Links | BibTeX | Tags: Co-creation, Electronic health record, Fundamental component, Generative adversarial networks, Generative AI, generative artificial intelligence, Immersive, Mental health, Personalized therapies, Personalized Therapy, Three-dimensional object, Trust, Trust building, Virtual environments, Virtual Reality, Virtual Reality (VR)

Vallasciani, G.; Stacchio, L.; Cascarano, P.; Marfia, G.

CreAIXR: Fostering Creativity with Generative AI in XR environments Proceedings Article

In: Proc. - IEEE Int. Conf. Metaverse Comput., Netw., Appl., MetaCom, pp. 1–8, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-833151599-7 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Creative thinking, Creatives, Creativity, Extended reality, Generative adversarial networks, generative artificial intelligence, Immersive, Modern technologies, Research questions, Stable Diffusion, Web technologies

53 entries « 1 of 3 »