AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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2025

Mereu, J.

Using LLMs to enhance end-user development support in XR Proceedings Article

In: V., Paneva; D., Tetteroo; V., Frau; S., Feger; D., Spano; F., Paterno; S., Sauer; M., Manca (Ed.): CEUR Workshop Proc., CEUR-WS, 2025, ISBN: 16130073 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Condition, Configuration, Development support, Development technique, End-User Development, End-Users, Event-condition-action, Event-Condition-Actions, Extended reality, Human computer interaction, Information Systems, Information use, Natural Language, Natural language processing systems, Natural languages, Rule, rules

Mereu, J.; Artizzu, V.; Carcangiu, A.; Spano, L. D.; Simeoli, L.; Mattioli, A.; Manca, M.; Santoro, C.; Paternò, F.

Empowering End-User in Creating eXtended Reality Content with a Conversational Chatbot Proceedings Article

In: L., Zaina; J.C., Campos; D., Spano; K., Luyten; P., Palanque; G., Veer; A., Ebert; S.R., Humayoun; V., Memmesheimer (Ed.): Lect. Notes Comput. Sci., pp. 126–137, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303191759-2 (ISBN).

Abstract | Links | BibTeX | Tags: Context, End-User Development, End-Users, Event condition action rules, Event-condition-action rules, Extended reality, Immersive authoring, Language Model, Large language model, Meta-design, multimodal input, Multimodal inputs, Virtualization

2024

Cuervo-Rosillo, R.; Zarraonandia, T.; Díaz, P.

Using Generative AI to Support Non-Experts in the Creation of Immersive Experiences Proceedings Article

In: ACM Int. Conf. Proc. Ser., Association for Computing Machinery, 2024, ISBN: 979-840071764-2 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, End-Users, generative artificial intelligence, Immersive, immersive experience, Immersive Experiences, Natural languages, Speech commands, User interfaces, Virtual Reality