AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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2025

Ahmed, Y.; Eissa, A.; Harb, O.; Miniesy, O.; Miniesy, Z.; Noureldin, M.; Mougy, A. E.

From Abstract Prompts to Cybersecurity Labs: Automating Virtual Environment Design and Deployment with Multi-Agent Systems and LLM-Driven Orchestration Proceedings Article

In: Alsmirat, M.; Alkhabbas, F.; Al-Abdullah, M.; Jararweh, Y. (Ed.): pp. 99–107, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798350392920 (ISBN).

Abstract | Links | BibTeX | Tags: Automated scenario generation, Containerization, Containers, Cybe range, cyber ranges, Cyber security, Cybersecurity, Cybersecurity training, Docker, Environment generation cybe range lab generation, environment generation cyber range lab generation, Intelligent Agents, Language Model, Large language model, large language models (LLMs), Multi agent systems, Multi-agent systems, Multiagent systems (MASs), Network Security, Personnel training, Quality assurance, Scalability, Scenarios generation, Virtual Reality

2024

Williams, R.

Deep HoriXons - 3D Virtual Generative AI Assisted Campus for Deep Learning AI and Cybersecurity Proceedings Article

In: M., Blowers; B.T., Wysocki (Ed.): Proc SPIE Int Soc Opt Eng, SPIE, 2024, ISBN: 0277786X (ISSN); 978-151067434-9 (ISBN).

Abstract | Links | BibTeX | Tags: 3D virtual campus, AI and cybersecurity education, AI talent pipeline, ChatGPT digital tutor, CompTIA Security+, Computer aided instruction, Cyber security, Cyber-security educations, Cybersecurity, Deep learning, E-Learning, Immersive, Learning systems, Virtual campus, Virtual learning environments, Virtual Reality

Chandrashekar, N. Donekal; Lee, A.; Azab, M.; Grǎcanin, D.

Understanding User Behavior for Enhancing Cybersecurity Training with Immersive Gamified Platforms Journal Article

In: Information (Switzerland), vol. 15, no. 12, 2024, ISSN: 20782489 (ISSN), (Publisher: Multidisciplinary Digital Publishing Institute (MDPI)).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Critical infrastructures, Cyber attacks, Cyber security, Cyber systems, Cyber-attacks, Cybersecurity, Decisions makings, Digital infrastructures, digital twin, Extended reality, Gamification, Immersive, Network Security, simulation, Technical vulnerabilities, Training, user behavior, User behaviors

Baldry, M. K.; Happa, J.; Steed, A.; Smith, S.; Glencross, M.

From Embodied Abuse to Mass Disruption: Generative, Inter-Reality Threats in Social, Mixed-Reality Platforms Journal Article

In: Digital Threats: Research and Practice, vol. 5, no. 4, 2024, ISSN: 25765337 (ISSN), (Publisher: Association for Computing Machinery).

Abstract | Links | BibTeX | Tags: Abuse, Augmented Reality, Cyber security, Cybersecurity, Extended reality, Game, Games, Generative adversarial networks, Harassment, Harm, harms, Mixed reality, risk, Social engineering, Social gaming, Social platform, social platforms, Social psychology, Virtual environments, Virtual Reality