AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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2025

Yokoyama, N.; Kimura, R.; Nakajima, T.

ViGen: Defamiliarizing Everyday Perception for Discovering Unexpected Insights Proceedings Article

In: H., Degen; S., Ntoa (Ed.): Lect. Notes Comput. Sci., pp. 397–417, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303193417-9 (ISBN).

Abstract | Links | BibTeX | Tags: Artful Expression, Artistic technique, Augmented Reality, Daily lives, Defamiliarization, Dynamic environments, Engineering education, Enhanced vision systems, Generative AI, generative artificial intelligence, Human augmentation, Human engineering, Human-AI Interaction, Human-artificial intelligence interaction, Semi-transparent

Li, Y.; Pang, E. C. H.; Ng, C. S. Y.; Azim, M.; Leung, H.

Enhancing Linear Algebra Education with AI-Generated Content in the CityU Metaverse: A Comparative Study Proceedings Article

In: T., Hao; J.G., Wu; X., Luo; Y., Sun; Y., Mu; S., Ge; W., Xie (Ed.): Lect. Notes Comput. Sci., pp. 3–16, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-981964406-3 (ISBN).

Abstract | Links | BibTeX | Tags: Comparatives studies, Digital age, Digital interactions, digital twin, Educational metaverse, Engineering education, Generative AI, Immersive, Matrix algebra, Metaverse, Metaverses, Personnel training, Students, Teaching, University campus, Virtual environments, virtual learning environment, Virtual learning environments, Virtual Reality, Virtualization

Logothetis, I.; Diakogiannis, K.; Vidakis, N.

Interactive Learning Through Conversational Avatars and Immersive VR: Enhancing Diabetes Education and Self-Management Proceedings Article

In: X., Fang (Ed.): Lect. Notes Comput. Sci., pp. 415–429, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303192577-1 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Chronic disease, Computer aided instruction, Diabetes Education, Diagnosis, E-Learning, Education management, Engineering education, Gamification, Immersive virtual reality, Interactive computer graphics, Interactive learning, Large population, Learning systems, NUI, Self management, Serious game, Serious games, simulation, Virtual Reality

Weerasinghe, M.; Kljun, M.; Pucihar, K. Č.

A Cross-Device Interaction with the Smartphone and HMD for Vocabulary Learning Proceedings Article

In: L., Zaina; J.C., Campos; D., Spano; K., Luyten; P., Palanque; G., Veer; A., Ebert; S.R., Humayoun; V., Memmesheimer (Ed.): Lect. Notes Comput. Sci., pp. 269–282, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303191759-2 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Context-based, Context-based vocabulary learning, Cross-reality interaction, Engineering education, Head-mounted displays, Head-mounted-displays, Images synthesis, Keyword method, Mixed reality, Smart phones, Smartphones, Students, Text-to-image synthesis, Visualization, Vocabulary learning

Sousa, R. T.; Oliveira, E. A. M.; Cintra, L. M. F.; Filho, A. R. G.

Transformative Technologies for Rehabilitation: Leveraging Immersive and AI-Driven Solutions to Reduce Recidivism and Promote Decent Work Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 168–171, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833151484-6 (ISBN).

Abstract | Links | BibTeX | Tags: AI- Driven Rehabilitation, Artificial intelligence- driven rehabilitation, Emotional intelligence, Engineering education, Generative AI, generative artificial intelligence, Immersive, Immersive technologies, Immersive Technology, Language Model, Large language model, large language models, Skills development, Social Reintegration, Social skills, Sociology, Vocational training

Lau, K. H. C.; Bozkir, E.; Gao, H.; Kasneci, E.

Evaluating Usability and Engagement of Large Language Models in Virtual Reality for Traditional Scottish Curling Proceedings Article

In: A., Del Bue; C., Canton; J., Pont-Tuset; T., Tommasi (Ed.): Lect. Notes Comput. Sci., pp. 177–195, Springer Science and Business Media Deutschland GmbH, 2025, ISBN: 03029743 (ISSN); 978-303191571-0 (ISBN).

Abstract | Links | BibTeX | Tags: Chatbots, Cultural heritages, Digital Cultural Heritage, Digital cultural heritages, Educational robots, Engineering education, Heritage education, Historic Preservation, Language Model, Large language model, large language models, Learning outcome, Model-based OPC, Usability engineering, User Engagement, Virtual Reality, Virtual-reality environment, Virtualization

Ly, C.; Peng, E.; Liu, K.; Qin, A.; Howe, G.; Cheng, A. Y.; Cuadra, A.

Museum in the Classroom: Engaging Students with Augmented Reality Museum Artifacts and Generative AI Proceedings Article

In: Conf Hum Fact Comput Syst Proc, Association for Computing Machinery, 2025, ISBN: 979-840071395-8 (ISBN).

Abstract | Links | BibTeX | Tags: Artifact or System, Child/parent, Children/Parents, Digitisation, Education/Learning, Engaging students, Engineering education, Field trips, Interactive learning, Learning experiences, Rich learning experiences, Students, Teachers', Teaching

2024

Liu, M.; M'Hiri, F.

Beyond Traditional Teaching: Large Language Models as Simulated Teaching Assistants in Computer Science Proceedings Article

In: SIGCSE - Proc. ACM Tech. Symp. Comput. Sci. Educ., pp. 743–749, Association for Computing Machinery, Inc, 2024, ISBN: 979-840070423-9 (ISBN).

Abstract | Links | BibTeX | Tags: Adaptive teaching, ChatGPT, Computational Linguistics, CS education, E-Learning, Education computing, Engineering education, GPT, Language Model, LLM, machine learning, Machine-learning, Novice programmer, novice programmers, Openai, Programming, Python, Students, Teaching, Virtual Reality

Sarshartehrani, F.; Mohammadrezaei, E.; Behravan, M.; Gracanin, D.

Enhancing E-Learning Experience Through Embodied AI Tutors in Immersive Virtual Environments: A Multifaceted Approach for Personalized Educational Adaptation Proceedings Article

In: R.A., Sottilare; J., Schwarz (Ed.): Lect. Notes Comput. Sci., pp. 272–287, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 03029743 (ISSN); 978-303160608-3 (ISBN).

Abstract | Links | BibTeX | Tags: Adaptive Learning, Artificial intelligence, Artificial intelligence in education, Computer aided instruction, Computer programming, E - learning, E-Learning, Education computing, Embodied artificial intelligence, Engineering education, Immersive Virtual Environments, Learner Engagement, Learning experiences, Learning systems, Multi-faceted approach, Personalized Instruction, Traditional boundaries, Virtual Reality

2023

Suryavanshi, D. P.; Kaveri, P. R.; Kadlag, P. S.

Advancing Digital Transformation in Indian Higher Education Institutions Proceedings Article

In: Intell. Comput. Control Eng. Bus. Syst., ICCEBS, Institute of Electrical and Electronics Engineers Inc., 2023, ISBN: 979-835039458-0 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Data Analysis, Data collection, Data handling, Developing countries, Digital revolution, Digital transformation, E-Learning, Educational Institution, Educational institutions, Engineering education, High educations, Higher education institutions, Information analysis, Learning systems, Literature studies, Metadata, Primary data, Stakeholder, Stakeholders, Technology Adoption

Gaikwad, T.; Kulkarni, A.

Smart Training Framework and Assessment Strategies Proceedings Article

In: IEEE Eng. Informatics, EI, Institute of Electrical and Electronics Engineers Inc., 2023, ISBN: 979-835033852-2 (ISBN).

Abstract | Links | BibTeX | Tags: AR training, Assessment strategies, Augmented Reality, Augmented reality training, Computational Linguistics, Edtech, Education computing, Education sectors, Engineering education, Language Model, Large language model, large language models, Prompt engineering, Risk assessment, Smart assessment, Students, Training assessment, Training framework

Marquez, R.; Barrios, N.; Vera, R. E.; Mendez, M. E.; Tolosa, L.; Zambrano, F.; Li, Y.

A perspective on the synergistic potential of artificial intelligence and product-based learning strategies in biobased materials education Journal Article

In: Education for Chemical Engineers, vol. 44, pp. 164–180, 2023, ISSN: 17497728 (ISSN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Bio-based, Bio-based materials, Biobased, ChatGPT, Chemical engineering, Chemical engineering education, Education computing, Engineering education, Formulation, Generative AI, Learning strategy, Learning systems, Material engineering, Materials, Students, Sustainable development, Teaching approaches, Traditional materials, Virtual Reality

Ayre, D.; Dougherty, C.; Zhao, Y.

IMPLEMENTATION OF AN ARTIFICIAL INTELLIGENCE (AI) INSTRUCTIONAL SUPPORT SYSTEM IN A VIRTUAL REALITY (VR) THERMAL-FLUIDS LABORATORY Proceedings Article

In: ASME Int Mech Eng Congress Expos Proc, American Society of Mechanical Engineers (ASME), 2023, ISBN: 978-079188765-3 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, E-Learning, Education computing, Engineering education, Fluid mechanics, Generative AI, generative artificial intelligence, GPT, High educations, Instructional support, Laboratories, Laboratory class, Laboratory experiments, Physical laboratory, Professional aspects, Students, Support systems, Thermal fluids, Virtual Reality, Virtual-reality environment