AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

How to
Here you can find the complete list of our publications.
You can use the tag cloud to select only the papers dealing with specific research topics.
You can expand the Abstract, Links and BibTex record for each paper.

Show all

2025

Juarez, A.; Rábago, J.; Pliego, A.; Salazar, G.; Hinrichsen, C.; Castro, M.; Pachajoa, T.

Innovative Methodology for the Integration of Emerging Technologies in Global Education: Mixed Realities, AI, Metaverse, and SDGs Proceedings Article

In: Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798350355239 (ISBN).

Abstract | Links | BibTeX | Tags: Artificial intelligence, Arts computing, Collaborative learning, E-Learning, Education computing, Educational Innovation, Educational innovations, Educational Technology, Emerging technologies, Engineering education, Global education, High educations, higher education, Innovative methodologies, Me-xico, Metaverse, Metaverses, Mixed Realities, Mixed reality, Product design, Sebastian, Social aspects, Students, Sustainable development, Sustainable Development Goals, Teaching, Technical skills

Kadri, M.; Boubakri, F. -E.; Azough, A.; Zidani, K. A.

Game-Based VR Anatomy Learning with Generative AI: Proof of Concept for GenAiVR-Lab Proceedings Article

In: pp. 100–105, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331534899 (ISBN).

Abstract | Links | BibTeX | Tags: Anatomy educations, Artificial intelligence, Bone, Bone fragments, Collaborative learning, E-Learning, Educational Evaluation, Game-Based, Game-based learning, Generative AI, Human computer interaction, Human skeleton, Laboratories, Learning systems, Medical students, Proof of concept, Virtual Reality, Virtual Reality Anatomy

Boubakri, F. -E.; Kadri, M.; Kaghat, F. Z.; Azough, A.; Tairi, H.

Exploring 3D Cardiac Anatomy with Text-Based AI Guidance in Virtual Reality Proceedings Article

In: pp. 43–48, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331534899 (ISBN).

Abstract | Links | BibTeX | Tags: 3D cardiac anatomy, 3d heart models, Anatomy education, Anatomy educations, Cardiac anatomy, Collaborative environments, Collaborative learning, Computer aided instruction, Curricula, Design and Development, E-Learning, Education computing, Generative AI, Heart, Immersive environment, Learning systems, Natural language processing systems, Social virtual reality, Students, Teaching, Three dimensional computer graphics, Virtual Reality

Zhao, P.; Wei, X.

The Role of 3D Virtual Humans in Communication and Assisting Students' Learning in Transparent Display Environments: Perspectives of Pre-Service Teachers Proceedings Article

In: Chui, K. T.; Jaikaeo, C.; Niramitranon, J.; Kaewmanee, W.; Ng, K. -K.; Ongkunaruk, P. (Ed.): pp. 319–323, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 9798331595500 (ISBN).

Abstract | Links | BibTeX | Tags: 3D virtual human, Assistive technology, CDIO teaching model, Collaborative learning, Collaborative practices, Display environments, E-Learning, Educational Technology, Engineering education, feedback, Integration, Knowledge delivery, Knowledge transfer, Learning algorithms, Natural language processing systems, Preservice teachers, Psychology computing, Student learning, Students, Teaching, Teaching model, Transparent display environment, Transparent displays, Virtual Reality

Dang, B.; Huynh, L.; Gul, F.; Rosé, C.; Järvelä, S.; Nguyen, A.

Human–AI collaborative learning in mixed reality: Examining the cognitive and socio-emotional interactions Journal Article

In: British Journal of Educational Technology, vol. 56, no. 5, pp. 2078–2101, 2025, ISSN: 00071013 (ISSN); 14678535 (ISSN), (Publisher: John Wiley and Sons Inc).

Abstract | Links | BibTeX | Tags: Artificial intelligence agent, Collaborative learning, Educational robots, Embodied agent, Emotional intelligence, Emotional interactions, Generative adversarial networks, generative artificial intelligence, Hierarchical clustering, Human–AI collaboration, Interaction pattern, Mixed reality, ordered network analysis, Ordered network analyze, Social behavior, Social interactions, Social psychology, Students, Supervised learning, Teaching

2024

Liu, Z.; Zhu, Z.; Zhu, L.; Jiang, E.; Hu, X.; Peppler, K.; Ramani, K.

ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation Proceedings Article

In: Conf Hum Fact Comput Syst Proc, Association for Computing Machinery, 2024, ISBN: 979-840070330-0 (ISBN).

Abstract | Links | BibTeX | Tags: 3D Avatars, Behavioral Research, Classroom learning, Collaborative learning, Computational Linguistics, Condition, E-Learning, Human behaviors, Language Model, Large language model, Learning experiences, Learning systems, pedagogical agent, Pedagogical agents, Students, Three dimensional computer graphics, Virtual Reality, VR classroom