AHCI RESEARCH GROUP

Publications

Papers published in international journals,
proceedings of conferences, workshops and books.
OUR RESEARCH​

Scientific Publications

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2025

Cruz, T. A. Da; Munoz, O.; Giligny, F.; Gouranton, V.

For a Perception of Monumentality in Eastern Arabia from the Neolithic to the Bronze Age: 3D Reconstruction and Multidimensional Simulations of Monuments and Landscapes Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 47–50, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833151484-6 (ISBN).

Abstract | Links | BibTeX | Tags: 3D reconstruction, 4D simulations, Archaeological Site, Bronze age, Digital elevation model, Eastern Arabia, Eastern arabium, Monumentality, Multidimensional simulation, Simulation virtual realities, Spatial dimension, Temporal dimensions, Three dimensional computer graphics, Virtual Reality

Li, Z.; Zhang, H.; Peng, C.; Peiris, R.

Exploring Large Language Model-Driven Agents for Environment-Aware Spatial Interactions and Conversations in Virtual Reality Role-Play Scenarios Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces, VR, pp. 1–11, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833153645-9 (ISBN).

Abstract | Links | BibTeX | Tags: Chatbots, Computer simulation languages, Context- awareness, context-awareness, Digital elevation model, Generative AI, Human-AI Interaction, Language Model, Large language model, large language models, Model agents, Role-play simulation, role-play simulations, Role-plays, Spatial interaction, Virtual environments, Virtual Reality, Virtual-reality environment

Pielage, L.; Schmidle, P.; Marschall, B.; Risse, B.

Interactive High-Quality Skin Lesion Generation using Diffusion Models for VR-based Dermatological Education Proceedings Article

In: Int Conf Intell User Interfaces Proc IUI, pp. 878–897, Association for Computing Machinery, 2025, ISBN: 979-840071306-4 (ISBN).

Abstract | Links | BibTeX | Tags: Deep learning, Dermatology, Diffusion Model, diffusion models, Digital elevation model, Generative AI, Graphical user interfaces, Guidance Strategies, Guidance strategy, Image generation, Image generations, Inpainting, Interactive Generation, Medical education, Medical Imaging, Simulation training, Skin lesion, Upsampling, Virtual environments, Virtual Reality

Sabir, A.; Hussain, R.; Pedro, A.; Park, C.

Personalized construction safety training system using conversational AI in virtual reality Journal Article

In: Automation in Construction, vol. 175, 2025, ISSN: 09265805 (ISSN).

Abstract | Links | BibTeX | Tags: Construction safety, Construction safety training, Conversational AI, Digital elevation model, Helmet mounted displays, Language Model, Large language model, large language models, Personalized safety training, Personnel training, Safety training, Training Systems, Virtual environments, Virtual Reality, Workers'

Guo, P.; Zhang, Q.; Tian, C.; Xue, W.; Feng, X.

Digital Human Techniques for Education Reform Proceedings Article

In: ICETM - Proc. Int. Conf. Educ. Technol. Manag., pp. 173–178, Association for Computing Machinery, Inc, 2025, ISBN: 979-840071746-8 (ISBN).

Abstract | Links | BibTeX | Tags: Augmented Reality, Contrastive Learning, Digital elevation model, Digital human technique, Digital Human Techniques, Digital humans, Education Reform, Education reforms, Educational Technology, Express emotions, Federated learning, Human behaviors, Human form models, Human techniques, Immersive, Innovative technology, Modeling languages, Natural language processing systems, Teachers', Teaching, Virtual environments, Virtual humans

Mao, H.; Xu, Z.; Wei, S.; Quan, Y.; Deng, N.; Yang, X.

LLM-powered Gaussian Splatting in VR interactions Proceedings Article

In: Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW, pp. 1654–1655, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833151484-6 (ISBN).

Abstract | Links | BibTeX | Tags: 3D Gaussian Splatting, 3D reconstruction, Content creation, Digital elevation model, Gaussians, High quality, Language Model, material analysis, Materials analysis, Physical simulation, Quality rendering, Rendering (computer graphics), Splatting, Virtual Reality, Volume Rendering, VR systems

Zhou, J.; Weber, R.; Wen, E.; Lottridge, D.

Real-Time Full-body Interaction with AI Dance Models: Responsiveness to Contemporary Dance Proceedings Article

In: Int Conf Intell User Interfaces Proc IUI, pp. 1177–1187, Association for Computing Machinery, 2025, ISBN: 979-840071306-4 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, Chatbots, Computer interaction, Deep learning, Deep-Learning Dance Model, Design of Human-Computer Interaction, Digital elevation model, Generative AI, Input output programs, Input sequence, Interactivity, Motion capture, Motion tracking, Movement analysis, Output sequences, Problem oriented languages, Real- time, Text mining, Three dimensional computer graphics, User input, Virtual environments, Virtual Reality

2024

Taheri, M.; Tan, K.

Enhancing Presentation Skills: A Virtual Reality-Based Simulator with Integrated Generative AI for Dynamic Pitch Presentations and Interviews Proceedings Article

In: L.T., De Paolis; P., Arpaia; M., Sacco (Ed.): Lect. Notes Comput. Sci., pp. 360–366, Springer Science and Business Media Deutschland GmbH, 2024, ISBN: 03029743 (ISSN); 978-303171706-2 (ISBN).

Abstract | Links | BibTeX | Tags: Adversarial machine learning, AI feedback, Contrastive Learning, Digital elevation model, Dynamic pitch, Federated learning, feedback, Generative adversarial networks, Iterative practice, Language Model, Open source language, Open source software, Presentation skills, Simulation Design, Spoken words, Trial and error, Virtual environments, Virtual reality based simulators

Hart, A.; Shakir, M. Z.

Realtime AI Driven Environment Development for Virtual Metaverse Proceedings Article

In: IEEE Int. Conf. Metrol. Ext. Real., Artif. Intell. Neural Eng., MetroXRAINE - Proc., pp. 313–318, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835037800-9 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, 3D models, 3d-modeling, AI in Metaverse Development, Artificial intelligence in metaverse development, Digital elevation model, Digital Innovation, Digital innovations, Metaverses, Real- time, Real-Time Adaptation, Scalable virtual world, Scalable Virtual Worlds, Unity Integration, Virtual environments, Virtual worlds

Jayaraman, S.; Bhavya, R.; Srihari, V.; Rajam, V. Mary Anita

TexAVi: Generating Stereoscopic VR Video Clips from Text Descriptions Proceedings Article

In: IEEE Int. Conf. Comput. Vis. Mach. Intell., CVMI, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835037687-6 (ISBN).

Abstract | Links | BibTeX | Tags: Adversarial networks, Computer simulation languages, Deep learning, Depth Estimation, Depth perception, Diffusion Model, diffusion models, Digital elevation model, Generative adversarial networks, Generative model, Generative systems, Language Model, Motion capture, Stereo image processing, Text-to-image, Training data, Video analysis, Video-clips, Virtual environments, Virtual Reality

Geetha, S.; Aditya, G.; Reddy, M. Chetan; Nischith, G.

Human Interaction in Virtual and Mixed Reality Through Hand Tracking Proceedings Article

In: Proc. CONECCT - IEEE Int. Conf. Electron., Comput. Commun. Technol., Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835038592-2 (ISBN).

Abstract | Links | BibTeX | Tags: Computer interaction, Computer simulation languages, Daily lives, Digital elevation model, Hand gesture, hand tracking, Hand-tracking, human-computer interaction, Humaninteraction, Interaction dynamics, Mixed reality, Unity, User friendly interface, User interfaces, Virtual environments, Virtual Reality, Virtual spaces

Min, Y.; Jeong, J. -W.

Public Speaking Q&A Practice with LLM-Generated Personas in Virtual Reality Proceedings Article

In: U., Eck; M., Sra; J., Stefanucci; M., Sugimoto; M., Tatzgern; I., Williams (Ed.): Proc. - IEEE Int. Symp. Mixed Augment. Real. Adjunct, ISMAR-Adjunct, pp. 493–496, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-833150691-9 (ISBN).

Abstract | Links | BibTeX | Tags: Digital elevation model, Economic and social effects, Language Model, Large language model-based persona generation, LLM-based Persona Generation, Model-based OPC, Personnel training, Power, Practice systems, Presentation Anxiety, Public speaking, Q&A practice, user experience, Users' experiences, Virtual environments, Virtual Reality, VR training

Jia, Y.; Sin, Z. P. T.; Wang, X. E.; Li, C.; Ng, P. H. F.; Huang, X.; Dong, J.; Wang, Y.; Baciu, G.; Cao, J.; Li, Q.

NivTA: Towards a Naturally Interactable Edu-Metaverse Teaching Assistant for CAVE Proceedings Article

In: Proc. - IEEE Int. Conf. Metaverse Comput., Netw., Appl., MetaCom, pp. 57–64, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-833151599-7 (ISBN).

Abstract | Links | BibTeX | Tags: Active learning, Adversarial machine learning, cave automatic virtual environment, Cave automatic virtual environments, Caves, Chatbots, Contrastive Learning, Digital elevation model, Federated learning, Interactive education, Language Model, Large language model agent, Learning Activity, LLM agents, Metaverses, Model agents, Natural user interface, Students, Teaching, Teaching assistants, Virtual environments, Virtual Reality, virtual teaching assistant, Virtual teaching assistants

Shabanijou, M.; Sharma, V.; Ray, S.; Lu, R.; Xiong, P.

Large Language Model Empowered Spatio-Visual Queries for Extended Reality Environments Proceedings Article

In: W., Ding; C.-T., Lu; F., Wang; L., Di; K., Wu; J., Huan; R., Nambiar; J., Li; F., Ilievski; R., Baeza-Yates; X., Hu (Ed.): Proc. - IEEE Int. Conf. Big Data, BigData, pp. 5843–5846, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835036248-0 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, Digital elevation model, Emerging applications, Immersive environment, Language Model, Metaverses, Modeling languages, Natural language interfaces, Query languages, spatial data, Spatial queries, Structured Query Language, Technological advances, Users perspective, Virtual environments, Visual languages, Visual query

Si, J.; Yang, S.; Song, J.; Son, S.; Lee, S.; Kim, D.; Kim, S.

Generating and Integrating Diffusion Model-Based Panoramic Views for Virtual Interview Platform Proceedings Article

In: IEEE Int. Conf. Artif. Intell. Eng. Technol., IICAIET, pp. 343–348, Institute of Electrical and Electronics Engineers Inc., 2024, ISBN: 979-835038969-2 (ISBN).

Abstract | Links | BibTeX | Tags: AI, Deep learning, Diffusion, Diffusion Model, Diffusion technology, Digital elevation model, High quality, Manual process, Model-based OPC, New approaches, Panorama, Panoramic views, Virtual environments, Virtual Interview, Virtual Reality

Jiang, H.; Song, L.; Weng, D.; Sun, Z.; Li, H.; Dongye, X.; Zhang, Z.

In Situ 3D Scene Synthesis for Ubiquitous Embodied Interfaces Proceedings Article

In: MM - Proc. ACM Int. Conf. Multimed., pp. 3666–3675, Association for Computing Machinery, Inc, 2024, ISBN: 979-840070686-8 (ISBN).

Abstract | Links | BibTeX | Tags: 3D modeling, 3D scenes, affordance, Affordances, Chatbots, Computer simulation languages, Digital elevation model, Embodied interfaces, Language Model, Large language model, Physical environments, Scene synthesis, Synthesised, Three dimensional computer graphics, user demand, User demands, Virtual environments, Virtual Reality, Virtual scenes

Rosati, R.; Senesi, P.; Lonzi, B.; Mancini, A.; Mandolini, M.

An automated CAD-to-XR framework based on generative AI and Shrinkwrap modelling for a User-Centred design approach Journal Article

In: Advanced Engineering Informatics, vol. 62, 2024, ISSN: 14740346 (ISSN).

Abstract | Links | BibTeX | Tags: Adversarial networks, Artificial intelligence, CAD-to-XR, Computer aided design models, Computer aided logic design, Computer-aided design, Computer-aided design-to-XR, Design simplification, Digital elevation model, Digital storage, Extended reality, Flow visualization, Generative adversarial networks, Guns (armament), Helmet mounted displays, Intellectual property core, Mixed reality, Photo-realistic, Shrinkfitting, Structural dynamics, User centered design, User-centered design, User-centered design approaches, User-centred, Virtual Prototyping, Work-flows

de Oliveira, E. A. Masasi; Silva, D. F. C.; Filho, A. R. G.

Improving VR Accessibility Through Automatic 360 Scene Description Using Multimodal Large Language Models Proceedings Article

In: ACM Int. Conf. Proc. Ser., pp. 289–293, Association for Computing Machinery, 2024, ISBN: 979-840070979-1 (ISBN).

Abstract | Links | BibTeX | Tags: 3D Scene, 3D scenes, Accessibility, Computer simulation languages, Descriptive information, Digital elevation model, Immersive, Language Model, Multi-modal, Multimodal large language model, Multimodal Large Language Models (MLLMs), Scene description, Virtual environments, Virtual Reality, Virtual Reality (VR), Virtual reality technology

Kang, Z.; Liu, Y.; Zheng, J.; Sun, Z.

Revealing the Difficulty in Jailbreak Defense on Language Models for Metaverse Proceedings Article

In: Q., Gong; X., He (Ed.): SocialMeta - Proc. Int. Workshop Soc. Metaverse Comput., Sens. Netw., Part: ACM SenSys, pp. 31–37, Association for Computing Machinery, Inc, 2024, ISBN: 979-840071299-9 (ISBN).

Abstract | Links | BibTeX | Tags: % reductions, Attack strategies, Computer simulation languages, Defense, Digital elevation model, Guard rails, Jailbreak, Language Model, Large language model, Metaverse Security, Metaverses, Natural languages, Performance, Virtual Reality

2023

Si, J.; Song, J.; Woo, M.; Kim, D.; Lee, Y.; Kim, S.

Generative AI Models for Virtual Interviewers: Applicability and Performance Comparison Proceedings Article

In: IET. Conf. Proc., pp. 27–28, Institution of Engineering and Technology, 2023, ISBN: 27324494 (ISSN).

Abstract | Links | BibTeX | Tags: 3D Generation, College admissions, Digital elevation model, Effective practices, Generative AI, Job hunting, Metaverse, Metaverses, Performance, Performance comparison, Virtual environments, Virtual Interview, Virtual Reality